3ds Max Lighting and Rendering - Using the Scene Converter @Autodesk3dsMax
3ds Max Lighting and Rendering - Using the Scene Converter  @Autodesk3dsMax
Uploaded April 2016 | Updated September 2026, 3 weeks ago
In this 3ds Max tutorial, you will learn about the Scene Converter, which helps you convert a scene to work better with the rendering engine of your choice. Here, you convert a scene that was prepped for mental ray into a scene optimized for the new Autodesk Raytracer or ART rendering engine.
Level: Intermediate
Recorded in: 3ds Max 2017
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_scene-conv.zip

This tutorial is intended for use with 3ds Max version 2017 or higher.

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3ds Max Lighting and Rendering - Using the Scene Converter

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