Uploaded August 2025 | Updated September 2026, 2 weeks ago
Most warps across the map appear to be identical, but there are many types. These differences can be caused by the object being clipped into, how the object responds to being clipped into, and other objects around the clipped object. So far this is the only not-normal directional slash that I have been able to replicate. A TAS will do a B press with a specific joystick value on the same frame, but in an example like this video, timing the frame of the clip is hard enough as it is, let alone also moving your joystick and pressing B on a single frame as well.
Link to Match Any% TAS: youtube.com/watch?v=OsjxoYooB9A
This was performed on 8-24-25 but premiered later.
Most warps across the map appear to be identical, but there are many types. These differences can be caused by the object being clipped into, how the object responds to being clipped into, and other objects around the clipped object. So far this is the only not-normal directional slash that I have been able to replicate. A TAS will do a B press with a specific joystick value on the same frame, but in an example like this video, timing the frame of the clip is hard enough as it is, let alone also moving your joystick and pressing B on a single frame as well.
Link to Match Any% TAS: youtube.com/watch?v=OsjxoYooB9A
This was performed on 8-24-25 but premiered later.










