Genocide Dolphins 1.4.5 - 7 years of development to the day... AI combat so far (no talking) @TYNEPUNK
Genocide Dolphins 1.4.5 - 7 years of development to the day... AI combat so far (no talking)  @TYNEPUNK
Uploaded December 2019 | Updated September 2026, 3 weeks ago
This is kind of what I wanted to demo last week but as usual I had not quite developed it far enough before I made a video. This is working a lot better than last week.. Still WIP of course but this shows how it might be to play a mission where there are a ton of enemies around the city after you. I'm actually really happy because today I realised it's quite fun to play missions like this (this is kind of a free-for-all where they are all after me) , been a long time coming. All week I've been testing with AI vs AI and just spectating it, but after playing some of the new Modern Warfare on PS4 I decided to try it out for real :) Obviously the guns & AI still need a lot of work, but really happy with progress right now. 7 years ago the first video went up, that's 2556 days or 84 months :) approx 15,000 hours of development so far believe it or not.. so this is a sort of an anniversary video - in the first video ever I was shooting imaginary AI, now finally waging war with my own AI. I don't think even I ever imagined it would be so difficult and take this long to be honest. Also note this is lowest quality settings until I get more RAM!.. facebook.com/genocidedolphins Join my mailing list to stay up to date on my new game releases. sendfox.com/gareth.murfin or checkout my company tynepunk.com
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Genocide Dolphins 1.4.5 - 7 years of development to the day... AI combat so far (no talking)

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