Uploaded December 2025 | Updated September 2026, 7 hours ago
The talk is about the use of non-Euclidean geometry in HyperRogue. I will explain what non-Euclidean geometry actually is with a short Rogue-themed explanation , and then explain how various parts of the roguelike philosophy synergize with the concept of a non-Euclidean game.
The talk is about the use of non-Euclidean geometry in HyperRogue. I will explain what non-Euclidean geometry actually is with a short Rogue-themed explanation , and then explain how various parts of the roguelike philosophy synergize with the concept of a non-Euclidean game.










