3ds Max Getting Started - Lesson 22 - Introduction to Rendering @Autodesk3dsMax
3ds Max Getting Started - Lesson 22 - Introduction to Rendering  @Autodesk3dsMax
Uploaded September 2017 | Updated September 2026, 3 weeks ago
Description: This lesson introduces the concept of final rendering in 3ds Max. It shows how to use various output options, and discusses the rendering engines that you can use. It also shows how to set simple lights in the scene.
Level: Beginner
Recorded in: 3ds Max 2018
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_getting-started-2018.zip

This tutorial is intended for use with 3ds Max version 2018 or higher.

► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1
3ds Max Getting Started - Lesson 22 - Introduction to Rendering3ds Max: Introduction to OSLUsing 3ds Max Design with Civil 3D - Part 16 - Placing Static Objects3ds Max - MCG - Creating a Clone Modifier - Part 2 - Rotation and Scale OffsetsIntro to Boolean Modeling in 3ds Max3ds Max 2018 - Motion PathsUsing 3ds Max Design with Civil 3D - Part 07 - Creating a ProfileObject Manipulation in 3ds Max - Search Commands ToolUsing 3ds Max Design with Civil 3D - Part 10 - Outputting to 3ds Max DesignWriting Shaders with OSL, Lesson 2New* 3ds Max Blended Box Map - Part 1 - Main ConceptsDYK? Instantly copy UVs between objects in 3ds Max
Autodesk 3ds Max Learning Channel |

3ds Max Getting Started - Lesson 22 - Introduction to Rendering

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER