0:00 Introduction 1:27 Restless Wing Syndrome 2:46 Laserwave 4:06 A Key(s) Path 5:13 Puffballs 6:17 Hellfiler 7:02 Genre Hopper 7:59 Laser Guy (Harold) 8:53 You are now Possessed 9:37 Edna Out of Sight, Out of Control 10:52 Losing CTRL 11:47 Emergency Protocol 12:40 Time Lock 13:40 Crystal Ball Chaos te lunch 14:32 Two-Timin' Towers 15:17 Midnight Monorail 16:08 LEFT CLICK Make The Way 19:32 Between a Clock and a Hard Place 21:04 Cleaning the System 21:56 - Honourable Mentions 22:53 - Conclusion
0:00 Introduction 1:27 Restless Wing Syndrome 2:46 Laserwave 4:06 A Key(s) Path 5:13 Puffballs 6:17 Hellfiler 7:02 Genre Hopper 7:59 Laser Guy (Harold) 8:53 You are now Possessed 9:37 Edna Out of Sight, Out of Control 10:52 Losing CTRL 11:47 Emergency Protocol 12:40 Time Lock 13:40 Crystal Ball Chaos te lunch 14:32 Two-Timin' Towers 15:17 Midnight Monorail 16:08 LEFT CLICK Make The Way 19:32 Between a Clock and a Hard Place 21:04 Cleaning the System 21:56 - Honourable Mentions 22:53 - Conclusion
What makes a game feel mysterious? And how do we make a player feel like an active participant in solving the mystery? Let's dig in to some amazing games.
This video contains no major spoilers for the games discussed. When more detailed information is provided, a timestamp is shown on screen so you can skip ahead.
00:00 - Intro 01:58 - What Makes Something Mysterious? 02:24 - The Locked Door 05:05 - The Rules 08:33 - The Landscape 10:46 - The Enigma 13:25 - Questions and Answers 15:20 - Metroidbrainias 19:30 - Super Secret Secrets 21:39 - The Answer 23:55 - Invisible Questions 27:06 - Conclusion 28:07 - Credits
=== Games Shown ===
The Legend of Zelda: Breath of the Wild | 2017 Rain World | 2017 Elden Ring | 2022 Outer Wilds | 2019 Tunic | 2022 Animal Well | 2024 Uncharted 4: A Thief's End | 2016 Boxes: Lost fragments | 2024 Hyper Light Drifter | 2016 Uncharted: The Lost Legacy | 2017 Crow Country | 2024 Dark Souls | 2011 Super Metroid | 1994 Hollow Knight | 2017 Spelunky | 2012 Isles of Sea and Sky | 2024 Lorelei And The Laser Eyes | 2024 Horizon Forbidden West | 2022 Demon's Souls | 2020 Starseed Pilgrim | 2013 Shadow of the Tomb Raider | 2018 Assassin’s Creed Mirage | 2023 The Legend of Zelda | 1986 Riven | 2024 Prince of Persia: The Lost Crown | 2024 The Legend of Zelda: Skyward Sword | 2011 The Talos Principle | 2014 The Talos Principle II | 2023 The Forgotten City | 2021 Her Story | 2015 The Witcher 3: Wild Hunt | 2015 Return of the Obra Dinn | 2018 Chants of Sennaar | 2023 Metroid Dread | 2021 Castlevania: Symphony of the Night | 1997 Epigraph | 2024 Fez | 2012 System Shock | 2023 La-Mulana | 2012 The Legend of Zelda: The Wind Waker HD | 2013 The Witness | 2016 Super Mario Bros. | 1985
The GMTK Game Jam for 2024 was enormous. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Built to Scale".
Developing is an on-going YouTube series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
In this episode I get my game ready for the Steam Next Fest. How did I go about hiring people to help make the game? And how many people wishlisted the game during the event?
Contribute translated subtitles - TBAAn excellent block-pushing puzzler on an open oceanGame Makers Toolkit2024-05-30 | 🔴 Get bonus content by supporting Game Maker’s Toolkit - gamemakerstoolkit.com/support 🔴
Isles of Sea and Sky is a brilliant box-pushing puzzle game, with a potent open-world design. It's the next entry in a series of indie game recommendations called "Weekender".
Music from Isles of Sea and Sky OST, by Cicada GamesThe 100 Games That Taught Me Game DesignGame Makers Toolkit2024-05-16 | 🔴 Get bonus content by supporting Game Maker’s Toolkit - gamemakerstoolkit.com/support 🔴
One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose from... where do you start? Well, this video lists 100 games that have most helped me in my journey to understand game development - from arcade classics to virtual reality thrills.
=== Corrections ===
Call of Duty 4: Modern Warfare was developed by Infinity Ward, not Treyarch.
Balatro is the current game design darling. But even the designer is aware of a ‘fundamental design flaw’. What is it, can it be fixed, and what does it teach us about making games for people?
Spec Ops: The Line has been removed from all digital storefronts, due to licensing issues. Why was this game so important? Let’s understand the context surrounding its release.
GMTK Minis are short, scrappy videos designed to let me comment on noteworthy news events. Enjoy!
00:00 - Intro 02:34 - The Three Pipes 04:11 - Making the Game More Difficult 11:29 - Making the Game Easier 17:19 - Seamless Shifting 19:06 - Encouraging Players to Try 23:02 - Case Study: Super Mario Bros. Wonder 27:06 - Outro
=== Games Shown ===
Super Mario 3D All-Stars | 2020 Super Mario Bros. | 1985 Super Mario World | 1990 Super Mario 64 | 1996 Super Mario Odyssey | 2017 Super Mario Bros. Wonder | 2023 Doom Eternal | 2020 Final Fantasy XV | 2016 Prince of Persia: The Lost Crown | 2024 New Super Mario Bros. | 2012 Super Mario Land 2: The Six Golden Coins | 1992 Super Mario Galaxy | 2007 Super Mario 3D World | 2013 New Super Mario Bros. Wii | 2009 Super Mario Maker for Nintendo 3DS | 2016 New Super Mario Bros. 2 | 2012 New Super Mario Bros | 2006 Super Mario Galaxy 2 | 2010 Super Mario 3D Land | 2011 Super Mario World 2: Yoshi's Island | 1995 Donkey Kong | 1981 Super Mario Bros. Deluxe | 1999 Super Mario Bros.: The Lost Levels | 1986 New Super Luigi U | 2013 Super Mario Maker 2 | 2019 Super Mario Sunshine | 2002 Super Mario Bros. 3 | 1988 New Super Mario Bros. U Deluxe | 2019 Super Mario Bros. 2 | 1988 Dead Space | 2023 Fire Emblem: Three Houses | 2019 Star Fox Zero | 2016 Super Mario Run | 2016
Baba Is You | 2019 Event[0] | 2016 Her Story | 2015 Watch Dogs: Legion | 2020 Neon White | 2022 Return of the Obra Dinn | 2018 The Forgotten City | 2021 Snake Pass | 2017 The Sexy Brutale | 2017 Rise of the Tomb Raider | 2015 Ghost of Tsushima | 2020 Horizon Forbidden West | 2022 God of War Ragnarök | 2022 Jusant | 2023 Shadow of the Tomb Raider | 2018 Katamari Damacy Reroll | 2018 Skate 3 | 2010 What Remains of Edith Finch | 2017 Super Mario Bros. Wonder | 2023 Luigi’s Mansion 3 | 2019 Tony Hawk's Pro Skater 1+2 | 2020 Street Fighter 6 | 2023 Klifur | 2022 Shadow of the Colossus | 2018 Grow Home | 2015 Metal Gear Solid V: The Phantom Pain | 2015 Uncharted 3: Drake's Deception | 2011 QWOP | 2008 Tomb Raider | 1996 Tomb Raider | 2013 Alien: Isolation | 2014 Shadow of the Colossus | 2005 Journey | 2012 Uncharted: The Lost Legacy | 2017 Marvel’s Spider-Man 2 | 2023 Mind Over Magnet | 2024 Storyteller | 2023 Terra Nil | 2023 Shadows of Doubt | 2024 Pseudoregalia | 2023 The Legend of Zelda: Tears of the Kingdom | 2023 Viewfinder | 2023 Chants of Sennaar | 2023 Venba | 2023 Mosa Lina | 2023
Mosa Lina is an innovative take on immersive sims, where your problem-solving tools are picked at random. It's the next entry in a series of indie game recommendations called "Weekender".
ElecHead | 2021 Chants of Sennaar | 2023 Venba | 2023 Mosa Lina | 2023 System Shock 2 | 1999 Ultima Underworld: The Stygian Abyss | 1992 Thief: The Dark Project | 1998 Deus Ex | 2000 Deathloop | 2021 Dishonored 2 | 2016 Deus Ex: Human Revolution | 2011 The Legend of Zelda: Tears of the Kingdom | 2023 Slay the Spire | 2019 The Binding of Isaac: Rebirth | 2014 Cocoon | 2023
In The Legend of Zelda: Tears of the Kingdom, Links newest tool isn’t a weapon, or a musical instrument, or a shape-shifting mask. Instead, it's a magic arm that lets you whip objects around in mid-air and then stick them together with big wodges of glue. Here's how Nintendo made this madcap new game mechanic.
The Legend of Zelda: Tears of the Kingdom (2023) The Legend of Zelda: Skyward Sword (2011) The Legend of Zelda: The Wind Waker (2002) The Legend of Zelda: Majora’s Mask (2000) The Legend of Zelda: Breath of the Wild - The Champions' Ballad (2017) Splatoon (2015) The Legend of Zelda: Breath of the Wild (2017) Minecraft (2011) Banjo-Kazooie: Nuts & Bolts (2008) The Legend of Zelda: Twilight Princess (2006)
Boss Keys returns for a look at Rare's dynamic duo: Banjo-Kazooie. Their debut game was a standard collect-a-thon platformer with disconnected worlds, but the sequel is more of a Metroidvania with interconnected levels and backtracking. Let's dig in!
[1] It's possible to enter Gobi's Valley before Freezeezy Peak, but there is a jiggy in Gobi that requires a move from Freezeezy so, either way, you're going to have to return to an older level to get all the jiggies.
[2] Jiggy Tips are accessed via a cheat code in the N64 original, but are easily accessible from the menu on the Xbox Live Arcade remake
Metroid Prime: Remastered (2023) Hollow Knight (2017) Elden Ring (2022) Banjo-Kazooie (1998) Banjo-Tooie (2000) Dream (Unreleased) Super Mario 64 (1996) Super Mario Odyssey (2017) The Legend of Zelda: Majora’s Mask (2000) Donkey Kong 64 (1999) The Legend of Zelda: Ocarina of Time (1998) The Legend of Zelda: Skyward Sword (2011) Haiku, the Robot (2022) Return to Monkey Island (2022) Ori and the Will of the Wisps (2020) Axiom Verge (2015) Super Metroid (1994) Insanely Twisted Shadow Planet (2011) Blasphemous II (2023) Super Mario Sunshine (2002) Banjo-Kazooie: Nuts & Bolts (2008) Kameo: Elements of Power (2005)
=== Credits ===
Music from Banjo-Kazooie and Banjo-Tooie soundtracks, by Grant Kirkhope
Chants of Sennaar is an innovative puzzle game about deciphering cryptic languages. It's the first entry in a new series of indie game recommendations called "Weekender".
Making a 2D game? Then you'll need to code a camera. But there's more to it than just following the main character. Here are five tips for making a better camera.
Super Mario Maker 2 (2019) Super Mario 64 (1996) Life is Strange (2015) Platformer Toolkit (2022) Sonic Mania (2017) Metroid Dread (2021) Terraria (2011) Super Catboy (2023) Geometry Dash (2013) OlliOlli World (2022) Cave Story (2004) New Super Mario Bros. U Deluxe (2019) Sonic Generations (2011) Hyper Light Drifter (2016) Luftrausers (2014) Nuclear Throne (2015) Enter the Gungeon (2016) The Swapper (2013) Hotline Miami (2012) Ghost Song (2022) Bubsy: The Woolies Strike Back (2017) The Messenger (2018) Donkey Kong Country: Tropical Freeze (2014) Rayman Legends (2013) Shovel Knight (2014) The End Is Nigh (2017) VVVVVV (2010) Grapple Dog (2022) Haiku, the Robot (2022) Pizza Tower (2023) Hollow Knight (2017) Ori and the Will of the Wisps (2020) Guacamelee! 2 (2018) Fez (2012) Gravity Circuit (2023) Spelunky 2 (2020) Cyber Shadow (2021) Little Nightmares II (2021) Blasphemous (2019) Insanely Twisted Shadow Planet (2011) Disney Illusion Island (2023) Pyre (2017) Inside (2016) Gris (2018) Celeste (2018) Katana Zero (2019) Dave the Diver (2023) Hades (2020) Cuphead (2017) Viewfinder (2023) Tormentor X Punisher (2017) The Legend of Zelda: Link's Awakening (2019)
Back in 2017 I made a video about detective game design. And I had to dig deep to find good crime-solving games to talk about - like old PC games from the 90s and obscure indie titles on Itch. But in the last five years we've seen an explosion of great detective games - so it's time to revisit the topic and ask, again, what makes a good detective game?
=== Chapters ===
00:00 - Intro 01:42 - Deduction Style 05:26 - Contradiction Style 07:40 - Investigation Style 12:15 - The Accusation 14:14 - Tester Design 19:07 - Assisting the Player 21:30 - Other Games 22:27 - Outro
Correction:
11:05 Her Story actually has 271 video clips, not 700.
=== Games Shown ===
L.A. Noire (2011) The Wolf Among Us (2013) Sherlock Holmes: Crimes & Punishments (2013) Sherlock Holmes: Consulting Detective (1991) The Blackwell Legacy (2006) Return Of The Obra Dinn (Demo) (2016) Her Story (2015) Return Of The Obra Dinn (2018) Shadows of Doubt (2024) Lucifer Within Us (2020) The Case of the Golden Idol (2022) Scene Investigators (2023) Detective Grimoire (2014) Telling Lies (2019) Tangle Tower (2019) Disco Elysium (2019) Lost Judgment (2021) Frog Detective 1: The Haunted Island (2018) The Murder of Sonic the Hedgehog (2023) Murder by Numbers (2020) Murdered: Soul Suspect (2014) Strange Horticulture (2022) Riley & Rochelle (2022) Layton's Mystery Journey: Katrielle and the Millionaire's Conspiracy (2017) Contradiction: Spot the Liar! (2015) The Great Ace Attorney Chronicles (2021) Papers, Please (2013) A Hand With Many Fingers (2020) Do Not Feed the Monkeys (2018) Hypnospace Outlaw (2019) Outer Wilds (2019) Immortality (2022) Danganronpa: Trigger Happy Havoc (2010) Paradise Killer (2020) Whispers in the West (2023) Sherlock Holmes: The Devil's Daughter (2016) Detroit: Become Human (2018) Gotham Knights (2022) Discworld Noir (1999) Pentiment (2022) Overboard! (2021) Silicon Dreams (2021) Among Us (2018) Mind Diver (Unreleased) AI Tech Preview: The Portopia Serial Murder Case (2023)
=== Credits ===
Music from L.A. Noire, by Andrew and Simon Hale Music from Disco Elysium, by Sea Power Music from Return of the Obra Dinn , by Lucas Pope Music from Layton's Mystery Journey, by Tomohito Nishiura Music from Lucifer Within Us, by FX Bilodeau Music from Phoenix Wright: Ace Attorney - Dual Destinies, by Noriyuki Iwadare Music from Shadows of Doubt Music from Her Story, by Chris Zabriskie Music from Paradise Killer, by Barry Topping
The GMTK Game Jam for 2023 was - once again! - our biggest yet. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Roles Reversed".
The Sims uses a super smart AI system to make virtual people who think, feel, and interact in a believable way. Here's how.
=== Sources and Resources ===
- Footnotes
(1) Most numbers in this video are for illustrative purposes only, and do not necessarily represent the values in any The Sims game.
(2) In The Sims 3, the "Comfort" and "Room" motives are removed, leaving six basic needs. These are instead represented by "Moodlets", which are little boosts and nerfs to the Sim's happiness for doing things like sitting in a comfy chair or walking into a smelly room.
(3) The Sims are strictly male and female in the first three games, but The Sims 4 expands this with the ability to individually set a character's appearance, pronouns, and more.
[3] Simulation and Modeling: Under the hood of The Sims | Northwestern University https://users.cs.northwestern.edu/~forbus/c95-gd/lectures/The_Sims_Under_the_Hood_files/v3_document.htm
[4] Some notes on programming objects in The Sims | Northwestern University [PDF] https://www.qrg.northwestern.edu/papers/files/programming_objects_in_the_sims.pdf
00:00 - Intro 01:26 - Decision Making 101 03:43 - Advanced Decision Making 06:52 - Utility AI 07:51 - Unique Sims 09:50 - Social Situations 11:09 - Hard-coded Rules 13:00 - Background Sims 15:35 - Storytelling 19:51 - Conclusion
=== Games Shown ===
The Sims 2 (2005) The Sims 4 (2014) The Sims 3 (2009) The Sims (2000) SimAnt (1991) The Sims: Unleashed (2002) The Sims Medieval (2011) SimCity 2000 (1993) Middle-earth: Shadow of War (2017) XCOM: Enemy Within (2013) Minecraft (2011)
Valve is famous for crafting games that are polished and intuitive. But that's no accident: the developer has a near-religious obsession with playtesting. Learn more, in this video.
Portal (2017) Super Mario Odyssey (2017) Far Cry 3 (2012) Ratchet & Clank: Rift Apart (2021) Portal 2 (2011) Star Wars Jedi: Survivor (2023) Narbacular Drop (2005) Half-Life 2 (2004) skate. (Unreleased) Left 4 Dead (2008) Half-Life 2: Episode One (2006) Half-Life Alyx (2020) God of War Ragnarök (2022) Mind Over Magnet (2024) Superliminal (2019) Viewfinder (2023)
We're in the age of the remake - every publisher is recreating its old favourites with new engines and assets. But there's one publisher that's doing things differently. Here's why Resident Evil's remakes stand out above the rest.
00:00 - Intro 00:42 - The Shot for Shot Remake 02:06 - What Capcom Does Different 03:21 - How To Stay Faithful 05:43 - Modernisation 07:02 - Addressing Criticism 07:57 - Accessibility 09:25 - Why RE Remakes Work 10:27 - The Problem with Remakes 12:58 - Conclusion
=== Games Shown ===
Demon's Souls (2020) The Last of Us: Part I (2022) Mafia: Definitive Edition (2020) Resident Evil (2002) Resident Evil 4 (2023) Resident Evil 2 (2019) Dead Space (2023) Shadow Of The Colossus (2018) Myst (2020) Yakuza Kiwami 2 (2017) Dead Space (2008) Resident Evil 2 (1998) Resident Evil 4 (2005) Final Fantasy VII Remake (2020) Pokémon: Let's Go Eevee! And Pikachu! (2018) Ratchet And Clank (2016) Marvel's Spider-Man Remastered (2020) Florence (2018) Alien: Isolation (2014) Spyro Reignited Trilogy (2018) Goldeneye 007 (2023) Bioshock Infinite (2013) The Legend Of Zelda: Ocarina Of Time (1998) The Legend Of Zelda: The Wind Waker HD (2013) Crash Bandicoot N. Sane Trilogy (2017) The Legend Of Zelda: Majora's Mask (2000) Mafia (2002) Pokémon Brilliant Diamond And Shining Pearl (2021) Resident Evil 3 (2020) Resident Evil 3: Nemesis (1999) Silent Hill 2 (2001) Scott Pilgrim Vs. The World: The Game (2010) Titanfall (2014) Grand Theft Auto: San Andreas - The Definitive Edition (2021) Metroid Prime: Remastered (2023) Silent Hill 2 (2024) System Shock (2023) System Shock (1994) Metroid: Zero Mission (2004) Warcraft III: Reforged (2020)
Developing is an on-going YouTube series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
In this episode I take my game to GDC in San Francisco, and get some feedback. Along the way I learn some tough lessons about playtesting and making assumptions about your players.
When it comes to mechanics, a great source of inspiration is other video games. But how do you make sure those features will gel will the game you're actually making?
00:00 - Intro 01:33 - What is MDA? 03:37 - Analysing with MDA 05:04 - Fitting Your Vision 08:28 - Other Considerations 10:58 - Conclusion 12:26 - Patreon Credits
=== Games Shown ===
Alien: Isolation (2014) Far Cry Primal (2016) Call Of Duty: Infinite Warfare (2016) Bioshock Infinite (2013) Dark Souls (2011) Blasphemous (2019) Hollow Knight (2017) Nioh (2017) Super Mario Maker 2 (2019) DOOM (2016) Shadow Warrior 2 (2016) Far Cry 4 (2014) Titanfall 2 (2016) Psychonauts 2 (2021) Watch Dogs 2 (2016) Signalis (2022) Metro Exodus (2019) Resident Evil 2 (2019) The Last Of Us Part II (2020) Silent Hill 2 (2001) Cyberpunk 2077 (2020) The Legend Of Zelda: Breath Of The Wild (2017) Far Cry 3 (2012) God Of War (2018) Opus Magnum (2017) Splinter Cell: Chaos Theory (2005) Until Dawn (2015) Elden Ring (2022) The Witness (2016) Among Us (2018) Overcooked! 2 (2018) Persona 5 (2016) Flower (2009) Assassin's Creed: Origins (2017) SOMA (2015) The Medium (2021) Little Nightmares II (2021) Subnautica (2018) Resident Evil Village (2021) Batman: Arkham Knight (2015) Hitman 3 (2021) Civilization V (2010) FTL: Faster Than Light (2012) Florence (2018) Trombone Champ (2022) Cuphead (2017) Splatoon 2 (2017) Alba: A Wildlife Adventure (2020) Dead Space (2008) Journey (2012) Dreams (2020) Fortnite (2017) Platformer Toolkit (2022) Inside (2016) Super Meat Boy (2010) The Callisto Protocol (2022) The Elder Scrolls V: Skyrim (2011) Rocket League (2015) Tomb Raider (2013) Okami (2006) Neon White (2022) Pizza Tower (2023) XCOM 2 (2016) Spelunky (2012) Hi-Fi Rush (2023) DOOM Eternal (2020) Shovel Knight (2014)
Developing is an on-going YouTube series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
Since the last episode of developing, I've been hard at work on making puzzles for my untitled indie magnet game. But was I able to make 30 levels, as promised?
Every year, I dedicated my last video to the most innovative game of the last 12 months. This year's pick is Neon White: a game that turns you into a speedrunning superstar through its clever "Insight" system.
Snake Pass (2017) Return of the Obra Dinn (2018) Baba is You (2019) The Forgotten City (2021) The Legend of Zelda: Ocarina of Time (1998) Neon White (2022) Ori and the Will of the Wisps (2020) Ghostrunner (2020) Team Fortress 2 (2007) Titanfall 2 (2016) Halo Infinite (2021) Slay the Spire (2019) Donut County (2018) Counter-Strike (1999) Crazy Taxi (1999) Danganronpa: Trigger Happy Havoc (2010) Donkey Kong (1981) Gran Turismo 2 (1999) Assault Android Cactus (2015) Patrick's Parabox (2022) Citizen Sleeper (2022) Vampire Survivors (2022) Hyperbolica (2022) Trombone Champ (2022) Tunic (2022) Signalis (2022) God Of War Ragnarök (2022) Tinykin (2022) Elden Ring (2022) Return to Monkey Island (2022) Kirby and the Forgotten Land (2022)
For as often as Epic adds new stuff to Fortnite, it takes content away. Is this an exciting advantage of playing a live game - or a manipulative tug on our fear of missing out?
Unity is an amazingly powerful game engine - but it can be hard to learn. Especially if you find tutorials hard to follow and prefer to learn by doing. If that sounds like you then this tutorial will get you acquainted with the basics - and then give you some goals to learn the rest by yourself.
The tutorial covers everything from installing Unity, to writing your first ever line of programming code, to creating UI, to building an executable game file you can share with friends. No experience is needed.
00:00 - Intro 01:13 - Elden Ring Recap 04:42 - Freedom and Exploration 09:41 - Enemy Balancing 13:48 - Content Repetition 15:50 - Restrictive End Game 18:15 - Conclusion
=== Games Shown ===
Elden Ring (2022) Dark Souls (2011) Bloodborne (2015) The Legend of Zelda: Breath of the Wild (2017) The Elder Scrolls V: Skyrim (2011) The Witcher 3: Wild Hunt (2015) Ghost of Tsushima (2020) Horizon Forbidden West (2022) Assassin's Creed: Origins (2017) Rage 2 (2019) Crackdown 3 (2019) Demon's Souls (2020) Demon's Souls (2009) Dark Souls III (2016) Hollow Knight (2017) Dark Souls II (2014)
Rollerdrome is one of the year's coolest games. So it was pretty exciting to discover GMTK's surprising connection to the game's development.
=== Before you watch ===
This video contains some flashing images
=== Chapters ===
00:00 - Intro 00:38 - Rollerdrome's Origins 02:55 - Mixing Skating and Shooting 05:16 - From Survival to Domination 07:52 - Meta-Level Progression 08:58 - Conclusion
=== Games Shown ===
Rollerdrome (2022) Tony Hawk's Pro Skater 3 (2001) DOOM (2016) Neon White (2022) Downwell (2015) Olliolli (2014) A Little To The Left (2022) The Gardener And The Wild Vines (2021) Tiny Traffic (2022) Singled Out (2019) Jet Set Radio (2012) Bayonetta (2009) Snake Pass (2017) Superhot (2013) Titan Souls Baba Is You Keep Talking and Nobody Explodes (2015)
Being a game designer means being a problem solver. In this video, I share stories of how game creators overcame huge design conundrums, so you can fix your own issues when they crop up.
00:00 - Intro 01:44 - Identify the problem 03:35 - Iterate on solutions 05:14 - Identify the levers 06:48 - Make big changes 08:02 - Flip it on its head 09:06 - Solve it elsewhere 10:17 - Solve multiple problems 11:27 - Study player behaviour 12:27 - Implementing solutions 14:44 - Conclusion
=== Games Shown ===
Gears of War (2006) Super Mario Maker 2 (2019) The Legend of Zelda: Breath of the Wild (2017) Super Mario 3D World (2013) Dying Light (2015) Astroneer (2019) Assemble With Care (2019) Diablo III (2012) Diablo II (2000) Halo 3 (2007) Dark Souls (2011) Darkest Dungeon (2016) Civilization (1991) Shovel Knight (2014) The Last of Us (2013) Slipways (2021) New Super Mario Bros. Wii (2009) Factorio (2020) Tom Clancy's Rainbow Six Siege (2015) Prey (2017) Alien: Isolation (2014) DOOM Eternal (2020)
Developing is an on-going YouTube series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
Since the last episode of Developing, three things have inspired me to stop messing around and actually start to finish my magnet-based puzzle platformer. Here's what happened.
Great video games can come from combining genres - but getting the mix right isn't easy. In this video we'll explore the three main methods for merging genres, and look at the problems - and solutions - of each approach.
Super Mario Bros. (1985) NetHack (1987) Spelunky Classic (2008) Enter the Gungeon (2016) Returnal (2021) Florence (2018) Rayman Legends (2013) Call of Duty: Modern Warfare (2019) Forza Horizon 5 (2021) Baba is You (2019) Outlast (2013) Persona 5 (2016) The Legend of Zelda: Breath of the Wild (2017) Slay the Spire (2019) The Binding of Isaac: Rebirth (2014) Grand Theft Auto V (2013) Uncharted 4: A Thief's End (2016) DOOM (2016) God of War (2005) Shovel Knight: King of Cards (2019) LA Noire (2011) Yakuza 0 (2015) XCOM 2 (2016) Sly Cooper and the Thievius Raccoonus (2002) Marvel's Spider-Man: Miles Morales (2020) Mind Over Magnet (2024) Grapple Dog (2022) Far Cry 5 (2018) Batman: Arkham City (2011) Immortals Fenyx Rising (2020) Sid Meier’s Covert Action (1990) BioShock (2007) Dishonored (2012) Deus Ex (2000) The Elder Scrolls V: Skyrim (2011) Alpha Protocol (2010) Prey (2017) Half-Life (1998) Baldur’s Gate (1998) Thief: The Dark Project (1998) Deathloop (2021) Wolfenstein II: The New Colossus (2017) Elden Ring (2022) Hades (2020) Dishonored: Death of the Outsider (2017) Deus Ex: Human Revolution (2011) Cyberpunk 2077 (2020) Thumper (2016) Dead Cells (2018) Portal (2007) Half-Life 2: Episode One (2006) Battle Chef Brigade (2017) Bejeweled 3 (2010) FIFA 21 (2020) Burnout Paradise (2008) Yoku's Island Express (2018) Crypt of the NecroDancer (2015) Toodee and Topdee (2021) Pyre (2017) Octopath Traveler (2018) Puzzle Quest: Challenge of the Warlords (2007) Mass Effect 2 (2010) Undertale (2015) Everhood (2021) Chasm (2018) Hollow Knight (2017) Assassin's Creed: Origins (2017) Marvel's Avengers (2020) Spelunky (2012) Shovel Knight: Pocket Dungeon (2021) Mixolumia (2020) 868-Hack (2013) Lumines Remastered (2018)
The GMTK Game Jam for 2022 was - once again! - our biggest yet. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Roll of the Dice”.
Platformer Toolkit is an interactive video essay. You’ll get to see, first hand, how platformer characters are designed, as you use the toolkit to change and adjust over 30 variables that drive the hero’s movement.
Change Kit’s max speed, jump height, squash and stretch, coyote time, and more - and then play through a sample level with your chosen stats.
Developing is an on-going YouTube series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
This time on Developing I’m building all the boring stuff that sits behind the scenes and makes this game actually work. But it has some surprising advantages for me, as a developer…
In this video, I’ll show you how a typical video game economy is designed - and how resources flow around the system. As we go, I’ll show you how these economic entities can be used to create interesting gameplay for the player.
00:00 - Intro 01:23 - What is an economy? 01:53 - Entity 1: The Tap 03:04 - Entity 2: The Inventory 03:46 - Entity 3: The Convertor 05:58 - Dealing with grind 09:48 - Entity 4: The Drain 12:09 - Entity 5: The Trader 14:22 - Conclusion 15:31 - Patreon Credits
=== Games Shown ===
The Witcher 3: Wild Hunt (2015) Frostpunk (2018) Destiny 2 (2017) Yakuza: Like a Dragon (2020) Diablo III (2012) Horizon Forbidden West (2022) Metro Exodus (2019) Factorio (2020) Far Cry 4 (2014) Detroit: Become Human (2018) The Legend of Zelda: Skyward Sword (2011) Ghost of Tsushima (2020) Call of Duty: Modern Warfare Remastered (2016) DOOM Eternal (2020) Red Dead Redemption 2 (2018) Stardew Valley (2016) Elden Ring (2022) Pokémon Legends: Arceus (2022) Anno 1800 (2019) Call of Duty: Black Ops Cold War (2020) Minecraft (2011) Borderlands 3 (2019) The Legend of Zelda: Breath of the Wild (2017) DOOM (2016) Life is Strange (2015) Resident Evil Village (2021) Shadow Warrior 2 (2016) The Last of Us Part II (2020) The Legend of Zelda: Link's Awakening (2019) The Elder Scrolls V: Skyrim (2011) Resident Evil 4 (2005) Octopath Traveler (2018) Dying Light 2: Stay Human (2022) Ratchet & Clank: Rift Apart (2021) Dragon Quest XI: Echoes of an Elusive Age (2017) Cyberpunk 2077 (2020) Hades (2020) Assassin's Creed: Odyssey (2018) Cookie Clicker (2013) Rogue Legacy (2013) Forager (2019) Tony Hawk's Pro Skater 1 + 2 (2020) No Man's Sky (2016) Satisfactory (2024) Fallout 3 (2008) Darkest Dungeon (2016) Civilization V (2010) Deathloop (2021) Animal Crossing: New Horizons (2020) Subnautica (2018) Death Stranding (2019) Don't Starve (2013) Monopoly Plus (2014) XCOM 2 (2016) Assassin's Creed: Origins (2017) Offworld Trading Company (2016) Kirby and the Forgotten Land (2022) Stellaris (2016) AdVenture Capitalist (2014) Moonlighter (2018) The Ascent (2021) EVE Online (2003)
00:00 - Intro 00:55 - Character Controller Goals 01:34 - Tuning the Character 02:59 - Additional Features 04:56 - Juice and Animations 05:52 - More Platforms 06:56 - Throwing the Magnet 07:49 - Magnet Juice 08:45 - Accessibility 11:01 - Getting Feedback 11:48 - Burning Out 13:26 - Conclusion
I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop. In this video, I share my personal experience with the game, in a design-focused game review.
=== Before you watch ===
Content warning: Scenes of a violent nature
Spoiler warning: I talk about the main campaigns of Deathloop and Prey: Mooncrash, but don’t give away any story spoilers.
00:00 - Intro 02:42 - Part 1: Roll of the Dice 06:39 - Part 2: Power Creep 11:04 - Part 3: Under Pressure 13:38 - Part 4: Split Personality 16:37 - Part 5: Playing with Yourself 19:33 - Part 6: Ending It 21:08 - Part 7: Déjà Vu 25:03 - Credits
=== Games Shown ===
Deathloop (2021) Prey: Mooncrash (2018) Immortals Fenyx Rising (2020) Bowser's Fury (2021) Darkest Dungeon (2016) Risk of Rain (2013) Dead Cells (2018) Enter the Gungeon (2016) Hades (2020) Prey (2017) Hitman 2 (2018) Demon's Souls (2020) The Binding of Isaac: Rebirth (2014) Rogue Legacy (2013) Spelunky (2012) The Swindle (2015) FTL: Faster Than Light (2012) Don't Starve (2013) Returnal (2021) XCOM 2 (2016) Dishonored 2 (2016) Deus Ex: Human Revolution (2011) Dishonored: Death of the Outsider (2017) Dishonored (2012) The Legend of Zelda: Breath of the Wild (2017)
Developing is an on-going YouTube series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
This time I tried to make a fully working game in 30 days. Did I succeed?
=== Chapters ===
00:00 - Intro 00:56 - The Plan 01:52 - Character and Magnet 05:17 - Level 1 08:30 - Levels 2-5 11:55 - Things Fall Apart 14:06 - Operation Finish 16:31 - Playtesting and Feedback 20:00 - Making an MVP
Action games typically borrow from RPGs and adventure games when it comes to making choices. But there are significant advantages when using the normal verbs of the games. I call these “invisible choices”.
=== Before you watch ===
Content warning: Scenes of a violent nature
Spoiler warning: Light Mass Effect 2, Spec Ops: The Line, Deus Ex: Human Revolution, Metal Gear Solid, Silent Hill 2 spoilers
The Witcher 3: Wild Hunt (2015) 80 Days (2014) Tell Me Why (2020) Sorcery! 4 (2016) Dragon Age II (2011) Metro Exodus (2019) Marvel’s Guardians of the Galaxy (2021) BioShock (2007) Detroit: Become Human (2018) Call of Duty: Black Ops Cold War (2020) Spec Ops: The Line (2012) BioShock Infinite (2013) Far Cry 4 (2014) Undertale (2015) Deus Ex: Human Revolution (2011) The Walking Dead: Season One (2012) This War of Mine (2014) Fallout 3 (2008) Life is Strange (2015) Middle-earth: Shadow of War (2017) Hades (2020) Deus Ex (2000) Mass Effect 2 (2010) Wolfenstein: The New Order (2014) Dishonored (2012) Metal Gear Solid V: The Phantom Pain (2015) Splinter Cell: Blacklist (2013) Metal Gear Solid (1998) Demon's Souls (2020) Chrono Trigger (1995) Resident Evil 4 (2005) Firewatch (2016) DOOM Eternal (2020) inFamous Second Son (2014) Silent Hill 2 (2001)
Every year I break down the design and development of one of the year's most innovative games. This time: it's the time-travelling, day-looping, crime-solving, remake of a Skyrim mod, The Forgotten City. How was this remarkable game made?
=== Before you watch ===
Content warning: Some violence
=== Chapters ===
00:00 - Intro 03:24 - The Forgotten City (Spoilers) 15:26 - Honourable Mentions
=== Games Shown ===
Snake Pass (2017) Event[0] (2016) Her Story (2015) Watch Dogs: Legion (2020) Baba is You (2019) Loop Hero (2021) Solar Ash (2021) The Forgotten City (2021) Return of the Obra Dinn (2018) Outer Wilds (2019) Disco Elysium (2019) Paradise Killer (2020) The Elder Scrolls V: Skyrim (2011) BioShock (2007) Prey (2017) The Witcher 3: Wild Hunt (2015) Toodee and Topdee (2021) Unpacking (2021) Before Your Eyes (2021) Wildermyth (2021) Unsighted (2021) Silicon Dreams (2021) Inscryption (2021) Slipways (2021) Chicory: A Colorful Tale (2021) It Takes Two (2021) Genesis Noir (2021)
Every year, I like to take a moment to check in with the games biz, and see how things are going in terms of accessibility. I check out 25 blockbuster games, and countless indie titles, to gauge the current state of the industry.
=== Before you watch ===
Disclosure: Riders Republic code provided by Ubisoft
The Last of Us Part II (2020) Assassin's Creed Valhalla (2020) Cuphead (2017) Hue (2016) Tom Clancy's Ghost Recon Breakpoint (2019) Celeste (2018) Halo Infinite (2021) Ratchet & Clank: Rift Apart (2021) Metroid Dread (2021) Hitman 3 (2021) The Dark Pictures Anthology: House of Ashes (2021) New Pokémon Snap (2021) Far Cry 6 (2021) Psychonauts 2 (2021) Monster Hunter Rise (2021) Marvel’s Guardians of the Galaxy (2021) It Takes Two (2021) Tales of Arise (2021) Deathloop (2021) Battlefield 2042 (2021) Age of Empires IV (2021) Outriders (2021) Persona 5 Strikers (2021) Shin Megami Tensei V (2021) Returnal (2021) Guilty Gear -Strive- (2021) Resident Evil Village (2021) Riders Republic (2021) Life is Strange: True Colors (2021) Forza Horizon 5 (2021) Back 4 Blood (2021) Demon's Souls (2020) Overcooked! All You Can Eat (2020) Sea of Thieves (2018) Hellblade: Senua's Sacrifice (2017) Amnesia: Rebirth (2020) Disco Elysium (2019) Grand Theft Auto: The Trilogy – The Definitive Edition (2021) Marvel's Spider-Man: Miles Morales (2020) Far Cry New Dawn (2019) Apex Legends (2019) Unpacking (2021) Hoplegs (2021) Unsighted (2021) Boyfriend Dungeon (2021) Boomerang X (2021) Chicory: A Colorful Tale (2021) Loop Hero (2021) Toodee and Topdee (2021) Outer Wilds: Echoes of the Eye (2021) The Vale: Shadow of the Crown (2021) Blind Drive (2021) DOOM Eternal (2020) Lair of the Clockwork God (2020) Minecraft Dungeons (2020) Immortals Fenyx Rising (2020) Yakuza: Like a Dragon (2020) The Medium (2021) Metal Gear Solid V: The Phantom Pain (2015)
Other music from Ratchet & Clank: Rift Apart, Hitman 3, Metroid Dread, Returnal, Psychonauts 2, Halo Infinite, Unpacking, and Forza Horizon 5 original soundtracks