Venetica - Passage breaking cutscene @DukeSetz
Venetica - Passage breaking cutscene  @DukeSetz
Uploaded December 2012 | Updated September 2026, 2 weeks ago
Pretty simple glitch like the others I've posted, essentially ruining a scripted cutscene by activating The Passage to slow it down. This one doesn't affect it much, but it's funny.

The cutscene in Venice triggers the first time you cross this bridge, and typically the guards will talk for a bit and then walk inside the gate, which closes down after them. By activating The Passage beforehand, it lasts through the entire cutscene and slows down the movement of the guards, meaning that the gate drops before they manage to get past it.

This seems to be a common oversight with this game, but I haven't found a whole lot of practical applications for it yet.
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Venetica - Passage breaking cutscene

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