3bc Triple Triple Neo  @Cynimal
3bc Triple Triple Neo  @Cynimal
Cynimal | 3bc Triple Triple Neo @Cynimal | Uploaded January 2020 | Updated October 2024, 2 hours ago.
So this jump is actually possible without a 45° strafe at the end. The trick is to not hit the wall, which requires precise turning.
Quad triple does require 45° strafe.

Sensitivity setting at "0%" (minimum).

Technical Block:
Under 3bc and without 45°, you can jump at most 3,9792m.
Ideally, to chain 3bc triple neos, you'd want to jump exactly 4m for each triple.
Therefore, you lose ~0.02m per jump, which is unsustainable for extended chained triples.
3bc Triple Triple NeoMCPK - How blips work+1.3125b jump with flat momentumFast Pillar strat with flint&steel (TAS)1bm HH 4+1[Proof of Concept] No-turn chained triple neosRandomized Dungeons: Procedurally Generated Library3.75 x 2.5 + 0.75 (longest Tier 2 jump)1bm HH 5bStepping is still buggedtdhh 0.525bm Z triple1.875bm triple neo

3bc Triple Triple Neo @Cynimal

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