Uploaded January 2021 | Updated September 2026, 6 hours ago
1 Coin clear of this beat'em up from Taito released in 1991,
third installment of the Rastan series, it's more similar to Golden Axe then
to its predecessor gameplay wise.
You can choose from 3 different character but Rastan is best because
of is reach and power.
Game is difficult if you don't know how to handle enemies but
once you learn their behaviours things get way easier,
especially bosses requires some good positioning to avoid troubles.
Stage route can be selected every time a stage is cleared,
a rare feature back in the 90's, and stage order impact score too.
Visual and ost are not as good as in the first Rastan but still enjoyable.
I played the Japan ver.(warriorb) on Wolfmame 0.219 in december 2020.
The flame graphic in the video is a work from Derek Moore.
1 Coin clear of this beat'em up from Taito released in 1991,
third installment of the Rastan series, it's more similar to Golden Axe then
to its predecessor gameplay wise.
You can choose from 3 different character but Rastan is best because
of is reach and power.
Game is difficult if you don't know how to handle enemies but
once you learn their behaviours things get way easier,
especially bosses requires some good positioning to avoid troubles.
Stage route can be selected every time a stage is cleared,
a rare feature back in the 90's, and stage order impact score too.
Visual and ost are not as good as in the first Rastan but still enjoyable.
I played the Japan ver.(warriorb) on Wolfmame 0.219 in december 2020.
The flame graphic in the video is a work from Derek Moore.


![Gynoug (Wings of Wor) - 2All [Hard]
Clear of this horizontal shmup developed by NCS Corp. and published by Masaya in 1991
on Megadrive/Genesis. Its been rereleased on various consoles in 2021.
More famous for its grotesque horror graphics than its gameplay,
Gynoug is pretty standard for a shmup with the exception of the magic system
that give some variety and also very important to deal with some of the stages.
A negative note is the difficulty management, to make the game harder lazy programmers
just added more hp to all enemies and add more bullets to the same exact waves,
a very bad behaviour in shmup, because of this on hyper difficulty enemies just dont die
so you have to just dodge, not fun.
I played on hard difficulty, but if it wasnt for the above mentioned problem i would have
tried Hyper difficulty just for the sake of be insulted at end of the game,
for some disastrous translation they say some not nice words instead of praise you.
00:00:00 Title/Intro
00:00:45 Stage 1 - 1
00:05:05 Boss 1 - 1
00:05:42 Stage 1 - 2
00:11:36 Boss 1 - 2
00:13:04 Stage 1 - 3
00:17:33 Boss 1 - 3
00:18:39 Stage 1 - 4
00:24:44 Boss 1 - 4
00:26:54 Stage 1 - 5
00:33:43 Boss 1 - 5
00:34:54 Stage 1 - 6
00:41:57 Final Boss 1 - 6
00:45:48 Awesome Lord
00:47:37 Stage 2 - 1
00:51:58 Boss 2 - 1
00:52:37 Stage 2 - 2
00:58:35 Boss 2 - 2
01:00:10 Stage 2 - 3
01:04:46 Boss 2 - 3
01:06:32 Stage 2 - 4
01:12:38 Boss 2 - 4
01:14:31 Stage 2 - 5
01:21:24 Boss 2 - 5
01:22:24 Stage 2 - 6
01:31:04 Final Boss 2 - 6
01:35:10 King of Kings Gynoug (Wings of Wor) - 2All [Hard]](https://i.ytimg.com/vi/Jh9WjskoS1U/mqdefault.jpg)







