Uploaded November 2020 | Updated September 2026, 3 weeks ago
With the release of Hyrule Warriors: Age of Calamity, now seems like an excellent moment to look at the history of The Legend of Zelda: Breath of the Wild. This game was released on two consoles: the Wii U and the Nintendo Switch, but it started life as a prototype that was designed to look and feel much like the iconic original Legend of Zelda for the NES.
I love stuff like this, I think it's the coolest thing. Retro-style prototypes for modern games? Yes please!
If you would like to see the prototype, watch this GDC talk, which provides much of the information in this video:
youtube.com/watch?v=QyMsF31NdNc
We're thinking of doing a review of Age of Calamity some time next week. 5-Year-Old Gamer technically shouldn't be playing it, as it really is a bit much for her in terms of violence (game ratings are there for a reason!) but she's been having an amazing time with it so far. We're just trying to actively steer her *away* from the actual gameplay, with...limited success.
I kind of hope she doesn't fall head over heels in love with the new Hyrule Warriors, to be honest. I don't want to have to pay eBay prices for the Four Champions' amiibos!
I think I might pick up the original Hyrule Warriors on Wii U for her at some point. I think she'd love this game even more if she could play as her favourites: Wind Waker Zelda and Medli.
Anyway, hope you're all doing well!
Lots of love,
BretonStripes (twitter.com/bretonstriped) and Kotor (twitter.com/kotorcomics)
PS: Yes, we know, it's not actually on NES. But the prototype is designed to look and feel like the NES. You get the point, right? You're not going to be needlessly pedantic, right?
Oh wait, this is YouTube. Needlessly pedantic is a requirement for entry.
With the release of Hyrule Warriors: Age of Calamity, now seems like an excellent moment to look at the history of The Legend of Zelda: Breath of the Wild. This game was released on two consoles: the Wii U and the Nintendo Switch, but it started life as a prototype that was designed to look and feel much like the iconic original Legend of Zelda for the NES.
I love stuff like this, I think it's the coolest thing. Retro-style prototypes for modern games? Yes please!
If you would like to see the prototype, watch this GDC talk, which provides much of the information in this video:
youtube.com/watch?v=QyMsF31NdNc
We're thinking of doing a review of Age of Calamity some time next week. 5-Year-Old Gamer technically shouldn't be playing it, as it really is a bit much for her in terms of violence (game ratings are there for a reason!) but she's been having an amazing time with it so far. We're just trying to actively steer her *away* from the actual gameplay, with...limited success.
I kind of hope she doesn't fall head over heels in love with the new Hyrule Warriors, to be honest. I don't want to have to pay eBay prices for the Four Champions' amiibos!
I think I might pick up the original Hyrule Warriors on Wii U for her at some point. I think she'd love this game even more if she could play as her favourites: Wind Waker Zelda and Medli.
Anyway, hope you're all doing well!
Lots of love,
BretonStripes (twitter.com/bretonstriped) and Kotor (twitter.com/kotorcomics)
PS: Yes, we know, it's not actually on NES. But the prototype is designed to look and feel like the NES. You get the point, right? You're not going to be needlessly pedantic, right?
Oh wait, this is YouTube. Needlessly pedantic is a requirement for entry.

![Why BOTW Link is Right-Handed [Advent Calendar #10]
Links dominant hand is one of those weird issues that gets way more attention from the developers of the Legend of Zelda game than, say, his gender. Eiji Aonuma can give a detailed explanation behind why Breath of the Wild Link uses his right hand for sword swinging, but when asked about a female player character in the series, he insists that Link has to be a boy but doesnt exactly show his working.
Sorry. He insists that Zelda is a boy. Still tempted to do that video at some point this month, just to annoy people, but Im fighting the urge thus far.
Anyway, heres where things stand on the first eve of Hannukah: the Game Awards are taking place in about an hour and twenty minutes, but I will be asleep because were in the UK and parents and I need my beauty sleep (I *really* need my beauty sleep).
Everyones currently hoping that we get to see a bit of Breath of the Wild 2 at some point during the awards ceremony. I really hope we do. Pro tip: the more actual gameplay footage you see, the closer the game is to completion. If we get a cinematic, that means that BOTW 2 is still several years away from completion.
If we dont see anything at all, then dont expect it to debut until the Switch 2, if ever.
Anyways, Happy Hannukah, well see you tomorrow.
Lots of love,
BretonStripes (http://twitter.com/bretonstriped) and Kotor (http://twitter.com/kotorcomics)
Source: https://www.gamespot.com/articles/why-zelda-breath-of-the-wilds-link-is-right-handed/1100-6440870/
Music: We Wish you a Merry Christmas Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ Why BOTW Link is Right-Handed [Advent Calendar #10]](https://i.ytimg.com/vi/q6izLlxVYnE/mqdefault.jpg)





![Why the Among Us Airship Took So Long To Make [Fixed]
Yes, its another video about Among Us. Cut us some slack, its been a slow news week, the Airship map is the only relatively recent new thing to make a video on, and were tired because our daughter is home from school every day for the Easter holidays.
The Airship map is the ultimate Among Us Easter Egg, filled with Henry Stickmin references that are designed to delight longtime InnerSloth fans and confuse everybody else.
With such a large new level, it was inevitable that actually creating the Airship was going to take a while, but behind the scenes, a lot of chaos made things even slower. Lengthy business meetings, the challenges of finding new employees for the tiny studio, plus negotiating with lawyers over fake Among Us merchandise all contributed to the delay in getting this games new map finished.
So in case youve ever wondered how much effort it takes to build a video game, bear this in mind: it takes more than you think, and its exhausting.
Lots of love,
BretonStripes (http://twitter.com/bretonstriped) and Kotor (http://twitter.com/kotorcomics)
[PS: Apologies for the re-upload, we had to fix an error in the audio that meant sound only played out of the right speaker!]
Sources:
https://innersloth.itch.io/among-us/devlog/232933/-march-31-the-airship-releases
https://innersloth.itch.io/among-us/devlog/237019/lets-go-airship-new-update-out-now
https://innersloth.itch.io/among-us/devlog/198476/fixes-and-a-peek-at-the-new-map Why the Among Us Airship Took So Long To Make [Fixed]](https://i.ytimg.com/vi/stPW8qGejDw/mqdefault.jpg)


