@GMTK
  @GMTK
Game Makers Toolkit | Why Capcom is the King of Remakes @GMTK | Uploaded April 2023 | Updated October 2024, 6 days ago.
šŸ”“ Get bonus content by supporting Game Makerā€™s Toolkit - gamemakerstoolkit.com/support šŸ”“

We're in the age of the remake - every publisher is recreating its old favourites with new engines and assets. But there's one publisher that's doing things differently. Here's why Resident Evil's remakes stand out above the rest.

=== Before you watch ===

Content warning: Blood, Gore, Violence

=== Sources ===

[1] Psycho | Roger Ebert
rogerebert.com/reviews/psycho-1998

[2] Resident Evil 2: Roundtable Part 2 | Resident Evil on YouTube
youtube.com/watch?v=_Wut_b4VQRc

[3] How Capcom Is Modernizing Mechanics In Resident Evil 4 | Game Informer on YouTube
youtube.com/watch?v=H3f2EevuOrE

[4] Shadow of the Colossusā€™s 4K remake looks too good | VentureBeat
venturebeat.com/pc-gaming/shadow-of-the-colossuss-4k-remake-may-look-too-good

[5] Why Video Game Remakes Are So Good (When Most Movie Remakes Arenā€™t) | Inverse
inverse.com/gaming/video-game-remakes-trend-interviews

[6] A Discussion With ā€˜Resident Evil 2ā€™sā€™ Re-Creators | Variety
variety.com/2018/gaming/features/resident-evil-2-interview-1202848886

[7] How Capcom updated Resident Evil 2 for 2019 | Polygon
polygon.com/interviews/2018/10/8/17911258/resident-evil-2-remakes-changes-additions-new-interview

[8] Cover Reveal ā€“ Resident Evil 4 | Game Informer
gameinformer.com/cover-reveal/2023/01/31/cover-reveal-resident-evil-4

[9] Inside the Dead Space remake... | GQ
gq-magazine.co.uk/culture/article/dead-space-remake-interview

[10] E3 2004: Resident Evil 4 Interview | IGN
ign.com/articles/2004/05/14/e3-2004-resident-evil-4-interview

[11] Why Capcom Changed Ashley In Resident Evil 4 | Game Informer
gameinformer.com/exclusive-feature/2023/02/02/why-capcom-changed-ashley-in-resident-evil-4

[12] Nintendo's Eiji Aonuma Pulls Back The Curtain On 'The Legend of Zelda: Wind Waker HD' | MTV
mtv.com/news/8ud1gf/eiji-aonuma-the-legend-of-zelda-wind-waker-hd

[13] Shinji Mikami X Tatsuya Minami (HYPER CAPCOM SPECIAL 2002 Summer) | PRoject Umbrella
- projectumbrella.net/shinji-mikami-x-tatsuya-minami-hyper-capcom-special-2002-summer.html

=== Chapters ===

00:00 - Intro
00:42 - The Shot for Shot Remake
02:06 - What Capcom Does Different
03:21 - How To Stay Faithful
05:43 - Modernisation
07:02 - Addressing Criticism
07:57 - Accessibility
09:25 - Why RE Remakes Work
10:27 - The Problem with Remakes
12:58 - Conclusion

=== Games Shown ===

Demon's Souls (2020)
The Last of Us: Part I (2022)
Mafia: Definitive Edition (2020)
Resident Evil (2002)
Resident Evil 4 (2023)
Resident Evil 2 (2019)
Dead Space (2023)
Shadow Of The Colossus (2018)
Myst (2020)
Yakuza Kiwami 2 (2017)
Dead Space (2008)
Resident Evil 2 (1998)
Resident Evil 4 (2005)
Final Fantasy VII Remake (2020)
PokƩmon: Let's Go Eevee! And Pikachu! (2018)
Ratchet And Clank (2016)
Marvel's Spider-Man Remastered (2020)
Florence (2018)
Alien: Isolation (2014)
Spyro Reignited Trilogy (2018)
Goldeneye 007 (2023)
Bioshock Infinite (2013)
The Legend Of Zelda: Ocarina Of Time (1998)
The Legend Of Zelda: The Wind Waker HD (2013)
Crash Bandicoot N. Sane Trilogy (2017)
The Legend Of Zelda: Majora's Mask (2000)
Mafia (2002)
PokƩmon Brilliant Diamond And Shining Pearl (2021)
Resident Evil 3 (2020)
Resident Evil 3: Nemesis (1999)
Silent Hill 2 (2001)
Scott Pilgrim Vs. The World: The Game (2010)
Titanfall (2014)
Grand Theft Auto: San Andreas - The Definitive Edition (2021)
Metroid Prime: Remastered (2023)
Silent Hill 2 (2024)
System Shock (2023)
System Shock (1994)
Metroid: Zero Mission (2004)
Warcraft III: Reforged (2020)

=== Credits ===

Music by Kwon - youtube.com/watch?v=OjlOeHHDreg
Music by Dixxy - youtube.com/@dixxymusic4098

=== Subtitles ===

Contribute translated subtitles - amara.org/videos/CCV2IiDgPQJg
Why Capcom is the King of RemakesCommanding ShepardAre Lives Outdated Game Design?5 Bits of Good Game Design from 2015Is The Swindle the First Great Heist Game?Why do God of Wars Characters Keep Spoiling Puzzles?The Two Types of Random in Game DesignAnalysing Mario to Master Super Mario MakerWhy is it so hard to make game design decisions? (Developing 3)The Design of Dead Space - Part 3The Legend of Zelda / Zelda IIs dungeon design | Boss KeysHow to make a good platforming character (Developing 6)

Why Capcom is the King of Remakes @GMTK

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER