3ds Max - Importing Populate Characters to Stingray @Autodesk3dsMax
3ds Max - Importing Populate Characters to Stingray  @Autodesk3dsMax
Uploaded October 2016 | Updated September 2026, 3 weeks ago
In this tutorial, you learn to export 3ds Max’s Populate Characters to Stingray, so you can enrich real-time scenes with live animated characters.
Level: Intermediate
Recorded in: 3ds Max 2017, Stingray 1.4
Files used: areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_pop2sting.zip

This tutorial is intended for use with 3ds Max version 2017 or higher.

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3ds Max - Importing Populate Characters to Stingray

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