Uploaded April 2026 | Updated September 2026, 3 weeks ago
Did you know you can reuse UVs in 3ds Max without re-unwrapping? In this short video, we show how the Attribute Transfer modifier can project UVs from one object to another — even between topologically different shapes. It’s a fast way to grab UVs from an existing object in your scene and apply them to the modified object. Perfect for game artists and anyone working in fast, iterative workflows.
Did you know you can reuse UVs in 3ds Max without re-unwrapping? In this short video, we show how the Attribute Transfer modifier can project UVs from one object to another — even between topologically different shapes. It’s a fast way to grab UVs from an existing object in your scene and apply them to the modified object. Perfect for game artists and anyone working in fast, iterative workflows.










