XR for Change: Creating Impact Through Immersive Experiences @GamesForChange
XR for Change: Creating Impact Through Immersive Experiences  @GamesForChange
Uploaded July 2024 | Updated September 2026, 2 weeks ago
Immersive media can offer transformative experiences, yet also pose serious ethical questions. Explore XR's impact on empathy, inclusion, and change making, using the award-winning 'Body of Mine' as a case study.

Speaker:
Cameron Kostopoulos
XR for Change: Creating Impact Through Immersive ExperiencesFireside Chat | Building our studio around impact - to B(Corp) or not to BA Message From Poonacha MachaiahThe Future of Games Is Built TogetherFrom Player Passion to Global Impact – A Journey of Creation, Learning, and ChangeTransforming Museums Through Playful Learning | G4C2026Talk | Change, or Changiness?The Liberation Engine: Ancestral Intelligence and the Impact of Heart Designed Play | G4C2026Play Beyond: Gaming for Wellbeing & Inspiring Today’s Creators | G4C20262024 Games for Change Festival - Day 1Twenty Years of Scratch | Champika Fernando | G4C2026TALK | The Game Changer for a Kinder World - Nandini Chatterjee Singh
Games for Change |

XR for Change: Creating Impact Through Immersive Experiences

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