Uploaded April 2017 | Updated September 2026, 3 weeks ago
In this tutorial, learn how to use Motion Paths and Bezier handles to control your animation without reverting back to the Curve Editor. From 3ds Max 2018 onward, you can display Motion Paths in the viewport and edit keyframes and Bezier handles interactively.
Level: Intermediate
Recorded in: 3ds Max 2018
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-ANI_mpaths.zip
This tutorial is intended for use with 3ds Max version 2018 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1
In this tutorial, learn how to use Motion Paths and Bezier handles to control your animation without reverting back to the Curve Editor. From 3ds Max 2018 onward, you can display Motion Paths in the viewport and edit keyframes and Bezier handles interactively.
Level: Intermediate
Recorded in: 3ds Max 2018
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-ANI_mpaths.zip
This tutorial is intended for use with 3ds Max version 2018 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1










