Uploaded March 2022 | Updated September 2026, 5 days ago
These are the poll results from the day prior. Make sure you check the community posts so that you can contribute!
***For tomorrow's "Will It Stale?": How does staling work when hitting multiple characters with a single move/hitbox? For example, let's say you hit both Ice Climbers with Marth's F-Smash. Then the F-Smash's two hits would stale: ***
Once, no matter what - 43%
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Twice, no matter what - 13%
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Depends on WHEN the two hits connect - 44%
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575 votes
We have passed the first 10 videos, which were supposed to go over simpler, more foundational ideas behind the staling mechanic. These upcoming videos in the series will tackle slightly more complicated and lesser known situations behind the staling mechanic. Enjoy, and have fun testing your Melee knowledge! :D
Do you have any staling suggestions? Leave them in this Google Form: https://forms.gle/ePxsWjCPGgwPnnLaA
Do you want to help support what we do? Consider becoming a patron on Patreon - patreon.com/banddgames
Follow us on Twitter - twitter.com/danielddizzle
Join our Discord to give feedback, suggest ideas for TASs, interact with us, and play melee with us - discord.gg/X9xtGGs
Follow us on twitch.tv if you want to see the behind the scenes of making a TAS - twitch.tv/banddgames
#melee #stale #ssbm
These are the poll results from the day prior. Make sure you check the community posts so that you can contribute!
***For tomorrow's "Will It Stale?": How does staling work when hitting multiple characters with a single move/hitbox? For example, let's say you hit both Ice Climbers with Marth's F-Smash. Then the F-Smash's two hits would stale: ***
Once, no matter what - 43%
‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
Twice, no matter what - 13%
‖‖‖‖
Depends on WHEN the two hits connect - 44%
‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
575 votes
We have passed the first 10 videos, which were supposed to go over simpler, more foundational ideas behind the staling mechanic. These upcoming videos in the series will tackle slightly more complicated and lesser known situations behind the staling mechanic. Enjoy, and have fun testing your Melee knowledge! :D
Do you have any staling suggestions? Leave them in this Google Form: https://forms.gle/ePxsWjCPGgwPnnLaA
Do you want to help support what we do? Consider becoming a patron on Patreon - patreon.com/banddgames
Follow us on Twitter - twitter.com/danielddizzle
Join our Discord to give feedback, suggest ideas for TASs, interact with us, and play melee with us - discord.gg/X9xtGGs
Follow us on twitch.tv if you want to see the behind the scenes of making a TAS - twitch.tv/banddgames
#melee #stale #ssbm








![Goku vs. Vegeta [Turbo TAS]
There was supposed to be one more stock; I got it completely TASed, then realized it wasnt recording my inputs... Ive had a long week, so I apologize for not completely finishing this one, but Im still happy with how it turned out! Turbo mod is fun :)
Huge thanks to Primal for these amazing skins! Download them for yourself by becoming a Primal patron: https://twitter.com/Vancity_Primal/status/1510430732388237312
The mod showcased in this video is called The Impossible Cancel. It was created by Punkline and more info on this amazing mod can be found on this SmashBoards post: https://smashboards.com/threads/the-impossible-cancel.425268/
This mod allows you to cancel almost any action state by inputting a light L/R press, essentially giving you a Turbo Mode in Melee.
Do you have any myth suggestions? Leave them in this Google Form: https://forms.gle/ePxsWjCPGgwPnnLaA
Do you want to help support what we do? Consider becoming a patron on Patreon - https://www.patreon.com/banddgames
Follow us on Twitter - https://twitter.com/danielddizzle
Join our Discord to give feedback, suggest ideas for TASs, interact with us, and play melee with us - https://discord.gg/X9xtGGs
Follow us on twitch.tv if you want to see the behind the scenes of making a TAS - https://www.twitch.tv/banddgames
#melee #turbo #tas Goku vs. Vegeta [Turbo TAS]](https://i.ytimg.com/vi/fGWXULujzLE/mqdefault.jpg)

