[Vol. 24] DooM Quirk: Forcing the Angry Face @Zedek
[Vol. 24] DooM Quirk: Forcing the Angry Face  @Zedek
Uploaded January 2015 | Updated September 2026, 3 weeks ago
A quick one this time to show the truck load of new subscribers that I am still alive - just a bit busy :)

I changed the video title because in the post-editing I felt like it might be not clear what I wanted to show. It's all about the face the DooM guy is showing when holding the trigger down for a few moments - and how it can be shown even without actually firing a weapon at all.

That can be achieved by pausing the game's actual game execution (the EXE runs but does not progress the current game session) or by preventing the weapons from getting into the "ready" state at all.
[Vol. 24] DooM Quirk: Forcing the Angry FaceShadowrun music : SHADY CONVERSATION and FUNKY CONVERSATION ( SNES , 1993 )[DooM PWAD OPL SOUNDTRACK] Station Beta (Arch Vile Cathedral Band)[Chex OPL] STORAGE FACILITY (E1M2)Soundtrack of MAP 20: CENTRAL PROCESSING (EVILUTION) (OPL version)DooM - Suspense ( E 1 M 5 ) OPL (HD Remake)REQUIEM OPL MUSIC - TIDES OF WAR (Map 17)[DooM WAD] Lets Play ASDOOM II: THE FINAL COUNTDOWNDOOM95 - Windows 95, MS-DOS, Bluescreens a lot of bugs...[MAR 2012] Update: The map I am working on* REMAKE * DooM OPL soundtrack : RUNNING FROM EVIL[Non-OPL] Radioactivity
Zedek |

[Vol. 24] DooM Quirk: Forcing the "Angry Face"

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