Uploaded June 2026 | Updated September 2026, 1 week ago
Timestamp:
00:00 : M6 & Module Stage 3
00:20 : S1M3 Showcase
05:43 : S2M3 Showcase
Module (Stage 3):
When consuming DP, each point of DP increases ATK by 2% for the skill duration (up to 10 stacks)
1st Talent Improved:
Attack range increases during skill activation. Activating a skill unleashes a Morph Slash that deals damage and consumes all skill charges; each charge increases the skill duration by 40% and gives +3% ATK during the skill.
1st Skill (Mastery 3):
Consumes 20 DP and increases attack interval; attacks alternate between 5-hit and 10-hit combos that hit all blocked enemies, and each hit deals an additional 35% of ATK as Arts damage.
Can store 5 charges
2nd Skill (Mastery 3):
Consumes 5 DP and increases ATK and DEF by 100%. When skill is active, can consume 10 DP to activate Equipment Alteration, dealing 350% of ATK as Physical damage in a frontal area and dealing an additional hit of 150% ATK Arts damage for every charge consumed by the skill; then, the skill immediately ends.
Can store 5 charges
Music Used:
Monster Hunter Portable 3rd - Zinogre Theme
#arknights
#monsterhunter
#明日方舟
#アークナイツ
Timestamp:
00:00 : M6 & Module Stage 3
00:20 : S1M3 Showcase
05:43 : S2M3 Showcase
Module (Stage 3):
When consuming DP, each point of DP increases ATK by 2% for the skill duration (up to 10 stacks)
1st Talent Improved:
Attack range increases during skill activation. Activating a skill unleashes a Morph Slash that deals damage and consumes all skill charges; each charge increases the skill duration by 40% and gives +3% ATK during the skill.
1st Skill (Mastery 3):
Consumes 20 DP and increases attack interval; attacks alternate between 5-hit and 10-hit combos that hit all blocked enemies, and each hit deals an additional 35% of ATK as Arts damage.
Can store 5 charges
2nd Skill (Mastery 3):
Consumes 5 DP and increases ATK and DEF by 100%. When skill is active, can consume 10 DP to activate Equipment Alteration, dealing 350% of ATK as Physical damage in a frontal area and dealing an additional hit of 150% ATK Arts damage for every charge consumed by the skill; then, the skill immediately ends.
Can store 5 charges
Music Used:
Monster Hunter Portable 3rd - Zinogre Theme
#arknights
#monsterhunter
#明日方舟
#アークナイツ







![[Arknights] Zinogre | TD-8 Final Boss | Monster Hunter Run Only
Final Boss Monster Hunter Part 2 Lord of Lightning Zinogre
A former “Monster.” the body constantly wreathed in lightning, earned the title “Lord of Thunder.”
It is said that while hunting, gathers countless Lightning Glowbugs, allowing the electricity surrounding body to increase dramatically and transforming into a “Supercharged State.”
Type :
Status Lvl : Leader
Attack Method : Ranged Physical Arts
Mode of Action : Ground
Durable : S+
Attack Power : B
Defense : B
Resistance : B+
Ability :
*Charged State*
[Charge]
Charges in place. Each successful charge grants 1 stack of Charge. Upon reaching a certain number of stacks, enters the Supercharged State.
[Thunderous Roar]
Stuns all units within a certain radius centered on itself for a period of time.
[Lightning Pounce]
After charging up, leaps to an area within range containing a high concentration of friendly units, dealing damage to friendly units within a certain area then charges and leaps to an area within range covered by fewer friendly attack ranges, performing [Charge] twice.
[Azure Thunder Rush]
After charging up, locks onto a friendly unit within a certain range and dashes toward it. The dash stops if it collides with a high-ground tile. Deals damage to friendly units along its path. Afterwards, performs [Charge] twice.
[Tracking Lightning Bolt]
After charging up, leaps to an area within range covered by fewer friendly attack ranges and fires three lightning bolts that deal Arts damage. Afterwards, performs [Charge] twice.
*Supercharged State*
[Armor of Azure Thunder]
Immune to Paralysis and gains certain RES
[Lightning Dissipation]
Returns to the Charged State after taking a certain amount of damage or upon entering Wyvern Riding.
[True Thunderous Roar]
Stuns all units within a certain radius centered on itself for a period of time and gains increased ATK for a duration.
[Chain Heavy Thunder Slam]
After charging up, leaps to an area within range containing a high concentration of friendly units, dealing damage three times to friendly units within a certain area.
[Thunderbound Charge]
After charging up, locks onto a friendly unit within a certain range and dashes toward it. The dash stops if it collides with a high-ground tile. Deals damage to friendly units along its path.
[Spreading Lightning Bolts]
After charging up, leaps to an area within range covered by fewer friendly attack ranges and fires six lightning bolts that deal Arts damage.
*Wyvern Riding State*
[Wyvern Riding: Azure Thunder Rush]
After “Wyvern Ride: Zinogre” is deployed, the Lord of Thunder dashes in the designated direction.
If collides with a high-ground tile during the dash, takes massive damage. If crashes into high-ground tiles twice while under Wyvern Riding, the Lord of Thunder will be knocked down for a period of time. During this time, DEF and RES are reduced, and after taking a certain amount of damage, the tail can be severed.
Max HP : 420000
Atk Power : 680
Defense : 650
Resistance : 45
Atk Interval : 4
Atk Range : 1
Mov Speed : 0.7
Target Life Value : 2
Weight : 10
Elemental Resist : 0
Neuro Damage Resist : 0
Life Recovery Speed : 0
Silence Resist : Have
Stun Resist : Have
Sleep Resist : Have
Freeze Resist : Have
Levitate Resist : Have
Disarm Resist : No
Fear Resist : No
Paralyze Resist : No
Attrack Resist : No
#arknights
#monsterhunter
#明日方舟
#アークナイツ [Arknights] Zinogre | TD-8 Final Boss | Monster Hunter Run Only](https://i.ytimg.com/vi/KHOdBL0Lbvc/mqdefault.jpg)

![Makoto Yuki S1M3,S2M3,S3M3 & Module Stage 3 Showcase [Arknights x Persona 3 Reload]
Timestamp:
00:00 : M9 + Module Stage 3
00:25 : S1M3 Showcase
06:22 : S2M3 Showcase
11:06 : S3M3 Showcase
Module X Stage 3:
Attributes increased: HP +304, ATK +34, DEF +34
1st Talent improved:
When Makoto Yuki switches to his Substitute, he will Slow nearby enemies for 10s.
In Substitute form, Makoto Yuki will summon a Persona in combat; attack interval increases (+0.4), ATK +95%, HP +40%. Effect changes based upon Skill.
1st Skill Mastery 3:
Passive Effect: Substitute will summon Orpheus, attacks deal 280% of ATK as Arts damage. If there are allied operators under 50% HP in range, attacks instead restore their HP equal to 60% of ATK.
Active Effect: Swaps to Substitute.
2nd Skill Mastery 3:
Passive Effect: Substitute will summon Thanatos, attacks hit 4 targets for 250% of ATK as Arts damage and has 35% chance to inflict Fear for 1.5 seconds. Enemies inflicted with Fear within Attack Range will be defeated immediately if their HP is less than 280% of Makoto Yukis ATK.
Active Effect: Swaps to Substitute.
3rd Skill Mastery 3:
Passive Effect: Substitute will initially summon Thanatos, ASPD +60, attacks hit 4 targets for 230% of ATK as Weakness Damage. When Thanatos is on field, if Makoto Yuki takes lethal damage or activates skills, he will summon Orpheus. Block +2, allied units within Attack Range gain 40% Physical and Arts Dodge, and recover up to 4 allied operators HP equal to 35% ATK until Substitute ends.
Active Effect: Swaps to Substitute.
Music Used:
Persona 3 - Mass Destruction
#arknights
#persona3reload
#persona
#明日方舟
#アークナイツ Makoto Yuki S1M3,S2M3,S3M3 & Module Stage 3 Showcase [Arknights x Persona 3 Reload]](https://i.ytimg.com/vi/L3Xn5x-yezA/mqdefault.jpg)
![[Arknights] Botani (Ботани) Russian Dub Voice Lines (EN Sub)
Ботани (Botani) Russian Dub All Voice Lines (EN SUB INCLUDE)
Russian Dub VA: Nana Sarkisyan
#arknights
#明日方舟
#アークナイツ [Arknights] Botani (Ботани) Russian Dub Voice Lines (EN Sub)](https://i.ytimg.com/vi/LKNh_eI7Dww/mqdefault.jpg)