V-Ray 5: Using the New Vray Material Features and Workflow @Learn-archViz
V-Ray 5: Using the New Vray Material Features and Workflow  @Learn-archViz
Uploaded July 2020 | Updated September 2026, 7 hours ago
Get my courses here: learnarchviz.com/courses-landing-page
Download my free models here: learnarchviz.com/free-models-landing-page

With the realease of V-Ray 5, I have been very excited about the light mixer being integrated into the V-Ray frame buffer, but I don't want to overlook a bunch of small but very useful improvements to the Vray Materials as well. This video is a part of my upcoming course improvements on my essential arch viz course, 3ds Max + V-Ray: 3ds Max PRO in 6 Hrs.

The course is getting a full upgrade to the latest V-Ray and 3ds Max versions, with a bunch of new models available for free download, etc. This particular lecture comes from the materials section of the course, and specifically focuses on the V-Ray 5 improvements and how to use them. The things that I really like, and talk about in this lecture are the mapping source map slot in the Vray Bitmap, the standard presets in the Vray materials, and the Vray asset browser full of great photoscanned materials. Also, there are new settings in the standard Vray material that cut out the need for using different, more complicated shaders. Specifically that would be the coat and the sheen settings, which I also demonstrate here. The Vray UVWRandomizer feature is also very cool.

Overall, I have found Vray 5 and the new material workflow to be a set of small, but highly impactful changes that are welcomed by me.

Software: 3ds Max 2021
V-Ray 5
V-Ray 5: Using the New Vray Material Features and WorkflowUE4 + Megascans (Now Free) - How it WorksUnreal Engine / UE4 Basic Blueprints Tutorial: Common Terms and ConceptsUnreal Engine 5 (UE5) | Heres How Im Getting Awesome Results With This Archviz Project...Stunning Re-Creation of Hyrule Castle (From Zelda) in Unreal Engine 5πŸ”₯Create Stunning Shots with Unreal Engine and V Ray3ds Max + Forest Pack Video 3: Model Basic Terrain Using 3ds Max Sculpting Tools 3/4UE5 vs Vray | Can Real Time Results Match Vray Realistic Lighting and Reflections?Chaos Vantage + 3ds Max Speed Build | Stunning Archviz Animation From Scratch in 10 Minutes3ds Max: UVW Unwrap Your Poly Models - Step by StepRender Perfect Stills and Animations in Unreal Engine 5 With These SettingsTransferring My 3ds Max / Vray Scene To Unreal Engine 5 Using Datasmith | Full Process
Adam Z - Learn Archviz |

V-Ray 5: Using the New Vray Material Features and Workflow

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER