Day 27 of game development on an open world extraction shooter @orangepixelgames
Day 27 of game development on an open world extraction shooter  @orangepixelgames
Uploaded April 2026 | Updated September 2026, 1 week ago
Almost a full month of indie game development on my new game: an open world extraction shooter like Arc Raiders and Zero Sievert. And it's starting to feel like a fun game! With still months of code and pixel art to be done, we are getting some where.

► All Orangepixel games on Steam:
store.steampowered.com/developer/orangepixel

CONNECT:
►WEBSITE: orangepixel.net
►DISCORD: discord.gg/orangepixel
►NEWSLETTER: orangepixel.net/signup

► Business: support[ at ]orangepixel.net

#gamedev #indiedev #programming

SOCIAL MEDIA:
► Bluesky: https://bsky.app/orangepixel
► Twitter: twitter.com/orangepixel - game related
► Twitter: twitter.com/orangepascal - everything else
► Facebook: facebook.com/orangepixel
► IG: instagram.com/orangepixelgames
orangepixel.net

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
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Orangepixel |

Day 27 of game development on an open world extraction shooter

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