Uploaded January 2024 | Updated September 2026, 1 hour ago
TIMESTAMPS BELOW
Sorry for the occasional sniffles, I record my microphone just in case I react strongly to something, but that didn't happen here so it was kind of pointless. I'm pretty sure it's just a cold, don't ask.
Regarding the last bit in the title, Riptide Resurgence was "discontinued" in December, but as of January 16, 2024, the developers have decided to occasionally update it.
Map Overview:
Difficulty: 6
Solo Length: ~2:53
Credits:
Map: Dripperoniz, MNT_Onivirialis
BGM: Homestuck - Dance of Thorns
Significant Points:
0:00 Very intense beginning music
0:09 Button 1
0:15 Button 2 & the other guy dying
0:22 Button 3
0:30 Button 4
0:39 Button 5 & Tower-like section
0:46 Button 6
0:51 Button 7
0:58 Button 8
1:13 Button 9
1:19 Button 10
1:45 Button 11
1:57 Button 12
2:16 Button 13
2:24 Short tower
2:36 Ghost Girl? (IDK what this is about, prob smth in the Battle Arena)
2:43 Button 14
Riptide Resurgence is basically just another Flood Escape 2 fan-game, like Liquid Breakout (at the time of writing this, I didn't know the... situation was fully settled, mb). It has every gimmick FE2 has, and adds in air-dashing (mostly in harder maps) and auto-wall-jumping. There's also new events to make the game much harder, like Banana Rain (exactly what it sounds like), and a new "type" of event that can completely alter gameplay, like Speedster. It's not very popular, but it's super fun, and I would definitely suggest trying it if you're getting a bit worn out of the usual FE2 maps, especially since this game has NONE of those! Literally every map in this game is either an old highlight (Skywork Falls, for example) or a map that's only been seen in FE2CM or other fangames (most notably, Aqua-Flame Base).
Not interested in playing speed-parkour games? Riptide also has a Battle Mode where you can duke it out with other players! It has a large variety of weapons, like the Stop Sign Axe, Splat Roller (game is inspired by Splatoon), Rocket Launcher, and Makeshift Bow. All of the maps are themed off of FE2CM maps, but the overall structure of them resembles an arena, so you don't have to worry about rising floods, except on like 1 map that I'm aware off. It also has a few round types, like Deathmatch and Point Control, as well as random events that can take place which could force your loadout to be something you don't have equipped.
FINALLY - and I swear this is the last thing - there are occasional fests that you can take part in to "fight" against other teams to see which team is the best, similarly to Splatoon's Splat Fests. If you're interested in this game, you should know that there are 5 categories that determine how well each team does. Those are the following: Pre-Fest Hype (XP gained before the fest starts), Popularity (Total number of members), Battle Wins, Escape Wins, and Triple-Team Battle Wins (Sometimes the fests are 3 teams instead of 2).
TIMESTAMPS BELOW
Sorry for the occasional sniffles, I record my microphone just in case I react strongly to something, but that didn't happen here so it was kind of pointless. I'm pretty sure it's just a cold, don't ask.
Regarding the last bit in the title, Riptide Resurgence was "discontinued" in December, but as of January 16, 2024, the developers have decided to occasionally update it.
Map Overview:
Difficulty: 6
Solo Length: ~2:53
Credits:
Map: Dripperoniz, MNT_Onivirialis
BGM: Homestuck - Dance of Thorns
Significant Points:
0:00 Very intense beginning music
0:09 Button 1
0:15 Button 2 & the other guy dying
0:22 Button 3
0:30 Button 4
0:39 Button 5 & Tower-like section
0:46 Button 6
0:51 Button 7
0:58 Button 8
1:13 Button 9
1:19 Button 10
1:45 Button 11
1:57 Button 12
2:16 Button 13
2:24 Short tower
2:36 Ghost Girl? (IDK what this is about, prob smth in the Battle Arena)
2:43 Button 14
Riptide Resurgence is basically just another Flood Escape 2 fan-game, like Liquid Breakout (at the time of writing this, I didn't know the... situation was fully settled, mb). It has every gimmick FE2 has, and adds in air-dashing (mostly in harder maps) and auto-wall-jumping. There's also new events to make the game much harder, like Banana Rain (exactly what it sounds like), and a new "type" of event that can completely alter gameplay, like Speedster. It's not very popular, but it's super fun, and I would definitely suggest trying it if you're getting a bit worn out of the usual FE2 maps, especially since this game has NONE of those! Literally every map in this game is either an old highlight (Skywork Falls, for example) or a map that's only been seen in FE2CM or other fangames (most notably, Aqua-Flame Base).
Not interested in playing speed-parkour games? Riptide also has a Battle Mode where you can duke it out with other players! It has a large variety of weapons, like the Stop Sign Axe, Splat Roller (game is inspired by Splatoon), Rocket Launcher, and Makeshift Bow. All of the maps are themed off of FE2CM maps, but the overall structure of them resembles an arena, so you don't have to worry about rising floods, except on like 1 map that I'm aware off. It also has a few round types, like Deathmatch and Point Control, as well as random events that can take place which could force your loadout to be something you don't have equipped.
FINALLY - and I swear this is the last thing - there are occasional fests that you can take part in to "fight" against other teams to see which team is the best, similarly to Splatoon's Splat Fests. If you're interested in this game, you should know that there are 5 categories that determine how well each team does. Those are the following: Pre-Fest Hype (XP gained before the fest starts), Popularity (Total number of members), Battle Wins, Escape Wins, and Triple-Team Battle Wins (Sometimes the fests are 3 teams instead of 2).
![(Compilation) Whirlwind Wasteland w/ Rescue | Flood Escape 2 Community Maps
TIMESTAMPS BELOW
Full video of me learning this map: https://youtu.be/MNaGQJsYh18
Map Overview:
Difficulty: 6.2, but imo its a 6.3
Solo Length: ~2:00
Credits:
Map: xft2008 / germ3222
OST: SnappyDoodle [Same person who made the Snowy Ridge OST]
Significant Points:
0:00 Intro
0:05 Gameplay begins
0:11 Button 1
0:43 Button 2
0:56 Button 3
1:33 Rescue
1:39 Button 4
2:07 First experience with the tower
2:17 Funny ladder death (spoilers ik)
2:27 NGL I really cooked here
2:41 Button 5
2:59 Forgor :skull:
3:01 2 more ladder deaths for the road
3:05 Certified moment
3:18 W lag
3:21 Lets not talk about these ones, idk either
3:42 Rare moment where I actually try to focus on playing good*
3:51 Yeah no it didnt work for long
3:54 I have nothing to say about these attempts
4:04 Giant fumble due to bad judgement
4:18 Completion
5:50 [Long Text] I forgot to edit it in but the loud keyboard in the background from here to 5 52 is my sister roughly 9 ft. (~2.7 m) away from me hitting the space bar quite loudly. I dont have to say this but it helps to clarify things a bit better, and can help prevent people from thinking the run is illegitimate for whatever dumb reason they can think of.
6:10 The rest of the run is sight-reading BTW
6:18 GG
* Believe it or not I can kinda just sit and do the map without locking in, I mean hopefully it isnt too surprising since I literally beat LAYERS three times but still worth mentioning (Compilation) Whirlwind Wasteland w/ Rescue | Flood Escape 2 Community Maps](https://i.ytimg.com/vi/cRKRsh7r3Gs/mqdefault.jpg)


![Unofficial Flood Theory: FE2 Religion? {Horus Heights w/ Rescue} | FE2CM
TIMESTAMPS BELOW
Map Overview:
Difficulty: 6.8 (Mostly due to long jumps)
Solo Length: ~2:09
Credits:
Map: 6sliv, grandmastero5/GrandMasterEthan
OST: AxolotlsPlasma (V2: https://www.youtube.com/watch?v=zIJjVftKk3o)
Thumbnail Pic: 6sliv
Suggestion: 6sliv (yeah they promoted their own map)
Significant Points:
0:00 Sand map moment
0:07 Button 1
0:17 Temple (Horus is a Greek deity whos name literally means one who is above and such, so Id say its a temple)
0:22 Button 2
0:30 Flood has left the chat
0:35 Button 3, followed by a part with a lot of long jumps
0:45 Button 4
0:53 Not joking, the first time I got here I didnt see the ladder
0:57 Tower, with very distant flood
1:22 Button 5
1:24 100% the most awkward jump sequence in the map
1:27 Outdoors
1:34 [Rescue] I showed them my feet and they just stalked me for the rest of the map
1:40 Button 6, followed by a cutscene with a very annoying exit
1:45 Button 7, followed by a very awkward zipline placement
1:53 That one Rustic Jungle jump, but worse :D
1:57 Supposedly the map got extended and the OST hasnt been updated yet, so...
2:05 Dead silence
2:09 GG Unofficial Flood Theory: FE2 Religion? {Horus Heights w/ Rescue} | FE2CM](https://i.ytimg.com/vi/hfiI9AgG80s/mqdefault.jpg)
![[OUTDATED] Distorted Ignis Dimension | Flood Escape 2 Community Maps
TIMESTAMPS BELOW
Map Overview
Difficulty: 6.2
Solo Length: ~2:52
Credits:
Map: Noomlek, BuriPlayz97, Jindijim
OST: Sonic Rider - Digital Dimension (I think)
Significant Points:
0:00 The Ignis Dimension
0:10 Button 1
0:41 Button 2
0:52 Button 3
1:05 Looooooooong zipline
1:10 Anyway... back to the map
1:19 Button 4
1:28 Barely shorter zipline
1:34 DRBPTSD (Desert Ruins Bridge PTSD)
1:42 Phew thats done
1:52 Button 5 after an unsightreadable wall-jump
2:01 *Minecraft portal noises*
2:08 Button 6
2:18 Button 7
2:29 Button 8
2:42 The Yellow-Orange Section
2:53 CRYOGENIC BLIZZARD? [OUTDATED] Distorted Ignis Dimension | Flood Escape 2 Community Maps](https://i.ytimg.com/vi/jMCAKM27Q2U/mqdefault.jpg)

![Trying new Phighting classes | Part 2
I dont have a third part recorded yet, but I did end up playing with a friend for like an hour or so, so thatll likely be next video
Also if youre reading this the thumbnail actually isnt clickbait lol, they go in order from the top down, skipping over the first and fourth rounds (bc I wasnt MVP there)
also also its kinda hard to come up with thumbnails ngl, unless I started taking screenshots from the gameplay? idrk hopefully Ill figure it out eventually
TIMESTAMPS:
0:00:00 [HOTEL ELEPHANT, SUBSPACE] Joined at the very start of the round, also hi Kazuyuki local Subspace main thanks for being my mini-coach
0:04:04 [KING OF THE HILL, SUBSPACE] When the fire is brand!
0:08:47 [FRACTURED SPACE, SUBSPACE] EXPERIMENT SUCCESSFUL
0:14:01 [BOGIO SKATEPART, SUBSPACE] When the support out-performs the DPS
0:18:44 [SWORD FIGHT ON THE HEIGHTS, SUBSPACE] Pretty free win ngl, stacked team
0:23:26 [PROJECT TELAMON, SUBSPACE] idk what to put here so uh, 67 (its relevant trust)
0:28:40 [SWORD FIGHTING TOURNAMENT, KATANA] Medkit main remembers he doesnt have Medkits badge
0:34:09 [TRAIN DEMO LAYOUT, KATANA] Oh were double tank *Banhammer changes to Biograft in like 30 seconds*
0:38:48 [SPACE KNIGHTS, KATANA] I swear this is the most cowardly Medkit Ive ever seen
0:43:26 [SWORD FIGHT ON THE HEIGHTS, COIL/BANHAMMER] When you hard carry your team, but Trying new Phighting classes | Part 2](https://i.ytimg.com/vi/n-bfmR1OYnk/mqdefault.jpg)
![[EPILEPSY] 7 Months Later... {U-0 Cinematic} | TRIA.os 1.0! :D
TIMESTAMPS BELOW
I used Clipchamp to edit this, Im too lazy to install smth else lol
Map Overview:
Difficulty: As of recording, the community (~170 people who also beat it) has rated this a 5.51
Solo Length: ~1:20 (Hoping this becomes a Training map tbh, it could with a length like that)
Unedited version for people who wanna see what the map is actually like: https://youtu.be/MXtsYgeP7QI
Credits:
Map: Enszo
BGM: Srezcat
Thumbnail Pic: Enszo I think (I took it from the in-game menu lol)
Significant Points:
0:00 Disclaimer
0:05 This map is canonically after LAYERS btw
0:08 Theres air-drain here, you just cant really tell because of in-game Cinematic mode :)
0:18 The only button in the entire map
0:20 BTW you cant jump until youre at the end of these platforms
0:41 Normal towers
1:02 Oh boy light mode
1:25 Yay no more epilepsy
1:26 UI JUMPSCARE RAH [EPILEPSY] 7 Months Later... {U-0 Cinematic} | TRIA.os 1.0! :D](https://i.ytimg.com/vi/n3dEB6m9JsE/mqdefault.jpg)
![THE CATS BLESSING! {Drainpipe Stream} | FE2CM
TIMESTAMPS BELOW
HAHA, BET YOU NEVER EXPECTED A NEW FONT!
Map Overview:
Difficulty: 7.4 (6.58 in TRIA, apparentally)
Solo Length: ~1:31
Credits:
Map: AKM_IV, AnormalPLYR, cacatman123/Alok
OST: Kroons
Thumbnail Pics: cacatman123/Alok
Significant Points:
0:00 Tragedy compilation
0:37 Just like Tommyinnit, annoying [jumps] at first
0:54 Button 1
0:59 Tower 1
1:07 Button 2
1:10 Sudden drop in difficulty (this part is almost impossible to mess up if you know what to do)
1:21 Worlds easiest rescue, probably
1:23 Tunnel
1:35 IDK what to call this part
1:38 Button 3
1:46 Stereotypical sewer system section
1:57 Tower 2
2:06 Button 4
2:10 YIPPEE
2:24 car noise
2:29 Absolutely smothering my cat THE CATS BLESSING! {Drainpipe Stream} | FE2CM](https://i.ytimg.com/vi/nAwelUPpca8/mqdefault.jpg)
![Trying new Phighting classes | Part 3
The final installment of this mini-series! (unless I decide to learn new characters but I doubt it)
TIMESTAMPS:
0:00:00 Silly intro clip
0:00:21 [PROTECT TELAMON, MEDKIT] When you wanna play a new character but somebody else is already playing them:
0:02:35 [ROBLOX ARCADE, SKATEBOARD] Local Medkit main starts tweaking by playing a fast character
0:08:00 [SECTOR 7 LAYOUT, SKATEBOARD] Katana and Skateboard are unironically a pretty mean duo when pulled off correctly
0:13:14 [THE BREAD FACTORY, SKATEBOARD/BANHAMMER] Holy comeback
0:18:46 [SHOOTING TEAPOT OBSERVATORY, SKATEBOARD] Murder on my mind
0:23:37 [BOGIO SKATEPARK, SKATEBOARD] Lag starts to become noticeable
0:28:36 [ROB THE ROBLOX BANK, COIL] Honestly I did really good here despite what happened
0:34:37 [MISSION TO THE MOON LAYOUT, HYPERLASER] TRIGGER WARNING: I AM NOT GOOD WITH HYPERLASERS ULT, VIEWER DISCRETION IS ADVISED
0:39:56 [CRATERDUST CAPTIAL, BANHAMMER] When crap gets serious
0:43:15 [ROBLOX ARCADE, HYPERLASER] Im pretty solid with the rest of his kit though
0:48:41 [OARFISH PORT LAYOUT, MEDKIT] With all due respect, there is no way Im running quad-Ranged with a character I started playing in the same day
0:53:20 [PROTECT TELAMON, HYPERLASER] ...why do people keep voting this map?
0:57:59 [SWORD FIGHT ON THE HEIGHTS, HYPERLASER] I need to be really patient with my ult, but at the same time then I become a sitting duck
1:03:01 [ROBLOX MALL, HYPERLASER] My green color works pretty nicely with the laser tag part of the map ngl
1:07:52 [ROBLOX LAUNDROMAT, HYPERLASER] Bro this couldve been so good what the heck, also AFK Banhammer
1:13:06 [FRACTURED SPACE, HYPERLASER] Mexican stand-off, also WHAT DID I DO TO THESE SWORD PLAYERS?
1:17:55 [OARFISH PORT, MEDKIT] Decided I had enough of Hyperlaser, Ill probably play him in CMF though ngl
1:23:04 [NUKE THE WHALES, MEDKIT] We love getting jumped by a team full of Divers, also Shurispin
1:27:55 [ROBLOX HQ, BANHAMMER] Time to lock in again
1:32:25 [THE IRON CAFE, MEDKIT] The round of all time
1:37:05 [BANLAND, MEDKIT] Please understand that, if you want to main Medkit, youre going to get targeted a LOT, and this is proof
1:42:19 [DOMINO VALLEY, MEDKIT] Idek what happened but we started super good
1:47:44 Mandatory take a break bro youve been playing for 2 hours, also silly outro clip Trying new Phighting classes | Part 3](https://i.ytimg.com/vi/nBAcCLHNsQk/mqdefault.jpg)
