Uploaded February 2011 | Updated September 2026, 2 days ago
A full playthrough of Breakdown (Xbox) by Namco. Part 6 of 17.
It's a shooter! It's a fighter! It's a platformer! It's an endless gray hallway!
I remember liking this game when it came out. Having gone through it again, I've learned nostalgia is a filthy, filthy liar. That's why I'm on Easy, because anything higher would've ended with my destroying my 360, like it nearly destroyed my Xbox years ago.
We've entered an endless recursion of time!
We've entered an endless recursion of time!
We've entered an endless recursion of time...
And it's still unbroken grey.
Immersion!
Like this and want more? Visit snarkygamers.com for my playthrough of Deadly Premonition and other games, with commentary!
A full playthrough of Breakdown (Xbox) by Namco. Part 6 of 17.
It's a shooter! It's a fighter! It's a platformer! It's an endless gray hallway!
I remember liking this game when it came out. Having gone through it again, I've learned nostalgia is a filthy, filthy liar. That's why I'm on Easy, because anything higher would've ended with my destroying my 360, like it nearly destroyed my Xbox years ago.
We've entered an endless recursion of time!
We've entered an endless recursion of time!
We've entered an endless recursion of time...
And it's still unbroken grey.
Immersion!
Like this and want more? Visit snarkygamers.com for my playthrough of Deadly Premonition and other games, with commentary!


![[Xbox] Breakdown - p10
A full playthrough of Breakdown (Xbox) by Namco. Part 10 of 17.
Its a shooter! Its a fighter! Its a platformer! Its an endless gray-holy crap theres color! Its like my eyes exploded! Im sure it will last.
I remember liking this game when it came out. Having gone through it again, Ive learned nostalgia is a filthy, filthy liar. Thats why Im on Easy, because anything higher wouldve ended with my destroying my 360, like it nearly destroyed my Xbox years ago.
Do you know how many times I had to make that jeep jump? This is third most frustrating point in this entire game, because its not that theres no indication that Derrick just cant grab the ledge and pull himself up like any other time, but its that you have to hit the edge at JUST the right angle. Never mind that if you really hit a bridge chest first going roughly twenty miles an hour youd probably break all your ribs, but because this is a video game youre completey unharmed.
Immersion fail!
Like this and want more? Visit http://www.snarkygamers.com for my playthrough of Deadly Premonition and other games, with commentary! [Xbox] Breakdown - p10](https://i.ytimg.com/vi/EssJ-Ee62KQ/mqdefault.jpg)

![[Xbox] Breakdown - p13
A full playthrough of Breakdown (Xbox) by Namco. Part 13 of 17.
Its a shooter! Its a fighter! Its a platformer! Its an endless gray-holy crap theres color! Its like my eyes exploded! Im sure it will last.
I remember liking this game when it came out. Having gone through it again, Ive learned nostalgia is a filthy, filthy liar. Thats why Im on Easy, because anything higher wouldve ended with my destroying my 360, like it nearly destroyed my Xbox years ago.
Any sane person would have quit this game by now, especially when they realized they spent all that time going down those salmon-colored tubes only to have to go BACK UP them later. But perseverance pays off: we finally get to punch Solus in his big fat Sephiroth head. I could play an entire game that consisted of punching Sephiroth look-alikes. So thanks for that, Break-
Oh snap. PLOT TWIST.
There is no Immersion!
Like this and want more? Visit http://www.snarkygamers.com for my playthrough of Deadly Premonition and other games, with commentary! [Xbox] Breakdown - p13](https://i.ytimg.com/vi/FTpqX-IaB84/mqdefault.jpg)





