Uploaded April 2025 | Updated September 2026, 1 week ago
Improved strategy and time: youtu.be/ajWiKZu0Auc
Sorry for the bad quality, this was recorded in small-screen since this mod has full-screen issues with my monitor for the time being.
@SamenPvz is currently developing objectively the toughest PvZ mod ever conceived. The whole idea is to remove rng as an element since all modern pvz mods rely too much on rng. Due to the ridiculous mechanical skill required, only the absolute best players at the game will even be able to attempt it.
This is 1-2 of this mod (currently 1-3 is in development) and this level is already too much for the whole community. I am the only person who has even made a little bit of progress on this level besides samen himself.
Edit: @Blackened8 beat it too
This level has 2 different aspects that you need to multitask at the same time-
The first aspect is the coins. The purple coins spawn in extremely frequently (one every 1.65s on average) and you must click them within 1.43s or else you lose instantly. It takes insane mechanical skill to click all of the coins in time, especially when several spawn at the same time. The red coins are trolls where if you click them you also lose. Despite the goal being no rng, you can still lose to bad rng if too many coins spawn at the same time or if a red coin spawns on the same place as a purple coin (should be fixed in future versions).
The second aspect is the actual level you have to complete. The plants need to be placed pretty much exactly how I placed them and they need to be placed FAST. The coins make planting fast really tough.
The first two zombies will spawn on row 3 every time so there's no rng there. The third zombie will spawn on row 2 so you have to replace the sunflower twice extremely fast. The 4th wave will have a zombie on row 2 and row 3 and you have to place a peashooter to kill one of them in order to have the next wave spawn asap. Then, you let your rows 2 and 3 get demolished while using what little sun you have left to defend row 4 on the final wave.
This strat was created by @binhpvz. I'm TRASH at creating strategies for mods, I only have mechanical skill.
Overall, you have less than 2s of error tolerance on the timer with this strat and I completed my run with 0.76s left on the clock. The game says this took me over 2 and a half hours and 200 attempts but actually this took me around 4 hours with over 300 attempts.
I got to the mid-game where you have placed all of your plants probably almost 100 times and I got to the last wave probably more than 10 times before winning. Rough level bro
There are endless setups harder than this setup, this was a breeze compared to other shit I've done in this game. Props to anyone else who beats this level in the future.
Improved strategy and time: youtu.be/ajWiKZu0Auc
Sorry for the bad quality, this was recorded in small-screen since this mod has full-screen issues with my monitor for the time being.
@SamenPvz is currently developing objectively the toughest PvZ mod ever conceived. The whole idea is to remove rng as an element since all modern pvz mods rely too much on rng. Due to the ridiculous mechanical skill required, only the absolute best players at the game will even be able to attempt it.
This is 1-2 of this mod (currently 1-3 is in development) and this level is already too much for the whole community. I am the only person who has even made a little bit of progress on this level besides samen himself.
Edit: @Blackened8 beat it too
This level has 2 different aspects that you need to multitask at the same time-
The first aspect is the coins. The purple coins spawn in extremely frequently (one every 1.65s on average) and you must click them within 1.43s or else you lose instantly. It takes insane mechanical skill to click all of the coins in time, especially when several spawn at the same time. The red coins are trolls where if you click them you also lose. Despite the goal being no rng, you can still lose to bad rng if too many coins spawn at the same time or if a red coin spawns on the same place as a purple coin (should be fixed in future versions).
The second aspect is the actual level you have to complete. The plants need to be placed pretty much exactly how I placed them and they need to be placed FAST. The coins make planting fast really tough.
The first two zombies will spawn on row 3 every time so there's no rng there. The third zombie will spawn on row 2 so you have to replace the sunflower twice extremely fast. The 4th wave will have a zombie on row 2 and row 3 and you have to place a peashooter to kill one of them in order to have the next wave spawn asap. Then, you let your rows 2 and 3 get demolished while using what little sun you have left to defend row 4 on the final wave.
This strat was created by @binhpvz. I'm TRASH at creating strategies for mods, I only have mechanical skill.
Overall, you have less than 2s of error tolerance on the timer with this strat and I completed my run with 0.76s left on the clock. The game says this took me over 2 and a half hours and 200 attempts but actually this took me around 4 hours with over 300 attempts.
I got to the mid-game where you have placed all of your plants probably almost 100 times and I got to the last wave probably more than 10 times before winning. Rough level bro
There are endless setups harder than this setup, this was a breeze compared to other shit I've done in this game. Props to anyone else who beats this level in the future.










