Uploaded November 2024 | Updated September 2026, 2 hours ago
TIMESTAMPS BELOW
Map Overview:
Difficulty: 6.7*
Solo Length: ~2:27 (basically 2:19)
Credits:
Map: Spl4shTap, D0CTOR_CASH, MarvCuts
OST: Kroons, MarvCuts
Thumbnail Pics: SplashTap
Significant Points:
0:00 Fails Compilation
0:57 Short Intermission
1:04 Completion Starts
1:10 Button 1
1:33 Button 2
1:46 Button 3
2:08 Button 4
2:17 Button 5
2:24 Button 6, and Gold Tower
2:42 Button 7
2:57 Red Tower
3:05 Button 8
3:23 End Region Cutscene
3:31 GG, SO GLAD TO BE DONE
3:46 IDRK why I added this to the end but I'm glad I did lol
Context: I've had beef with this map for basically as long as I had known about it (NOT THE CREATORS, THEY'RE GOOD PEOPLE). For some reason this map took way longer than I feel like it should have, whether it's the map's fault or my own skill issue. Eventually I stopped trying it for probably more than a month, until I finally decided to get it over with (see post from November 12, 2024). In the end, I'm happy that I no longer have to be pressured to play this map again, because doing so might give me flashbacks (/j).
TIMESTAMPS BELOW
Map Overview:
Difficulty: 6.7*
Solo Length: ~2:27 (basically 2:19)
Credits:
Map: Spl4shTap, D0CTOR_CASH, MarvCuts
OST: Kroons, MarvCuts
Thumbnail Pics: SplashTap
Significant Points:
0:00 Fails Compilation
0:57 Short Intermission
1:04 Completion Starts
1:10 Button 1
1:33 Button 2
1:46 Button 3
2:08 Button 4
2:17 Button 5
2:24 Button 6, and Gold Tower
2:42 Button 7
2:57 Red Tower
3:05 Button 8
3:23 End Region Cutscene
3:31 GG, SO GLAD TO BE DONE
3:46 IDRK why I added this to the end but I'm glad I did lol
Context: I've had beef with this map for basically as long as I had known about it (NOT THE CREATORS, THEY'RE GOOD PEOPLE). For some reason this map took way longer than I feel like it should have, whether it's the map's fault or my own skill issue. Eventually I stopped trying it for probably more than a month, until I finally decided to get it over with (see post from November 12, 2024). In the end, I'm happy that I no longer have to be pressured to play this map again, because doing so might give me flashbacks (/j).


![Snowy Ridge! | Flood Escape 2 Community Maps
TIMESTAMPS BELOW
Map Overview:
Difficulty: FE2CM 6.7 | LB 7.8
Solo Length: ~2:52
Credits:
Map: Danielgaming2580YT, blocky_toblocky
OST: SnappyDoodle (the updated is OST by Lux/Elite, but the OST at the time was by Snappy)
Significant Points:
0:00 Id say I cooked, but the map is cold, so instead I refrigerated
0:06 Button 1
0:27 Button 2
0:51 Button 3
1:07 FNF reference
1:11 DR Bridge flashbacks
1:22 PTSD over
1:58 Button 4
2:02 Slight wall-jump blunder
2:07 Tower..? IDK its close enough to one
2:31 Am I the only one who, for the first time seeing this part, thought this was the end of the map before the door opened to more jumps?
2:36 Long jump purgatory
2:45 The jankiest wall-jump youll ever see
2:48 You cant tell but I was making the o: face right here
2:52 The torture is over [Reaction]
3:02 SNOWBOUND SUMMIT
3:06 oh (followed by a literally PERFECT ending)
There are two main reasons as to why I decided to beat this map, one was so I could say Ive beaten another Liquid Breakout Hellevan, and the other is literally just to beat it before MLGmigz does (I think I heard him say he was gonna make a video on it or smth).
Also Im thinking of putting more effort into thumbnails than just basic screenshot edits, because it never hurts to put a bit more effort into these unedited videos. Snowy Ridge! | Flood Escape 2 Community Maps](https://i.ytimg.com/vi/byhcUeguY-s/mqdefault.jpg)
![Boltzone | Riptide Resurgence [ITS BACK!]
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Sorry for the occasional sniffles, I record my microphone just in case I react strongly to something, but that didnt happen here so it was kind of pointless. Im pretty sure its just a cold, dont ask.
Regarding the last bit in the title, Riptide Resurgence was discontinued in December, but as of January 16, 2024, the developers have decided to occasionally update it.
Map Overview:
Difficulty: 6
Solo Length: ~2:53
Credits:
Map: Dripperoniz, MNT_Onivirialis
BGM: Homestuck - Dance of Thorns
Significant Points:
0:00 Very intense beginning music
0:09 Button 1
0:15 Button 2 & the other guy dying
0:22 Button 3
0:30 Button 4
0:39 Button 5 & Tower-like section
0:46 Button 6
0:51 Button 7
0:58 Button 8
1:13 Button 9
1:19 Button 10
1:45 Button 11
1:57 Button 12
2:16 Button 13
2:24 Short tower
2:36 Ghost Girl? (IDK what this is about, prob smth in the Battle Arena)
2:43 Button 14
Riptide Resurgence is basically just another Flood Escape 2 fan-game, like Liquid Breakout (at the time of writing this, I didnt know the... situation was fully settled, mb). It has every gimmick FE2 has, and adds in air-dashing (mostly in harder maps) and auto-wall-jumping. Theres also new events to make the game much harder, like Banana Rain (exactly what it sounds like), and a new type of event that can completely alter gameplay, like Speedster. Its not very popular, but its super fun, and I would definitely suggest trying it if youre getting a bit worn out of the usual FE2 maps, especially since this game has NONE of those! Literally every map in this game is either an old highlight (Skywork Falls, for example) or a map thats only been seen in FE2CM or other fangames (most notably, Aqua-Flame Base).
Not interested in playing speed-parkour games? Riptide also has a Battle Mode where you can duke it out with other players! It has a large variety of weapons, like the Stop Sign Axe, Splat Roller (game is inspired by Splatoon), Rocket Launcher, and Makeshift Bow. All of the maps are themed off of FE2CM maps, but the overall structure of them resembles an arena, so you dont have to worry about rising floods, except on like 1 map that Im aware off. It also has a few round types, like Deathmatch and Point Control, as well as random events that can take place which could force your loadout to be something you dont have equipped.
FINALLY - and I swear this is the last thing - there are occasional fests that you can take part in to fight against other teams to see which team is the best, similarly to Splatoons Splat Fests. If youre interested in this game, you should know that there are 5 categories that determine how well each team does. Those are the following: Pre-Fest Hype (XP gained before the fest starts), Popularity (Total number of members), Battle Wins, Escape Wins, and Triple-Team Battle Wins (Sometimes the fests are 3 teams instead of 2). Boltzone | Riptide Resurgence [ITS BACK!]](https://i.ytimg.com/vi/cCmeMg6jpMg/mqdefault.jpg)
![(Compilation) Whirlwind Wasteland w/ Rescue | Flood Escape 2 Community Maps
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Full video of me learning this map: https://youtu.be/MNaGQJsYh18
Map Overview:
Difficulty: 6.2, but imo its a 6.3
Solo Length: ~2:00
Credits:
Map: xft2008 / germ3222
OST: SnappyDoodle [Same person who made the Snowy Ridge OST]
Significant Points:
0:00 Intro
0:05 Gameplay begins
0:11 Button 1
0:43 Button 2
0:56 Button 3
1:33 Rescue
1:39 Button 4
2:07 First experience with the tower
2:17 Funny ladder death (spoilers ik)
2:27 NGL I really cooked here
2:41 Button 5
2:59 Forgor :skull:
3:01 2 more ladder deaths for the road
3:05 Certified moment
3:18 W lag
3:21 Lets not talk about these ones, idk either
3:42 Rare moment where I actually try to focus on playing good*
3:51 Yeah no it didnt work for long
3:54 I have nothing to say about these attempts
4:04 Giant fumble due to bad judgement
4:18 Completion
5:50 [Long Text] I forgot to edit it in but the loud keyboard in the background from here to 5 52 is my sister roughly 9 ft. (~2.7 m) away from me hitting the space bar quite loudly. I dont have to say this but it helps to clarify things a bit better, and can help prevent people from thinking the run is illegitimate for whatever dumb reason they can think of.
6:10 The rest of the run is sight-reading BTW
6:18 GG
* Believe it or not I can kinda just sit and do the map without locking in, I mean hopefully it isnt too surprising since I literally beat LAYERS three times but still worth mentioning (Compilation) Whirlwind Wasteland w/ Rescue | Flood Escape 2 Community Maps](https://i.ytimg.com/vi/cRKRsh7r3Gs/mqdefault.jpg)


![Unofficial Flood Theory: FE2 Religion? {Horus Heights w/ Rescue} | FE2CM
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Map Overview:
Difficulty: 6.8 (Mostly due to long jumps)
Solo Length: ~2:09
Credits:
Map: 6sliv, grandmastero5/GrandMasterEthan
OST: AxolotlsPlasma (V2: https://www.youtube.com/watch?v=zIJjVftKk3o)
Thumbnail Pic: 6sliv
Suggestion: 6sliv (yeah they promoted their own map)
Significant Points:
0:00 Sand map moment
0:07 Button 1
0:17 Temple (Horus is a Greek deity whos name literally means one who is above and such, so Id say its a temple)
0:22 Button 2
0:30 Flood has left the chat
0:35 Button 3, followed by a part with a lot of long jumps
0:45 Button 4
0:53 Not joking, the first time I got here I didnt see the ladder
0:57 Tower, with very distant flood
1:22 Button 5
1:24 100% the most awkward jump sequence in the map
1:27 Outdoors
1:34 [Rescue] I showed them my feet and they just stalked me for the rest of the map
1:40 Button 6, followed by a cutscene with a very annoying exit
1:45 Button 7, followed by a very awkward zipline placement
1:53 That one Rustic Jungle jump, but worse :D
1:57 Supposedly the map got extended and the OST hasnt been updated yet, so...
2:05 Dead silence
2:09 GG Unofficial Flood Theory: FE2 Religion? {Horus Heights w/ Rescue} | FE2CM](https://i.ytimg.com/vi/hfiI9AgG80s/mqdefault.jpg)
![[OUTDATED] Distorted Ignis Dimension | Flood Escape 2 Community Maps
TIMESTAMPS BELOW
Map Overview
Difficulty: 6.2
Solo Length: ~2:52
Credits:
Map: Noomlek, BuriPlayz97, Jindijim
OST: Sonic Rider - Digital Dimension (I think)
Significant Points:
0:00 The Ignis Dimension
0:10 Button 1
0:41 Button 2
0:52 Button 3
1:05 Looooooooong zipline
1:10 Anyway... back to the map
1:19 Button 4
1:28 Barely shorter zipline
1:34 DRBPTSD (Desert Ruins Bridge PTSD)
1:42 Phew thats done
1:52 Button 5 after an unsightreadable wall-jump
2:01 *Minecraft portal noises*
2:08 Button 6
2:18 Button 7
2:29 Button 8
2:42 The Yellow-Orange Section
2:53 CRYOGENIC BLIZZARD? [OUTDATED] Distorted Ignis Dimension | Flood Escape 2 Community Maps](https://i.ytimg.com/vi/jMCAKM27Q2U/mqdefault.jpg)

![Trying new Phighting classes | Part 2
I dont have a third part recorded yet, but I did end up playing with a friend for like an hour or so, so thatll likely be next video
Also if youre reading this the thumbnail actually isnt clickbait lol, they go in order from the top down, skipping over the first and fourth rounds (bc I wasnt MVP there)
also also its kinda hard to come up with thumbnails ngl, unless I started taking screenshots from the gameplay? idrk hopefully Ill figure it out eventually
TIMESTAMPS:
0:00:00 [HOTEL ELEPHANT, SUBSPACE] Joined at the very start of the round, also hi Kazuyuki local Subspace main thanks for being my mini-coach
0:04:04 [KING OF THE HILL, SUBSPACE] When the fire is brand!
0:08:47 [FRACTURED SPACE, SUBSPACE] EXPERIMENT SUCCESSFUL
0:14:01 [BOGIO SKATEPART, SUBSPACE] When the support out-performs the DPS
0:18:44 [SWORD FIGHT ON THE HEIGHTS, SUBSPACE] Pretty free win ngl, stacked team
0:23:26 [PROJECT TELAMON, SUBSPACE] idk what to put here so uh, 67 (its relevant trust)
0:28:40 [SWORD FIGHTING TOURNAMENT, KATANA] Medkit main remembers he doesnt have Medkits badge
0:34:09 [TRAIN DEMO LAYOUT, KATANA] Oh were double tank *Banhammer changes to Biograft in like 30 seconds*
0:38:48 [SPACE KNIGHTS, KATANA] I swear this is the most cowardly Medkit Ive ever seen
0:43:26 [SWORD FIGHT ON THE HEIGHTS, COIL/BANHAMMER] When you hard carry your team, but Trying new Phighting classes | Part 2](https://i.ytimg.com/vi/n-bfmR1OYnk/mqdefault.jpg)