Uploaded April 2026 | Updated September 2026, 1 week ago
Name: Volkswagen's simulator,
Developer: Volkswagen
Year: 1972
Simulation/ Emulation/ Playable: Not Available
Reupload to fix date error, thanks to @WhimsicalVR for the correction. and the people who already voted positively on the previous video. thanks!
------------------------------------------------------------------------------------------------------------------------------------------------------------
⭐
✅ Description✅
Volkswagen's simulator is a driving simulator developed by the company Wolkswagen in 1972, is the direct and traceable ancestor of every driver's point of view video game, from Pole Position to Forza Horizon.
Inspired the game Nürburgring, developed by Dr. Renier Foerst,, (which was later copied by Atari to create Night Driver, and also Night Race, 280-ZZZAP, etc.)
It’s the first driving simulator to use real-time computer graphics.
This apparatus had a massive 6-axis hydraulic motion cabin with a car cockpit, an analogue computer to handle driving inputs and motion physics, and a digital computer for physics math and displaying the realtime graphics. This computer was a wardrobe sized PDP-11 "minicomputer" with DECTape storage system (about 184k per tape). The system apparently rendered vector graphics on a monitor resembling a huge oscilloscope (possibly GT40 Display Terminal with a round CRT made in 1972).
Link to the magazine on sale on eBay
ebay.com/itm/224346408046
There is another magazine that talks about VW simulator, according to Jason Torchinsky
an article from the magazine "Automobil Revue" Nr. 52 from 11. December 1969, which informs about GM`s driving simulator. The article is called "Die Illusionsmaschine – GM driving simulatorkopiert die Wirklichkeit" (The Illusion-Machine – GM Driving Simulator Copies Reality).
Read More: jalopnik.com/1972871/what-happened-to-first-corvette-ever-made
More Info: ⏬⏬⏬
jalopnik.com/meet-the-doctor-engineer-who-basically-invented-the-mod-5906386
jalopnik.com/vw-invented-first-person-racing-video-games-and-they-do-1671618942
weltenschule.de/vgames/Nuerburg/Nuerburgring.html#VW-Fahrsimulator
historyofracinggames.wordpress.com/installment-one
Sorry you can´t play this
Song: Icelandic Arpeggios - DivKid
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Name: Volkswagen's simulator,
Developer: Volkswagen
Year: 1972
Simulation/ Emulation/ Playable: Not Available
Reupload to fix date error, thanks to @WhimsicalVR for the correction. and the people who already voted positively on the previous video. thanks!
------------------------------------------------------------------------------------------------------------------------------------------------------------
⭐
✅ Description✅
Volkswagen's simulator is a driving simulator developed by the company Wolkswagen in 1972, is the direct and traceable ancestor of every driver's point of view video game, from Pole Position to Forza Horizon.
Inspired the game Nürburgring, developed by Dr. Renier Foerst,, (which was later copied by Atari to create Night Driver, and also Night Race, 280-ZZZAP, etc.)
It’s the first driving simulator to use real-time computer graphics.
This apparatus had a massive 6-axis hydraulic motion cabin with a car cockpit, an analogue computer to handle driving inputs and motion physics, and a digital computer for physics math and displaying the realtime graphics. This computer was a wardrobe sized PDP-11 "minicomputer" with DECTape storage system (about 184k per tape). The system apparently rendered vector graphics on a monitor resembling a huge oscilloscope (possibly GT40 Display Terminal with a round CRT made in 1972).
Link to the magazine on sale on eBay
ebay.com/itm/224346408046
There is another magazine that talks about VW simulator, according to Jason Torchinsky
an article from the magazine "Automobil Revue" Nr. 52 from 11. December 1969, which informs about GM`s driving simulator. The article is called "Die Illusionsmaschine – GM driving simulatorkopiert die Wirklichkeit" (The Illusion-Machine – GM Driving Simulator Copies Reality).
Read More: jalopnik.com/1972871/what-happened-to-first-corvette-ever-made
More Info: ⏬⏬⏬
jalopnik.com/meet-the-doctor-engineer-who-basically-invented-the-mod-5906386
jalopnik.com/vw-invented-first-person-racing-video-games-and-they-do-1671618942
weltenschule.de/vgames/Nuerburg/Nuerburgring.html#VW-Fahrsimulator
historyofracinggames.wordpress.com/installment-one
Sorry you can´t play this
Song: Icelandic Arpeggios - DivKid
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![FONZ [SEGA] - Arcade - (1976) First Video Game based on a TV character.
Name: Fonz
Developer: SEGA
Year: 1976
Simulation : Not Available
Platform: Arcade
⭐
✅ Description✅
Fonz is a 1976 discrete logic motorcycle racing game produced by Sega using the character of Arthur Herbert Fonzarelli (better known as Fonzie or The Fonz) from the American television show Happy Days. It runs on the Sega Fonz hardware.
It is a re-branded version of Moto-Cross and Man T.T. Like those games, Fonz uses a three-dimensional, third-person perspective, with sprite scaling. The game also uses an 8-track player to playback sound effects, like Moto-Cross and Man T.T.
Fonz was commercially successful in North American arcades during late 1976.
The point of the game is to drive a motorcycle as fast as possible on the track without hitting other bikes or skidding off the road; the player receives 10 points per second at the slowest speed and 10 points per half-second at top speed. Passing 1000 kilometers activates extended play. The game is controlled with a motorcycle handlebar interface; players twist to throttle the engine and crashes causes force feedback on the handlebars. Sound in the game is controlled by a tape deck.
This game is the same as Man T.T. and Moto-Cross; the only difference is in the branding of the Fonz character. It is also similar to Road Race, but with motorbikes rather than cars.
Sorry, You can play this: ▶▶▶▶▶
More Info: ⏬⏬⏬
https://segaretro.org/Fonz
Song: Ordinary Men - Mark Karan, Scott Guberman, Angeline Saris, Jeremy Hoenig
Part of the video taken from here:
Channel: andys-arcade
https://www.youtube.com/watch?v=osmPZZkCVKM
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Check My Other Channels: FONZ [SEGA] - Arcade - (1976) First Video Game based on a TV character.](https://i.ytimg.com/vi/q4hJQbbYdXE/mqdefault.jpg)
![Laser Clay Shooting system [Nintendo] Arcade (1973)
The Laser Clay Shooting System (レーザークレー射撃システム) is a light gun shooting simulation game created by Nintendo in 1973. The game consisted of an overhead projector which displayed moving targets behind a background; players would fire at the targets with a rifle, in which a mechanism of reflections would determine whether or not the laser shot from the rifle hit the target.
info taken from:
https://kotaku.com/the-gun-game-that-nearly-broke-nintendo-5794640 Laser Clay Shooting system [Nintendo] Arcade (1973)](https://i.ytimg.com/vi/qFddF9nKUq8/mqdefault.jpg)
![Basketball - (1967) {101 Basic Computer Games } [08] 🏀 First Basketball Game!
Name: Basketball
Developer: Charles Bacheller
Year: 1967
Simulation/ Emulation/ Playable: Available – Vintage Basic
Platform: PDP-10
⭐
✅ Description✅
Basketball was written by Charles Bacheller, originally in May 1967, and was included in David Ahls 101 BASIC Computer Games.
PDP 10 Timesharing Basketball is a turn-based textual basketball game written in BASIC. It places the player in the role of captain and playmaker of one team and plays against the computer. On the attack, the player can give the following commands: Long jump shot, short jump shot, lay up, and set shot. While defending, the player can press, man-to-man, zone, or none. The effects of each action are determined mostly by random chance.
As always, you can play this game here:
▶▶▶▶▶
https://troypress.com/wp-content/uploads/user/js-basic/index.html
▶▶▶▶▶ This game is part of David Ahls BASIC Computer Games that you can download here:
https://github.com/GReaperEx/bcg?tab=readme-ov-file.
More Info: ⏬⏬⏬
https://www.uvlist.net/game-269004-PDP+10+Timesharing+Basketball
https://pdp-10.trailing-edge.com/decuslib10-01/01/43,50110/bskbal.gam.html
Song: Sonic Pogo - Vans in Japan
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🎮 https://www.youtube.com/@videogamemusichistoryproject Basketball - (1967) {101 Basic Computer Games } [08] 🏀 First Basketball Game!](https://i.ytimg.com/vi/qLB7rFfK5xo/mqdefault.jpg)

![Carmonette - (1953)
Name: CARMONETTE
Developer: Richard E. Zimmerman.
Year: 1953
Simulation : Not Available
Platform: PC Univac1101
⭐
✅ Description✅
Description
CARMONETTE (Combined ARms Computer MOdel) is a 1953 mainframe computer Monte Carlo simulation developed by the US Operations Research Office (ORO). While the first computerized simulation of conventional combat was Air Defense Simulation, developed by the Army Operations Research Office at Johns Hopkins University in 1948, the Carmonette series was a later variant of the genre, featuring ground combat at the levels of the individual soldier and company. The principal architect of Carmonette was Richard E. Zimmerman.
It was followed by CARMONETTE II which included infantry (1960–1965); CARMONETTE III which added armed helicopter support (1966–1970); also CARMONETTE IV added communications and night vision.[4]
Piero Scaruffi described it as the first digital computer game.
Sorry you can´t play this. ▶▶▶▶▶
More Info: ⏬⏬⏬
https://www.uvlist.net/game-242332-Carmonette
https://apps.dtic.mil/sti/tr/pdf/AD0204089.pdf
Song: Cocktail Lounge - Dyalla
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¡SUSCRIBE! Carmonette - (1953)](https://i.ytimg.com/vi/qXqd0DGBAQk/mqdefault.jpg)
![Space Race [ATARI] - Arcade - (1973)
Space Race is an arcade game developed by Atari, Inc. and released on July 16, 1973. It was the second game by the company after Pong (1972), which marked the beginning of the commercial video game industry. In the game, two players each control a rocket ship, with the goal of being the first to move their ship from the bottom of the screen to the top. Along the way are asteroids, which the players must avoid. Space Race was the first racing arcade video game and the first game with a goal of crossing the screen while avoiding obstacles.
you can donwload the emulator here:
http://adamulation.blogspot.com/
Light Sting de Kevin MacLeod está autorizado la licencia Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/)
Fuente: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100433
Artista: http://incompetech.com/
Future City Funk de Bad Snacks está autorizado la licencia Creative Commons
Creative Venus:
https://www.youtube.com/channel/UCuidUC7GvuA1jkP2nc-1qGA
Amazing power point projects Space Race [ATARI] - Arcade - (1973)](https://i.ytimg.com/vi/r4WNzJ755Vs/mqdefault.jpg)