Uploaded July 2025 | Updated September 2026, 2 weeks ago
The future of games isn't about what we build for communities—it's about what we make together. Join Jessica Murrey (Wicked Saints Studios) and Karla Reyes (Anima Interactive) as they explore how co-creation transforms gaming into a powerful force for real-world impact. From Wicked Saints' 'World Reborn,' where players gain in-game strength through real-world community actions, to Anima Interactive's 'Take Us North,' which directly collaborates with migrants to authentically tell their stories, these projects showcase how games can bridge the digital divide and create lasting social change. Learn how these pioneering approaches to community-centered design create games that engage players and empower them as agents of change in their communities.
Speakers:
Jess Murrey - Wicked Saints Studios
Karla Reyes - Anima Interactive
The future of games isn't about what we build for communities—it's about what we make together. Join Jessica Murrey (Wicked Saints Studios) and Karla Reyes (Anima Interactive) as they explore how co-creation transforms gaming into a powerful force for real-world impact. From Wicked Saints' 'World Reborn,' where players gain in-game strength through real-world community actions, to Anima Interactive's 'Take Us North,' which directly collaborates with migrants to authentically tell their stories, these projects showcase how games can bridge the digital divide and create lasting social change. Learn how these pioneering approaches to community-centered design create games that engage players and empower them as agents of change in their communities.
Speakers:
Jess Murrey - Wicked Saints Studios
Karla Reyes - Anima Interactive










