📜 Awesome Courses I took to Learn GameDev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
🛠️ I use Milanote and Notion to organize my work milanote.com https://www.notion.so/
In this episode I create a bunch of unlockable rewards for my physics-based boxing game Punch A Bunch. I also create a full menu for the game, it was hard. :| Just watch it's good i promise 👉👈
This is a devlog in my Punch A Bunch series, a game I am developing by myself in Unreal Engine 4.
🎵 Music Shenmue I & II Soundtrack and I get all my other music from Epidemic Sound - Check them out! Epidemic Sound: epidemicsound.com/referral/gotunh
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
I learn how to create a menu in Unreal Engine 4, how to create assets in blender for unreal engine 4 but it's a devlog about making my own game from scratch. Not a tutorial.
📜 Awesome Courses I took to Learn GameDev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
🛠️ I use Milanote and Notion to organize my work milanote.com https://www.notion.so/
In this episode I create a bunch of unlockable rewards for my physics-based boxing game Punch A Bunch. I also create a full menu for the game, it was hard. :| Just watch it's good i promise 👉👈
This is a devlog in my Punch A Bunch series, a game I am developing by myself in Unreal Engine 4.
🎵 Music Shenmue I & II Soundtrack and I get all my other music from Epidemic Sound - Check them out! Epidemic Sound: epidemicsound.com/referral/gotunh
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
I learn how to create a menu in Unreal Engine 4, how to create assets in blender for unreal engine 4 but it's a devlog about making my own game from scratch. Not a tutorial.I Made A Difficult Game About ClimbingPontypants2024-03-06 | ► The game is available on Steam: store.steampowered.com/app/2497920/A_Difficult_Game_About_Climbing Thanks for your support!
📋 Chapters Intro: 00:00 Getting Started: 00:38 Figuring Out The Gameplay: 02:45 Creating Water: 05:21 Creating The Character: 06:28 Switching From Godot To Unity: 08:09 Creating A Level: 08:54 Finishing The Game: 11:38
I spent a year creating a difficult climbing game inspired by the rage game Getting Over It With Bennett Foddy. I am a big fan of Bennett's work! Ever since Getting Over It came out I was sure countless similar games would pop up, but I was disappointed to see this not materialize fully so I took it upon myself to create this game, hoping to contribute to a "Foddian Type" game genre.
It's hard to condense a year's work into 15 minutes, there are obviously a million things I could have mentioned. I included the parts I found most interesting and I tried to focus mainly on the design rather than the super technical bits. Feel free to hit me up on Twitter or join the Discord if you have any specific questions about the game :)A Difficult Game About Climbing - Announcement TrailerPontypants2023-12-23 | Play it now! store.steampowered.com/app/2497920/A_Difficult_Game_About_Climbing
A Difficult Game About Climbing is a challenging climbing game inspired by Getting Over It With Bennett Foddy (one of my all-time favorites).
Watch out for slippery surfaces and other hazards as you make your way towards the peak. Eternal glory and a wonderful gift awaits all climbers who manage to reach the top!
I personally feel that this genre of games has been severely underserved and sold short with games that focus mainly on being frustrating rather than proposing a fun, interesting, simple yet real challenge. With this in mind, I have made my best effort to create a unique and memorable experience, hoping to contribute to the spirit of a "Foddian Type" game genre.A Dream Come TruePontypants2023-07-20 | 💥40% Launch Discount in the Nintendo eShop! nintendo.com/store/products/punch-a-bunch-switch
Today Punch A Bunch releases on Nintendo Switch. Something I thought would probably never happen. I'm so grateful and happy we made it this far and to think it all started with a simple prototype and a couple of youtube videos a few years ago.
Thanks all of you for your wonderful support throughout this journey! I really could not have done it without you.
Please subscribe, like and turn on notifications if you enjoyed the video!
📜 Awesome Courses I took to Learn How to Make Games* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Punch A Bunch Nintendo Switch Announcement TrailerPontypants2023-07-03 | OUT NOW! nintendo.com/store/products/punch-a-bunch-switch
A dream come true, I'm releasing my first game Punch A Bunch on Nintendo Switch. ❤️ Wishlist on the Nintendo Store: bit.ly/PunchABunchNS
Developed by: Pontypants Published on the Nintendo Switch by: No Gravity Games
Please subscribe, like and turn on notifications if you enjoyed the video!
📜 Awesome Courses I took to Learn How to Make Games* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Results After Releasing my First Game on SteamPontypants2023-02-24 | 💥Punch A Bunch available on Steam NOW🥊 👉store.steampowered.com/app/1512590/Punch_A_Bunch
Please subscribe, like and turn on notifications if you enjoyed the video!
📜 Awesome Courses I took to Learn Game Dev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
It's been a month since I released Punch A Bunch on Steam. In this video I sum up how the release went, reception, how many copies I sold and what the future holds.
The game I'm developing is called Punch A Bunch, it's a physics-based boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game.
If you want to support me, please consider picking up a copy of Punch A Bunch on Steam :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Finishing and Releasing my First Game on SteamPontypants2023-01-20 | Sign up to Milanote for free with no time-limit: milanote.com/pontypants0123
📜 Awesome Courses I took to Learn Game Dev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
📋 Chapters Intro: 00:00 My productivity tool (ad): 00:35 Finishing and Releasing Punch A Bunch on Steam: 01:19
In this long-awaited video I will finally finish my first indie game and publish it on Steam. It's been a long time coming, I've been documenting this entire journey here on Youtube and I'm sad to see it finally coming to an end but I'm also immensely excited to start thinking about my next project :)
The game I'm developing is called Punch A Bunch, it's a physics-based boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game.
If you want to support me, please consider picking up a copy of Punch A Bunch on Steam :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Punch A Bunch Launch TrailerPontypants2022-12-24 | 💥Punch A Bunch available on Steam NOW🥊 👉store.steampowered.com/app/1512590/Punch_A_Bunch
After over two years of hard work, Punch A Bunch is finally close to release. I put together this trailer for the game, I hope you enjoy :)
Punch A Bunch is a physics-based boxing game with a steep learning curve and satisfying combat. Punch A Bunch is set to release on January 20, 2023.Learning How To Make Music For My Indie GamePontypants2022-10-15 | 💥Punch A Bunch available on Steam NOW🥊 👉store.steampowered.com/app/1512590/Punch_A_Bunch
I used FL Studio to produce all the music, try it for free with the link below tinyurl.com/ymm6as7j
My Keyboard: The exact keyboard I got is not available on US Amazon. But here is a similar one from the same brand (actually a bit better than mine as it has more keys): amzn.to/3gbHq8K
📜 Awesome Courses I took to Learn Game Dev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
📋 Chapters Intro: 00:00 The Adventure Begins: 00:25 First Attempt Making A Song: 03:57 First Completed Song: 07:03 Making An Action Song: 08:50 Making A Chilled Out Song: 11:06 Moonlight Jellies: 12:30 VICTORY: 13:16 Finding The Groove: 15:20 Courses I Took: 18:30
In this video I will attempt to learn how to make music as a complete beginner. I don't play any instruments and I don't know anything about music really. The goal is to be able to make video game music for my indie game. This is Punch A Bunch Devlog 25.
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Making Really Difficult Boss Fights for my Indie GamePontypants2022-08-12 | 👉 Sign up to Milanote for free with no time limit: milanote.com/pontypants0822
📜 Awesome Courses I took to Learn Game Dev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/26k6rfz5 - Unity course (best course I ever took): tinyurl.com/297yux69
📋 Chapters Intro: 00:00 My Organization App (ad): 00:40 Making A Wrestler: 01:30 Bouncy Ropes: 05:26 Headed For Outer Space: 09:44 Making A Champion: 14:16 Into Darkness: 16:14
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
Making lots of really difficult end game bosses for my Indie Game in Unreal Engine. This is Punch A Bunch Devlog 24.Making Lots of Levels for my Indie GamePontypants2022-06-16 | 👉 Sign up to Milanote for free with no time limit: milanote.com/pontypants0622
Intro: 00:00 My Organization app (ad): 01:48 Making The First Level: 02:47 Making A Sumo Level: 05:47 Mountain Top Level: 07:45 Creating A Tutorial Level: 09:50 Creating A Viking Level: 12:40
📜 Awesome Courses I took to Learn Game Dev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
Making Lots of levels in unreal engine for my indie game - this is punch a bunch devlog 23Making Lots of Bosses for my Indie GamePontypants2022-02-04 | In this episode I create a bunch of bosses for my physics based boxing game while trying to stay on track with the game over the winter season.
This is a devlog in my Punch A Bunch series, a game I am developing by myself in Unreal Engine 4.
📜 Awesome Courses I took to Learn GameDev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/23z25583 - Unity course (best course I ever took): tinyurl.com/mrvcbc9t
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
Similar videos you might enjoy Sebastian Lague - Trying to Improve My Geography Game with More Real-World Data youtu.be/UXD97l7ZT0wMaking My First Game FUN TO PLAY in one week - Punch A Bunch DevlogPontypants2021-12-19 | This week I attempt to make my physics based boxing game FUN by looking at other successful games like Sekiro Shadows Die twice, Zelda Breath of The Wild, Tekken 7 etc
Punch A Bunch is an indie game developed by Pontypants, I'm making it in Unreal Engine 4 with no experience of how to make games 😅
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Dogg Video (And some gamedev)Pontypants2021-12-03 | Making a game but life happens...
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Make money quick - youtu.be/dQw4w9WgXcQCreating Career Mode for My Indie Game (BIG updates + NEW DEMO)Pontypants2021-11-03 | Sign up to Milanote for free (no time limit): milanote.com/pontypants1121
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📜 Awesome Courses I took* GameDev.tv links (Ben's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/26k6rfz5 - Unity course (best course I ever took): tinyurl.com/297yux69
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Fiverr ruined my game.Pontypants2021-07-11 | Sign up to Milanote for free (no time limit): milanote.com/pontypants0721
This week I paid 3 different artists on FIVERR to turn Fan Art into real skins for my game!
Punch A Bunch is a physics-based boxing game created by Pontypants. In my devlogs I take you along on my adventure of creating my first video game. I include a bit of everything from making the game and my daily life.
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Jazza - I Paid Artists on FIVERR To Finish My Drawing youtu.be/MSGI5Uu5REk Mythic Legion - Remaking My First Game! | Devlog #1 youtu.be/OU3B3D-52us Dani - He said I Couldn't Make a Multiplayer Survival Game... So I Made One! youtu.be/GWc7QppCPHMHow to get started Making Games (My top Secret Tips 🤯)Pontypants2021-06-23 | A lot of you have asked for tips on how to get started making games. Today I share my best tips for how to get started with game development - Great beginner's courses, how to stay motivated, how to land a job, how to make money with indie games and other tips I wish I knew when I first started out.
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Brackeys - How to make a Video Game - Getting Started youtu.be/j48LtUkZRjU Extra Credits - Making Your First Game: Basics - How To Start Your Game Development youtu.be/z06QR-tz1_o Vimlark - How I Started Making Games with No Experience youtu.be/DyVRjp0Nf7w Thomas Brush - 5 Steps To Start Making Gamesyoutu.be/B8ttFXUgtMwMy 6 All Time Favorite GamesPontypants2021-06-10 | Since you guys have asked for it - today I share my personal all-time favorite games that are still worth playing today and that you might have missed.
If you're tired of the generic "Top 100 games" from game magazines then this video is for you :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course or product. The price will be the same for you, no difference. Thanks for your support!*Is Unreal Engine 5 worth the hype?Pontypants2021-06-01 | I tried out the newly released Unreal Engine 5 early access. I create a Japanese forest scene and try out the new example project Valley of the Ancient.
📜 Awesome Courses I took* GameDev.tv links (Ben's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/26k6rfz5 - Unity course (best course I ever took): tinyurl.com/297yux69
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Unreal Engine - Welcome to Unreal Engine 5 Early Access youtu.be/d1ZnM7CH-v4 Unreal Engine - Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5 youtu.be/qC5KtatMcUw
This is my review of Unreal Engine 5 including Lumen and Nanite. I briefly explain what Lumen and Nanite is and give you a good overview of what someone can achieve easily using UE5. I create an easy landscape in Unreal Engine 5 using landscape tools and Megascans.Making A Boss Fight For My Game!Pontypants2021-05-20 | Sign up for Milanote for free (no time limit): milanote.com/pontypants
📜 Awesome Courses I took* GameDev.tv links (Ben's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/26k6rfz5 - Unity course (best course I ever took): tinyurl.com/297yux69
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
In this episode of Punch A Bunch we are programming a boss battle! An AI learns to play my physics-based boxing game! Punch A Bunch Devlog #17
We are making a boss battle for my boxing game, I'm not making a game in 3 days this week but training an ai to play my game. I tried machine learning, state machine and Utility AI.
📺 Similar videos you might enjoy Dani - Programming a Boss Battle For my Game youtu.be/nhhSDrA6stw Dani - I Made a Game Controlled by A Banana youtu.be/vq3NyBt__PE Mythic Legion - Remaking My First Game! | Devlog #1 youtu.be/OU3B3D-52us Pontypants - Converting my UNREAL ENGINE Game to UNITY in ONE WEEK youtu.be/kzucp3ENhSw1 Year Of Game Development (Progress, Regrets & Future)Pontypants2021-04-25 | I've been developing my first game in Unreal Engine for one full year now. In this video I share my progress, thoughts, mistakes and future on this journey to making my first game.
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
This is what one full year of game development looks like, if you want to know how to make a game, I shared some helpful links in the description. This is my first game, I'm making it in unreal engine, it's a physics-based boxing game. In this video I share my journey through making my first game, lots has happened in the past year - I learned Unreal Engine in 1 month, quit my job, moved to an island and am now working full time on making my first game and making youtube videos.
This is how making games changed my life, I did not expect at all what was to come and now I share my story so far. I'm very positive about the future and I am on track to finishing my first game. If you want to develop your own game, I suggest starting small, don't overscope. Aim to complete your project within one month, and keep doing that until your confidence grows. It's easy to get discouraged looking at videos like making a game in 1 day, making a game in 2 hours, etc but making games takes time. Keep going.Recreating Super Marios JumpPontypants2021-03-23 | I went down a rabbit hole...
In this video we explore how Super Mario’s jump mechanic works by recreating it from scratch.
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Game Maker's Toolkit - Why Does Celeste Feel So Good to Play? youtu.be/yorTG9at90g Game Maker's Toolkit - The Secret of Mario's Jump (and other Versatile Verbs) youtu.be/7daTGyVZ60I GDC - Math for Game Programmers: Building a Better Jump youtu.be/hG9SzQxaCm8
This is not gaming, but how to make a jump in unity or game design about jumps in video games. We look at how celeste works, the secret to Mario’s jump, why celeste feels so good and how to make a 2D platformer.The Best Games from Brackeys Game Jam 2021.1 (and my favorites)Pontypants2021-03-17 | I played the top 10 games of Brackeys game jam 2021.1 , my favorites and some of YOUR games! Here's the line up! :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Game Maker's Toolkit - The Best Games from GMTK Game Jam 2020 youtu.be/RGeAkU2wu4o Brackeys - Brackeys Game Jam 2020.2 - BEST GAMES! youtu.be/OcjV2M3Y9WgMaking A Game, But I Only Have 3 Days (almost died lol)Pontypants2021-02-27 | I attempt to make a full indie game but I only have 3 days. I'm joining Brackeys Game Jam, everybody has 1 week to make their game, but since I was late to the party, I have to make mine in only 3 days...
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
Becoming one of the fastest Minecraft speedrunners is hard, but, a game jam is a like speedrunning making a game! Watch as I make a game, but I only have 3 days. Next time I will be adding a banana gun to my game. This is me remaking my first game in this game jam, I've never participated before, super great experience! This also apparently happened to Dani..The Internet Played My Game! (Reaction)Pontypants2021-02-06 | YOU played my game! Thank you!!❤️😁 Here's my reaction AND yours!
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*I Released a DEMO for my Boxing Game | Punch A Bunch Devlog #15Pontypants2021-01-22 | Releasing the first playable demo of my physics-based boxing game Punch A Bunch! :) Hope you all enjoy!
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*How Im Making Money developing my FIRST Indie GamePontypants2021-01-15 | My approach to making money as an indie game developer.
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Day In The Life of an Indie Game DeveloperPontypants2021-01-07 | Come along on a day in my life as a solo indie game developer!
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
📺 Similar videos you might enjoy Dani - A day In the Life of a Game Developer & Student youtu.be/k1AWLuFGEAg Paolo fromTOKYO - Day in the Life of a Japanese Game Programmer youtu.be/e_TxH59MclA DevDuck - A Day in the Life of a Game Developer with a Full Time Job youtu.be/_I51sqsDR-MWife Plays my Game | Punch A Bunch Devlog #14Pontypants2020-12-30 | Incredible progress on Punch A Bunch!!! And Merry Christmas!! 🎅
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*I got an Assistant! | Punch A Bunch Devlog #13Pontypants2020-12-18 | We make Punch A Bunch better. With the help of my new friend Toby. 👨
Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Converting my UNREAL ENGINE Game to UNITY in ONE WEEKPontypants2020-12-08 | 💥Punch A Bunch available on Steam NOW🥊 👉store.steampowered.com/app/1512590/Punch_A_Bunch
📜 Awesome Courses I took* GameDev.tv links (Ben's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/26k6rfz5 - Unity course (best course I ever took): tinyurl.com/297yux69
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!
In this video I convert 6 months of progress in UE4 to Unity in under ONE WEEK! Find out which engine I liked best and the strengths of each game engine.
Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)I Quit My Job to Make an Indie GamePontypants2020-11-28 | We talk about the future of my indie game Punch A Bunch and how I found the motivation to quit my job.
Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Adding Character Customization to my Boxing Game | Punch A Bunch Devlog #12Pontypants2020-11-19 | We're finally back with another devlog of Punch A Bunch! The move went well and we begin working on our menu design.
Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*EPIK first FIGHT! Who WINS?? | Punch A Bunch Devlog #11Pontypants2020-10-04 | I face off with my WIFE in MY OWN GAME! Who wins??
Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*Adding SOUND to My Game! | Punch A Bunch Devlog #10Pontypants2020-09-15 | In this devlog episode of Punch A Bunch we work on implementing sound effects. We also start working on the environment! :D
Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*I Added Local Multiplayer To My Game | Punch A Bunch Devlog #9Pontypants2020-09-05 | In this devlog episode of Punch A Bunch we add Local Multiplayer to the game! I also have a HUGE SURPRISE in this episode :D
Punch A Bunch is an indie game about boxing and is developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
My progress and result from learning game development in Unreal Engine 4 over the past 6 months. From complete beginner to working on my own physics based boxing game!
📜 Awesome Courses I took* GameDev.tv links (Ben's own website, usually a better deal than Udemy). - UE4 blueprints course: tinyurl.com/5h5jmp7y - UE4 C++ course: tinyurl.com/26k6rfz5 - Unity course (best course I ever took): tinyurl.com/297yux69
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
In this dev log episode of Punch A Bunch we implement some particles using Unreal Engine's particle system. We add punching effects and finally figure out a proper combat system. We implement attack power based on the player's input movements.
Punch A Bunch is an indie game about boxing and is developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*The Comment that SAVED My Game | Punch A Bunch Devlog #7Pontypants2020-07-21 | 💥Punch A Bunch available on Steam NOW🥊 👉store.steampowered.com/app/1512590/Punch_A_Bunch
In this devlog for Punch A Bunch we try to solve our rig disaster from last episode, design a logo for our game and try out some rope dynamics!
Punch A Bunch is an indie game about boxing and is developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
:::: Music :::: epidemicsound.com/referral/gotunhVancouver Island VlogPontypants2020-07-09 | I took a break with the game deving and went to Vancouver Island with Viv & Ziggy for a little long weekend retreat. This is the vlog :)
I usually make devlog videos on this channel but every once in awhile I like to bring you along on other adventures as well :)
In this devlog episode of punch a bunch we set up a base for player character customization, explore implementing a hit stop mechanic and work further on the combat system. We also discover a BIG gamdev failure. Big one.
Punch A Bunch is an indie game about boxing and is developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
We're really stepping up the gamedev game in this episode. We start working on the combat system finally! We are setting up the barebones for a damage system and making some real punch animations!
I hope you all enjoy this devlog - I try to include a bit of everything to create a wholesome, true to life dev vlog experience :)
Punch A Bunch is an indie game about boxing and is developed by Pontypants.
I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
Today marks a huge milestone - this morning we hit 10,000 subscribers! I can't begin to express how happy this makes me. I'm more inspired and motivated than ever to keep going on this journey and I hope you are excited as well :D
Thank you so much to everyone watching, I hope you stay a while :)
Please enjoy this video where I answer your questions :)
We continue our gamedev adventure with implementing some IK controls and building our first part of a level! In this one, the struggle is real. I'm having a lot of issues with the IK controls - but, I ain't no quitter!
Punch A Bunch is an indie game about boxing and is developed by Pontypants.
I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
Many of you asked me to make a video about my Blender to Unreal Engine 4 workflow. You ask, I make! Here it is!
In this video I explain how I set up my characters with materials in Blender. I take you through the entire export process and bring it all into Unreal Engine.
We also explore the best way to get the right scale in Blender and how to set up Animation Retargeting in Unreal Engine.
:::: Helpful Videos ::::
I had to watch 10 videos on each problem and piece together the information from each to make everything work.. There are no helpful videos lol! I'm looking around for some good ones that will clarify things! Stay patient 🙏🙏🙏
If you have any questions, please drop a comment and I will help you :)
In this devlog episode we finally implement some physics based animation to our game. I also take some of your suggestions and implement them in the game! We also visit some animals in Stanley Park. Come along on this game dev adventure! If you are new, I suggest to start with the first episode :)
I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)
We continue our gamedev journey with implementing some animation and simple controls with our rigged character. We also add a splash of color with some simple materials and name our game!
I am finally starting my journey to create my own indie game. In this first dev log episode I shortly introduce myself and the game. We create a dummy character and set up some basic input controls.
This is the start of my journey to make my very first video game. I will document every step of the way through these videos and show you a slice of life as well. This is the beginning.