2D Game Engine in C++: [2] Adding a Camera / Moving Camera and Sprites @s0lly
2D Game Engine in C++: [2] Adding a Camera / Moving Camera and Sprites  @s0lly
Uploaded December 2018 | Updated September 2026, 2 hours ago
This video shows object movement, corrected relative to rotation, alongside camera movement.

Camera rotation and zooming is still lacking - this will be the next task to complete.

I already see a top down racing game from this! It'll need some collision detection sooner rather than later, I'd imagine.

I will release all code on GitHub once I've finalised the engine - and have nice looking code to boot!

Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!
2D Game Engine in C++: [2] Adding a Camera / Moving Camera and SpritesUntitled Spreadsheet Space Simulator - First PeekC++ Snake Game (My First Playable Game!)First Games in C++: Dungeons and Flagons (v0.87) - Throwing Torches!First Games in C++: Krazy Karts (v0.6) - My First Menu System!Excel with s0lly: 5. Simulating the Game of Life2D Game Engine in C++: [6] PerspectiveGame Engine 23: MiningOpenGL Engine - Showcase 8: Rigid BodiesGame Engine 24: Elements (My ECS Approach)2D Normal Maps - in Excel!!2D Game Engine in C++: [7] Lighting
s0lly |

2D Game Engine in C++: [2] Adding a Camera / Moving Camera and Sprites

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER