Unity - How to Detect Collision in C# [Using Colliders] @pressstart6864
Unity - How to Detect Collision in C# [Using Colliders]  @pressstart6864
Uploaded November 2018 | Updated September 2026, 2 weeks ago
In this tutorial we discuss adding colliders on our objects so that we can detect collision within our script.
SUBSCRIBE: bit.ly/2Js78lE
============
In this video, you will learn:
0:55 - Choosing the right collider for your environment
1:05 - How a collider works
1:30 - 2D and 3D colliders to use
2:05 - Adding a Circle Collider 2D
3:35 - Adding a Box Collider 2D
4:19 - How to use isTrigger
4:45 - Detecting Collision in C#
6:10 - Using Instantiate to load an explosion
7:00 - Destroy on Collision

COPY & PASTE CODE FROM THIS TUTORIAL:
https://pressstart.vip/tutorials/2018/11/1/75/collision-detection.html

PREVIOUS VIDEOS:
Movement: youtube.com/watch?v=BxO59UyXPLc
Obstacles: youtube.com/watch?v=E7gmylDS1C4

MORE TUTORIALS:
https://pressstart.vip/unity-tutorials

WEEKLY DEVELOPER STORIES AND TIPS:
https://pressstart.vip/newsletter
Unity - How to Detect Collision in C# [Using Colliders]Unity - How to Keep ScoreUnity - Keeping The Player Within Screen BoundariesWorking with Time in UnityUnity Movement [RigidBody vs Translate]Swiping Pages in UnityUnity - Creating a Level Select Screen in C#Mobile Joystick Movement + Shoot in UnityUnity - How To Save Game / Data [PlayerPrefs]
Press Start |

Unity - How to Detect Collision in C# [Using Colliders]

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER