Vivid Solo!!! | TRIA.os @jm_ajax
Vivid Solo!!! | TRIA.os  @jm_ajax
Uploaded March 2024 | Updated September 2026, 36 minutes ago
TIMESTAMPS BELOW

Map Overview:
Difficulty: 6.7, which SUPPOSEDLY means it's a 7.7, but it's prob higher
Solo Length: ~2:50

Credits:
Map: Enszo
BGM: Camellia - Dans la mer de son (Copyrighted)

Fun Fact: This map has 0 buttons

Significant Points:
0:00 WHITE CIRCLE JUMP-SCARE (I recorded with my mouse for specifically this map)
0:11 Yeah this part's kinda boring ngl
0:22 Almost done with the gray section
0:32 Bye white circle (2D section 1)
0:56 Welcome back little dot :D
1:07 This part looks kinda difficult but it isn't when you get used to it
1:17 *Space bar noises intensify* (Gimmick section, see footnote for how it works)
1:36 Gimmick section over
1:48 NGL this wall-jump spam isn't as hard as people make it out to be
1:50 This part's also kinda easy
1:59 The entire reason the white circle is present
2:12 These four chambers ended a good amount of my runs
2:24 LAYERS REFERENCE? Also I'm half sight-reading this
2:35 The platforms here look a bit out of place tbh
2:44 I actually lowered the volume for you for once, lol
2:50 GG

The gimmick from 1 17 - 1 36:
You can't hold space, it only registers the jump from when you initially press it
There's an icon in the bottom middle of the screen to let you know your current state
- If the icon is green: You are on the ground and may press the space bar to jump whenever
- If the icon is yellow: You are in the air and not holding the space bar
- If the icon is red: You are holding the space bar and won't jump until you release and re-press when the icon is green
NOTE 1: If you press the space bar before you land, you will not jump
NOTE 2: The gimmick ends when you enter the chamber that has the truss in it, so no, I was not mashing space lol
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Vivid Solo!!! | TRIA.os

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