Voltage High Society [6F] Warden Whacked @BANGPuddingMuffin
Voltage High Society [6F] Warden Whacked  @BANGPuddingMuffin
Uploaded June 2026 | Updated September 2026, 2 weeks ago
Clunky final section with all the bugs that popped up. Also felt a bit anticlimactic to have that shipyard diversion. But then again... the whole ending was anticlimactic. I'm not sure if the game glitched out on me during the credits or if that was the actual end.

Voltage High Society was fine. The combat was unobtrusive, although incredibly trivial. The environments were often confusing to navigate, but I made it through. The plot was sparse and felt incomplete. The UI in the inventory screen indicated that there were people you could interact with that just weren't in the game (or maybe hidden things that I didn't find any hint of?). The amount of collectibles severely fell off (or I just didn't find any of them) after the introductory area. It feels unfinished and highly compromised, but they had plenty of time to work on it. I didn't dislike playing it, but I can't point to a single thing that's good about it.
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Voltage High Society [6F] Warden Whacked

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