Uploaded October 2016 | Updated September 2026, 3 weeks ago
In this tutorial, you learn to export 3ds Max’s Populate Characters to Stingray, so you can enrich real-time scenes with live animated characters.
Level: Intermediate
Recorded in: 3ds Max 2017, Stingray 1.4
Files used: areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_pop2sting.zip
This tutorial is intended for use with 3ds Max version 2017 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1
In this tutorial, you learn to export 3ds Max’s Populate Characters to Stingray, so you can enrich real-time scenes with live animated characters.
Level: Intermediate
Recorded in: 3ds Max 2017, Stingray 1.4
Files used: areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_pop2sting.zip
This tutorial is intended for use with 3ds Max version 2017 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1










