Working in a shot-based production?  See how to share cuts from Flow to animate in context in Maya! @Autodesk_Maya
Working in a shot-based production?  See how to share cuts from Flow to animate in context in Maya!  @Autodesk_Maya
Uploaded August 2025 | Updated September 2026, 2 weeks ago
Sharing cuts from Flow Production Tracking to animate in context with Maya is a Flow-connected capability that brings cuts directly to the artist's working environment. This lets animators and other shot-based artists view shots surrounding their active scene and scrub between their work and others' so they can make informed choices that improve cut continuity. It also lets them switch between different pipeline steps (like layout, animation, FX, etc) at the cut and individual shot level so they can filter the type of context they're referencing as it relates to their working shot.

đź“–: Check out the documentation here: help.autodesk.com/view/MAYAUL/2026/ENU/?guid=GUID-DF0BB32A-59C8-4758-B94B-F48156A589CA

00:00 - Why would you want to animate in context?
01:31 - Setting up the link to Flow
02:05 - Loading a cut
03:09 - Viewing the cut
03:31 - Switching between pipeline steps
03:56 - Viewing pre/post-roll frames
04:18 - Isolating the current shot
04:49 - Playblasting the current shot
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Working in a shot-based production? See how to share cuts from Flow to animate in context in Maya!

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