Uploaded May 2019 | Updated September 2026, 2 weeks ago
In this video I show you how to create a parallax effect with a looping 2D background.
SUBSCRIBE: bit.ly/2Js78lE
============
SUPPORT: patreon.com/pressstartclub
In this video, we cover:
0:25 - Recap of the Background Loop Script
1:40 - Setting up the Z Axis
2:30 - Calculating Parallax Speed
4:25 - Storing our Camera's position
5:15 - Moving our background objects at Parallax Speed
5:25 - Final Product
IF YOU FOUND ANY VALUE FROM THIS VIDEO CONSIDER JOINING OUR PATREON CLUB:
patreon.com/pressstartclub
COPY & PASTE CODE FROM THIS TUTORIAL:
https://pressstart.vip/tutorials/2019/05/1/94/parallax-effect-in-unity.html
LAST VIDEO:
youtube.com/watch?v=3UO-1suMbNc
MORE TUTORIALS:
https://pressstart.vip/unity-tutorials
In this video I show you how to create a parallax effect with a looping 2D background.
SUBSCRIBE: bit.ly/2Js78lE
============
SUPPORT: patreon.com/pressstartclub
In this video, we cover:
0:25 - Recap of the Background Loop Script
1:40 - Setting up the Z Axis
2:30 - Calculating Parallax Speed
4:25 - Storing our Camera's position
5:15 - Moving our background objects at Parallax Speed
5:25 - Final Product
IF YOU FOUND ANY VALUE FROM THIS VIDEO CONSIDER JOINING OUR PATREON CLUB:
patreon.com/pressstartclub
COPY & PASTE CODE FROM THIS TUTORIAL:
https://pressstart.vip/tutorials/2019/05/1/94/parallax-effect-in-unity.html
LAST VIDEO:
youtube.com/watch?v=3UO-1suMbNc
MORE TUTORIALS:
https://pressstart.vip/unity-tutorials




![Unity - How to Detect Collision in C# [Using Colliders]
In this tutorial we discuss adding colliders on our objects so that we can detect collision within our script.
SUBSCRIBE: https://bit.ly/2Js78lE
In this video, you will learn:
0:55 - Choosing the right collider for your environment
1:05 - How a collider works
1:30 - 2D and 3D colliders to use
2:05 - Adding a Circle Collider 2D
3:35 - Adding a Box Collider 2D
4:19 - How to use isTrigger
4:45 - Detecting Collision in C#
6:10 - Using Instantiate to load an explosion
7:00 - Destroy on Collision
COPY & PASTE CODE FROM THIS TUTORIAL:
https://pressstart.vip/tutorials/2018/11/1/75/collision-detection.html
PREVIOUS VIDEOS:
Movement: https://www.youtube.com/watch?v=BxO59UyXPLc
Obstacles: https://www.youtube.com/watch?v=E7gmylDS1C4
MORE TUTORIALS:
https://pressstart.vip/unity-tutorials
WEEKLY DEVELOPER STORIES AND TIPS:
https://pressstart.vip/newsletter Unity - How to Detect Collision in C# [Using Colliders]](https://i.ytimg.com/vi/ZoZcBgRR9ns/mqdefault.jpg)



![Unity Movement [RigidBody vs Translate]
In this video I go over a few methods on how to move a player or an object around the screen. I think share my thoughts on which method is best for each use.
SUBSCRIBE: https://bit.ly/2Js78lE
In this video I discuss:
0:28 - Moving An Object Using Translate
2:20 - Problems with using Translate
2:50 - Using RigidBody for Physics & Collisions
5:00 - 3 Ways to Move An Object with RigidBody
5:10 - Using AddForce()
6:15 - Using Velocity
7:05 - Using MovePosition
TO COPY & PASTE SOURCE CODE:
https://pressstart.vip/tutorials/2018/10/19/71/rigidbody-vs-translate.html
MORE TUTORIALS:
https://pressstart.vip/unity-tutorials
Spawning Obstacles video:
https://www.youtube.com/watch?v=E7gmylDS1C4 Unity Movement [RigidBody vs Translate]](https://i.ytimg.com/vi/ixM2W2tPn6c/mqdefault.jpg)

