Uploaded April 2026 | Updated September 2026, 1 week ago
MY WAIFU? MORE LIKE OUR WAIFU IS REALLY STRONG WHEN SHE ALREADY M9 + MODULE STAGE 3
Timestamp:
M6 + Module Stage 3: 00:00
S1M3 Showcase: 00:10
S2M3 Showcase: 03:48
S3M3 Showcase: 13:50
#arknights
#明日方舟
#アークナイツ
MY WAIFU? MORE LIKE OUR WAIFU IS REALLY STRONG WHEN SHE ALREADY M9 + MODULE STAGE 3
Timestamp:
M6 + Module Stage 3: 00:00
S1M3 Showcase: 00:10
S2M3 Showcase: 03:48
S3M3 Showcase: 13:50
#arknights
#明日方舟
#アークナイツ

![Is Orchid Alter Worth M9? | Violet Mizutsune Orchid M9 Showcase [Arknights x Monster Hunter]
Module X Stage 3:
Attributes increased: ATK +120, DEF +16, Rdp. -25 sec.
New trait:
Redeployment Time reduced
Wirebug Maneuvers improved:
Redeployment time -18 seconds and DP cost does not increase when redeployed; when deployed in a wider range near the previous deployment position, ATK +20% for 30 seconds, and can be deployed on melee tiles.
1st Skill Mastery 3:
Immediately fires 4 arrows with 160% ATK each. If additional charges remain, consumes an additional charge to use Power Volley: Immediately fires 5 arrows with 200% ATK each, with each arrow having a 20% chance to Stun the target for 2 seconds.
Can store 4 charges; releases 1 charge automatically when charges are full
2nd Skill Mastery 3:
Take Off and immediately fire 3 volleys of arrows at all targets in range, with 3, 4, and 5 arrows respectively, each with their ATK increased to 180%; then, land and deal 300% of ATK as Physical damage to enemies in a small frontal area.
Can store 3 charges and is immediately used once on deployment
3rd Skill Mastery 3:
After charging for 3 seconds, fires a piercing arrow in a straight line. The arrow pushes each enemy it hits with great force, dealing 360% of ATK as Physical damage and 60% of ATK as Arts damage to all surrounding enemies for every set distance traveled. The arrow has infinite range.
Can store 2 charges
Music Used:
Monster Hunter Rise - Mizutsune Theme
Timestamp:
00:00 : M9 + Module Stage 3
00:28 : S1M3 Showcase
06:22 : S2M3 Showcase
11:06 : S3M3 Showcase
#arknights
#monsterhunter
#明日方舟
#アークナイツ Is Orchid Alter Worth M9? | Violet Mizutsune Orchid M9 Showcase [Arknights x Monster Hunter]](https://i.ytimg.com/vi/MMphX53VTRE/mqdefault.jpg)


![[Arknights] Medic Camouflage | Укусик Showcase
Укусик Ukusik (5* Chain Medic)
Trait:
Restores HP of allies, bouncing between 3 allies. Healing reduced by 25% per bounce
1st Talent (Elite 2 Potent 5):
When Ukusik receives healing from self, healing amount increased to 125%, performs an additional healing bounce that does not weaken
1st Skill (M3):
ASPD +80, bounces per heal +1
2nd Skill (M3):
Lose 15% of current HP, immediately heals, and causes the target to receive healing equal to 35% ATK per second and gain Camouflage for 12 seconds
#arknights
#明日方舟
#アークナイツ [Arknights] Medic Camouflage | Укусик Showcase](https://i.ytimg.com/vi/Mcl6tuGX1WU/mqdefault.jpg)



![Aegis/Aigis S1M3,S2M3 & Module Stage 3 Showcase [Arknights x Persona 3 Reload]
Timestamp:
00:00 : M6 + Module Stage 3
00:23 : S1M3 Showcase
06:03 : S2M3 Showcase
Module X Stage 3:
Attributes increased: HP +80, ATK +60, DEF +20
Trait Improved:
Increases ATK to 110% when attacking ground enemies while skill is active
1st Talent improved:
Physical damage dealt +15%, Physical damage received -15%
1st Skill Mastery 3:
ATK +140%, DEF +70%; randomly attacks targets in range.
The user is stunned for 10 seconds after the skill ends
2nd Skill Mastery 3:
Locks onto a target in range and fires 6 missiles, each dealing 150% of ATK as Physical damage. Afterwards, performs a diving kick at the target, dealing 290% of ATK as Physical damage to the target and surrounding enemies.
Music Used:
Persona 3 Episode Aigis - Dont
#arknights
#persona3reload
#persona
#明日方舟
#アークナイツ Aegis/Aigis S1M3,S2M3 & Module Stage 3 Showcase [Arknights x Persona 3 Reload]](https://i.ytimg.com/vi/P4a5n9RxcUY/mqdefault.jpg)

![[Arknights] Endfielder Alumni | Thumpy Showcase
Thumpy (6* Primal Protector Defender)
Trait:
Blocks 3 enemies, and can inflict Elemental Injury
1st Talent (Elite 2 Potent 3):
Reduces Elemental Injury taken by 20% When dealing Physical damage, inflicts Corrosion equal to 12% of ATK, and reduces the cooldown recovery of the targets Corrosion by 1.2 seconds.
2nd Talent (Elite 2 Potent 5):
Whenever an enemy that has been damaged by this unit triggers a Corrosion burst, gains 11 DEF (stacking 30 times) and 330 Barrier (cannot exceed 300% of Max. HP)
1st Skill (M3):
ATK +50%, DEF +50%; attacks all blocked enemies and pushes them away slightly
2nd Skill (M3):
ATK and DEF +70%. Sprays superglue on up to 4 ground tiles in front, dealing +50% of ATK as Physical damage every 0.7 seconds and inflicting Slow for 0.5 seconds. When other Operators deal Physical damage to enemies in the superglue, they inflict additional Corrosion equal to 15% of Thumpys ATK
3rd Skill (M3):
Block count +2 and attacks all blocked enemies; ATK +100% and DEF +135%. Deploys a portable conveyor belt extending 4 tiles forward, causing unblocked enemies with a weight of 4 or lower to move towards Thumpy at a speed of 0.8 tiles per second. Enemies on the conveyor belt take 40% of ATK as Physical damage every second, and their DEF is reduced by an additional 30 when they trigger a Corrosion burst
#arknights
#明日方舟
#アークナイツ [Arknights] Endfielder Alumni | Thumpy Showcase](https://i.ytimg.com/vi/PRE9pbUZcZo/mqdefault.jpg)