Uploaded August 2021 | Updated September 2026, 3 weeks ago
Learn how to write your own functions that perform specific tasks and make your scripts much cleaner/easier to read.
00:00 Intro
01:20 Creating the Baron Den Warning
21:17 Unlocking the Supply Room
24:50 Handling Baron Death Events
36:52 Unlocking the Exit
43:20 Refining the Map
Tutorial WAD:
mediafire.com/file/8rns4i1ukq4i7tk/FunctionsExample.wad/file
"Alert" Sound Effect Source:
freesound.org/people/SamsterBirdies/sounds/467882
ZDoom Wiki Functions Page:
zdoom.org/wiki/Functions
Learn how to write your own functions that perform specific tasks and make your scripts much cleaner/easier to read.
00:00 Intro
01:20 Creating the Baron Den Warning
21:17 Unlocking the Supply Room
24:50 Handling Baron Death Events
36:52 Unlocking the Exit
43:20 Refining the Map
Tutorial WAD:
mediafire.com/file/8rns4i1ukq4i7tk/FunctionsExample.wad/file
"Alert" Sound Effect Source:
freesound.org/people/SamsterBirdies/sounds/467882
ZDoom Wiki Functions Page:
zdoom.org/wiki/Functions






![(Doom Builder) Strife Dialog Tutorial
Learn how to add RPG-like conversations to your Doom levels by leveraging the power of Strifes dialogue system.
This tutorial covers GZDoom Strife Dialog Format, which is the most modern variant of the original Strife Dialog Format.
Example WAD (Finished Version):
https://www.mediafire.com/file/4fqlwkximsdzt3a/Strife_Dialog_Tutorial_%2528Finished_Version%2529.wad/file
Example WAD (Starter Version - For Following Along):
https://www.mediafire.com/file/541r1vj677utvva/Strife_Dialog_Tutorial_%2528Starter_Version%2529.wad/file
Panel & Voice Assets (For Starter Version):
https://www.mediafire.com/file/psupqd6f53ckpc6/Strife_Dialog_Tutorial_Assets.zip/file
Since there are so many different blocks to try and keep track of (Conversations, Pages, Choices, etc.), I also decided to make this simple diagram showing all of the blocks and their relationships with each another:
https://www.mediafire.com/file/s03rw3qkt5dx1ed/Strife-Dialog-Block-Heirarchy.png
In the diagram above, notice the Cost block goes inside of a Choice block, for example. And the Choice block goes inside of a Page block. This should make it much easier to know which blocks you have at your disposal and where exactly they should go.
Useful Links:
https://zdoom.org/wiki/Universal_Strife_Dialog_Format
https://zdoom.org/wiki/ZDoom_Strife_Dialog_Format
https://zdoom.org/wiki/GZDoom_Strife_Dialog_Format
https://zdoom.org/wiki/DIALOGUE
http://maniacsvault.net/usdf/usdf22-draft.txt
https://github.com/ZDoom/gzdoom/blob/master/specs/usdf.txt
https://github.com/ZDoom/gzdoom/blob/master/specs/usdf_zdoom.txt
https://github.com/ZDoom/gzdoom/blob/master/specs/usdf_gzdoom.txt
https://forum.zdoom.org/viewtopic.php?f=39&t=52710
https://forum.zdoom.org/viewtopic.php?t=46260
Chapters:
00:00:00 Intro
00:00:54 Map Tour
00:03:26 Getting Started/Setting Up Doom Builder
00:06:47 Creating a Basic Conversation
00:13:44 Creating Branching Dialogue
00:34:39 Creating a Shop
01:00:05 Creating a Trading System
01:14:53 Changing Conversations at Runtime
01:25:37 [Bonus] Adding Panels to Conversations
01:29:09 [Bonus] Adding Voices to Conversations
01:34:30 [Bonus] Creating Random Dialogue (Doom Builder) Strife Dialog Tutorial](https://i.ytimg.com/vi/MFgGaZPZ5m4/mqdefault.jpg)



