Zombie Massacre 2: 0.0.2 New AI (ZBlade) Pure ECS Zombie Horde Using Agent Navigation/Crowds+Ruhanka @TYNEPUNK
Zombie Massacre 2: 0.0.2 New AI (ZBlade) Pure ECS Zombie Horde Using Agent Navigation/Crowds+Ruhanka  @TYNEPUNK
Uploaded December 2025 | Updated September 2026, 3 weeks ago
New AI codenamed ZBlade for Zombie Massacre 2. Allowing for thousands of animated zombies chasing the player. Difficult to get going but satisfying when it works.
Zombie Massacre 2: 0.0.2 New AI (ZBlade) Pure ECS Zombie Horde Using Agent Navigation/Crowds+RuhankaAudio/Video show @ Burn Rocket 19, Revolver, Taipei, Taiwan.Started a new Nintendo Switch game! 0.0.2 - new devlog!rainGenocide Dolphins 1.4.5 - 7 years of development to the day... AI combat so far (no talking)Ferox2 - 4 hrs renderered in automatic modePorting a J2ME game to Atari Lynx C #1 (a stumbling look)How to fix buttons not clicking in UnityUnity AI Stress Test. Moving AI without SetDestination (using CalculatePath + Maths to move them)ZX Spectrum Emulator For Unity (part 1)My indie game is coming to Epic Game Store! #indie #indiegame #indiedev  #gameplay #unityNFC Tag to trigger builds+for upload+email for continuous integration
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Zombie Massacre 2: 0.0.2 New AI (ZBlade) Pure ECS Zombie Horde Using Agent Navigation/Crowds+Ruhanka

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