Wreath 16 Cob v2 | Fog Endless @ScaffoldPvZ
Wreath 16 Cob v2 | Fog Endless  @ScaffoldPvZ
Uploaded November 2024 | Updated September 2026, 2 days ago
Maybe the worst setup of all time. There's no fun solution to this setup, I've never wanted to die more than when I've played this setup.

I'm kinda mad I even had the idea to optimize this solution because it meant that I would have to play this awful setup for the second time.

Solution: Adjacent C8u, I-PPDD | I-PP'DD | JPPdd | PPDD | NdA | PPDD ( 13 | 13 | 6 | 6 | 6 | 6 )
Sequence explanation: pastebin.com/FCnRqCuv
Skill standard: docs.google.com/spreadsheets/d/1dz0QOuBZnISUU3hxr7rStbBg3gWAdykBUcPjRB43D2s/edit?usp=sharing
Level 13 on the skill standard

This might be the most deceptively difficult setup I have ever played in my life.
First of all, the wavelengths are so absurdly precise. You have to freeze the diggers after the first ice wave which isn't 100% rigorous but it's stable enough to work pretty much every time. Not only do you have to drag the wave out to 13s (zombonies edge the cob), but you also have to be aware enough to time the ice late if one of the diggers is slow enough to not be frozen.
Secondly, the jala wave is almost impossible. It requires the same speed as Nd except the cob has to kill the digger zombies. That technique is used in midsplit 12 cob no spikerock and that technique is difficult enough to move that setup to level 14. You have to time the jala like I did or else imps can deal damage.
Thirdly, it's almost impossible to cob replace fast enough. You have to place the kernels at extremely awkward times and you still barely have enough time.
Also, w19 is really difficult I reached it like 4 times

This solution needed to be changed because of the pole vaulters on the first ice wave. They can vault over the front cobs because of the 13s wavelength (it would be rigorous if it could play 12s). That's why I double fodder and use precise dance to avoid this issue. Cob replacement is required for C8u so there's nothing I can do to avoid that

The precise dance with no cobs on column 8 is really easy. It's kinda difficult to mess up and I can hit the rigorously perfect timing every time because it's 0.26s precise (D cob timed at 4.66s-4.91s) instead of 0.04s precise like normal precise dance (D cob timed at 4.66s-4.69s)

Original video: youtu.be/OA7mco0Df0Q
This one is level 11 (no cob shifting like I did would be level 12)
Wreath 16 Cob v2 | Fog EndlessFull-Defensive 18 Cob | Day EndlessPure 20 Cob (No Doom) | Survival EndlessNew Variation 22 Cob (2 Solutions) | Fog EndlessRoad to Despair 21 Cob Redo | Survival EndlessFiery Cobless Setup | Night EndlessAir Bomb 14 Cob | Survival EndlessNew 22 Cob 100 Flag Playthrough (Part 5 Finale) | Survival Endless4 Rows 15 Cobs | Survival EndlessThe Last Order 14 Cob | Fog EndlessPure 24 Cob V2 | Survival EndlessSingle Twin 24 Cob V2 | Fog Endless
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Wreath 16 Cob v2 | Fog Endless

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