What did 400 episodes of devlogs brought me as a game developer @orangepixelgames
What did 400 episodes of devlogs brought me as a game developer  @orangepixelgames
Uploaded September 2025 | Updated September 2026, 1 week ago
Wishlist and Grab Orangepixel games on Steam:
store.steampowered.com/developer/orangepixel

#gamedev #indiedev #programming



CONNECT:

►DISCORD: discord.gg/orangepixel
► FREE eBOOK: orangepixel.net/signup

► Business: support[ at ]orangepixel.net

SOCIAL MEDIA:

► Twitter: twitter.com/orangepixel - game related
► Twitter: twitter.com/orangepascal - everything else
► Facebook: facebook.com/orangepixel
► IG: instagram.com/orangepixelgames
orangepixel.net

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
What did 400 episodes of devlogs brought me as a game developerFrom Crunch to Calm: My New Setup, Health Goals & Game Dev PlansThoughts about the game industry 2026 editionSimple game idea turned into a complicated mess... | Squad AI explainedStruggling with my game projectsNintendo took my new game offline within 24 HOURS!I bought a Mac and iPad just to release my game for FREE !?A terrible year VS a great year as full time indie game developerGood and bad of being an Indie Game developer!Building a game as FAST as possibleDay 27 of game development on an open world extraction shooterNeoteria Gameplay Trailer
Orangepixel |

What did 400 episodes of devlogs brought me as a game developer

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