Uploaded April 2020 | Updated September 2026, 12 hours ago
The extra setup was to prove how true this softlock really is. The Defender Z's Blast Punch deals half damage so it can never kill, and it doesn't count as a physical or a magical attack, so Tidus can't retaliate with Caladbolg. It deals a strong delay so two of them firing consecutively means that Tidus can never have a turn even while Hasted, and the Poison and Doom statuses only activate/progress on the inflicted's turn, so Tidus can't even die from passive effects. Quite literally your only hope is to reset the console.
The extra setup was to prove how true this softlock really is. The Defender Z's Blast Punch deals half damage so it can never kill, and it doesn't count as a physical or a magical attack, so Tidus can't retaliate with Caladbolg. It deals a strong delay so two of them firing consecutively means that Tidus can never have a turn even while Hasted, and the Poison and Doom statuses only activate/progress on the inflicted's turn, so Tidus can't even die from passive effects. Quite literally your only hope is to reset the console.









