Thoughts about the game industry 2026 edition @orangepixelgames
Thoughts about the game industry 2026 edition  @orangepixelgames
Uploaded August 2026 | Updated September 2026, 1 week ago
The game industry is always moving, and it's rough for both triple-A and indie gamedev studios. What is the smart move to build a sustainable game development business in 2026? And should we watch out for AI?

► All Orangepixel games on Steam:
store.steampowered.com/developer/orangepixel

CONNECT:
►WEBSITE: orangepixel.net
►DISCORD: discord.gg/orangepixel
►NEWSLETTER: orangepixel.net/signup

► Business: support[ at ]orangepixel.net

#gamedev #indiedev #programming

SOCIAL MEDIA:
► Bluesky: https://bsky.app/orangepixel
► Twitter: twitter.com/orangepixel - game related
► Twitter: twitter.com/orangepascal - everything else
► Facebook: facebook.com/orangepixel
► IG: instagram.com/orangepixelgames
orangepixel.net

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
Thoughts about the game industry 2026 editionSimple game idea turned into a complicated mess... | Squad AI explainedStruggling with my game projectsNintendo took my new game offline within 24 HOURS!I bought a Mac and iPad just to release my game for FREE !?A terrible year VS a great year as full time indie game developerGood and bad of being an Indie Game developer!Building a game as FAST as possibleDay 27 of game development on an open world extraction shooterNeoteria Gameplay TrailerWorking on TWO games like a PRO gamedevGame developers should be more like a McDonalds
Orangepixel |

Thoughts about the game industry 2026 edition

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