Uploaded April 2017 | Updated September 2026, 2 weeks ago
Composed by: ???
Japanese track name: 魔の巣
Game: The Laughing Salesman / Warau Salesman (笑ゥせぇるすまん)
Developer: Compile (コンパイル)
Year: 1991
System: MSX2
Sound: MSX-Music
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Check the PC98 version of the song from here (uploaded by Svati): youtube.com/watch?v=-jOD-G0zYRs
Check the Mega-CD version of the song from here (uploaded by Ataru Moroboshi): youtube.com/watch?v=ehw0EdY7KJ8
Composed by: ???
Japanese track name: 魔の巣
Game: The Laughing Salesman / Warau Salesman (笑ゥせぇるすまん)
Developer: Compile (コンパイル)
Year: 1991
System: MSX2
Sound: MSX-Music
---
Check the PC98 version of the song from here (uploaded by Svati): youtube.com/watch?v=-jOD-G0zYRs
Check the Mega-CD version of the song from here (uploaded by Ataru Moroboshi): youtube.com/watch?v=ehw0EdY7KJ8
![[MSX] Magical Tree - Longplay
Magical Tree / マジカルツリー (MSX)
(C) 1985 Konami
- Music origin: O Vreneli (Swiss folk song) [MSX] Magical Tree - Longplay](https://i.ytimg.com/vi/oNtA-y-b4Fk/mqdefault.jpg)
![[MSX] Robofrog - Longplay
Robofrog (MSX)
(C) 1985 Mass Tael Ltd.
- -
Notes:
- Mass Tael was a game company based in Hong Kong, making games for the Spectravideo and MSX.
- Robofrog was released exclusively for the MSX, published by Spectravideo (on tape).
- Robofrog is one of the few Mass Tael games that were seemingly never released in Japan (the other game being Suparobo).
- Because you can shoot multiple bubbles through the open door, its all too easy to complete stages without having to recharge your energy or bubbles (it always takes 6 bubbles to complete a stage). Not helped by the fact that you always get an extra life for completing a stage. [MSX] Robofrog - Longplay](https://i.ytimg.com/vi/omj33Bh1EEE/mqdefault.jpg)
![[DS#15] BGV #12 - Obakeratta House
BGV #12: Obakeratta House / おばけらった~はうす
(recorded from Disc Station #15)
(C) 1990 Compile [DS#15] BGV #12 - Obakeratta House](https://i.ytimg.com/vi/oow3EKvyeYI/mqdefault.jpg)
![[MSX] Yie Ar Kung-Fu - Longplay
Yie Ar Kung-Fu / イーアルカンフー (MSX)
(C) 1985 Konami
- - -
Notes:
- Konami also ported this game to Famicom and Game Boy Color (as a part of Konami GB Collection vol. 4).
- The arcade version of Yie Ar Kung-Fu, despite sharing the same name, is a different game. That one was ported to Amstrad CPC, BBC Micro, Commodore 16, Plus/4, Commodore 64, Acorn Electron, and ZX Spectrum.
- Konamis Game Boy Advance game Pyuu to Fuku! Jaguar Byuu to Deru! Megane-kun features a parody version of Yie Ar Kung-Fu to play, where the enemies were changed to weirdos like a Japanese gangster with an enormous flat top haircut, or a big fat guy in a schoolgirl skirt. [MSX] Yie Ar Kung-Fu - Longplay](https://i.ytimg.com/vi/pBIXPPv8CG4/mqdefault.jpg)
![[Peach Up 2] Cosmic Fleet - Longplay
Cosmic Fleet / コズミックフリート (MSX2)
(C) 1990 Momonoki House
Notes
- This game is part of Peach Up 2 disk magazine, also known as ピーチアップ2. [Peach Up 2] Cosmic Fleet - Longplay](https://i.ytimg.com/vi/pL3IdemxH64/mqdefault.jpg)
![[Peach Up Special 2] The Sanatorium of Romance 2 - Longplay
The Sanatorium of Romance 2 / サナトリウムオブロマンス2 (MSX2)
(C) 1991 Momonoki House
Notes
- This game is part of Peach Up Special 2 disk magazine, also known as ピーチアップ総集編II(笑). [Peach Up Special 2] The Sanatorium of Romance 2 - Longplay](https://i.ytimg.com/vi/pNNGrzKw5fg/mqdefault.jpg)
![[MSX] Rotors - Longplay
Rotors / ローターズ (MSX)
(C) 1984 ASCII Corporation
Developed by Hibiki Godai (program/music),
Satoshi Uesaka (title/characters), and Mariko Uemura (graphics).
- -
Notes:
- ASCII was planning to release this and Pairs as a single game in 1985 for the PC-6001, PC-8801, and FM-7 computers, calling it Pairs & Rotors, but it was seemingly cancelled. A special Login Version of Pairs for the FM-7 was released in the 07-1985 issue of LOGiN magazine as a type-in. It came with a construction function to design 70 different cards (48x32 px, 8 colors). Link: https://i.imgur.com/R8kAin7.jpeg
- In 1991, Pairs and Rotors were turned into a Sanrio game, Minna no Taabou no Nakayoshi Daisakusen (みんなのたあ坊のなかよし大作戦), for the Famicom. It has the familiar Pairs and Rotors gameplay, but you play as a boy and a dog instead. The familiar Rotors melody can be heard in the game. Link: https://i.imgur.com/yBAQgoW.png
- The playable characters are named Koppe-chan (コッペちゃん) and Eat-chan (イートちゃん). They also appear in Pairs (1983, MSX).
- Hibiki Godai and Satoshi Uesaka also worked on Thexder. [MSX] Rotors - Longplay](https://i.ytimg.com/vi/pjHtFeECCPo/mqdefault.jpg)
![[♫] Knightmare II: The Maze of Galious - Castle Theme
Composed by: Kazuhiko Uehara (上原 和彦 / うえはら かずひこ)
Game: Knightmare II: The Maze of Galious (ガリウスの迷宮)
Developer: Konami (コナミ)
Year: 1987
System: MSX
Sound: PSG [♫] Knightmare II: The Maze of Galious - Castle Theme](https://i.ytimg.com/vi/q-Ar0NfhfNI/mqdefault.jpg)
![[MSX] Pairs - Longplay
Pairs / ペアーズ (MSX)
(C) 1983 ASCII Corporation
Developed by Hibiki Godai (director/program/music) and Satoshi Uesaka (graphics).
- -
Notes:
- ASCII was planning to release this and Rotors as a single game in 1985 for the PC-6001, PC-8801, and FM-7 computers, calling it Pairs & Rotors, but it was seemingly cancelled. A special Login Version of Pairs for the FM-7 was released in the 07-1985 issue of LOGiN magazine as a type-in. It came with a construction function to design 70 different cards (48x32 px, 8 colors). Link: https://i.imgur.com/R8kAin7.jpeg
- In 1991, Pairs and Rotors were turned into a Sanrio game, Minna no Taabou no Nakayoshi Daisakusen (みんなのたあ坊のなかよし大作戦), for the Famicom. It has the familiar Pairs and Rotors gameplay, but you play as a boy and a dog instead. The familiar Rotors melody can be heard in the game. Link: https://i.imgur.com/yBAQgoW.png
- The playable characters are named Koppe-chan (コッペちゃん) and Eat-chan (イートちゃん). They also appear in Rotors (1984, MSX).
- Hibiki Godai and Satoshi Uesaka also worked on Thexder. [MSX] Pairs - Longplay](https://i.ytimg.com/vi/qN3dRk6teR0/mqdefault.jpg)
![[MSX Bugs] Yie Ar Kung-Fu 2 - Freeze
When youre low on health and the music starts to play faster, dont use a Oo-Long Tea healing item right before youre doing the final hit to the enemy, because the game will freeze otherwise. [MSX Bugs] Yie Ar Kung-Fu 2 - Freeze](https://i.ytimg.com/vi/qPEvC6Y3roM/mqdefault.jpg)
![[MSX] F-1 Spirit: The Way to Formula-1 - Longplay
F-1 Spirit: The Way to Formula-1 / F-1スピリット (MSX)
(C) 1987 Konami [MSX] F-1 Spirit: The Way to Formula-1 - Longplay](https://i.ytimg.com/vi/qfnLcrFnx88/mqdefault.jpg)