100% OJ Co-op Solo (Star Devourer) in 55s (old PB) @jda7
100% OJ Co-op Solo (Star Devourer) in 55s (old PB)  @jda7
Uploaded July 2021 | Updated September 2026, 3 hours ago
Set on 2021-07-04 (year-month-day). Retimed to 55s (started splits about .5s late, you win fade in happened at about 56.1s on the timer in this video).

Mixers: Aggressive Heroes, Joker, Miracle

Map: Clover

When I did this run, I thought I tied 56 with Suguri. Upon further investigation, I had started my splits late (even with all the dropped frames in the recording, I started it so late I could still tell).

This barely beat the Poppo run, but it requires both joker and aggressive heroes to be viable. Using dark side of business to steal 5 stars per damage instead of 3 means every point of damage matters (star devourer's def only goes up when he takes damage. dark side does no damage so it helps even more there). That's why the +1 from aggressive heroes is important. The high cost of accelerator also makes joker basically a necessity.

The Suguri strats are just reset until dark side start (in the worst case, only 3 dark sides are in the deck compared to 8 hypers), then hope to pull accelerators or more dark sides. At the start if any of the other CPUs pulled a hyper, I would sometimes restart too as the odds for a hyper go down if they pull any (if no hypers pulled, 8/44 chance to pull a hyper on first card pull).

You really don't want the Big Poppo to fight any of the CPUs. They have more attack than star devourer and STEAL 3 stars per damage instead of just generating stars per damage like star devourer.

The max stars you can steal from star devourer in 1 turn with these strats is 85. 90 if you get to norma 4.

Play of the gods can cheat out little war, which can allow for double fights with accelerator active. If incredibly lucky, even a quadruple fight can happen.

Fighting star devourer with no evasion boost with suguri is a 48% chance to avoid damage. Big Poppo has even worse odds. You really don't want to fight without accelerator or rainbow colored circle, but you can always take the chance if you are in a good spot.

I picked Clover as the map for the double draw chance to try and dig deeper for my hyper than normal.

When doing this run, getting hit is a reset so it is quite brutal.
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jda7 |

100% OJ Co-op Solo (Star Devourer) in 55s (old PB)

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