Inverted FOV [glitch] - Dark Storm VR Missions @DukeSetz
Inverted FOV [glitch] - Dark Storm VR Missions  @DukeSetz
Uploaded September 2015 | Updated September 2026, 2 weeks ago
Get ready to get sick: this is a really odd bug that messes with the camera, flipping it upside-down and cranking up the field-of-view to some ludicrous levels.

To start, reload the checkpoint by either accessing the menu, hitting F9, or typing "quickloadgame" into the console. Now, whenever you are in first-person mode, firing your gun causes the camera to jerk backward and widen the FOV over the course of a few frames shortly before returning to normal. During the time where the view is backing up, you can press F to switch back to third-person, locking the camera to the position it was at when you pressed the button. This can result in some really sickening angles, so be sure to not play with this for too long.

Obviously, there's some sort of issue where the game doesn't set the camera back properly once you reload a checkpoint, and it's possible that firing the gun causes a change in a few values that begin to freak the whole system out. Only once the gun has finished the firing animation does the camera return to normal, meaning that this is likely tied to the kickback (recoil) of the gun. It strikes me like this is purely a mathematical oversight, triggered by an unusual situation and set of variables.


It doesn't take much to do this glitch, and it of course benefits you in no way whatsoever. But hey, it's... entertaining, right?



These clips were recorded in Prototype 0.6.7.


I actually enjoy this game a lot even though it's in a pretty glitchy state right now, and I'd love to see it finished. If it looks interesting to you, be sure to check out the Kickstarter or download the demo on Steam and try it yourself.
Kickstarter: [ kickstarter.com/projects/1201252455/dark-storm-ascension ]
Steam: [ store.steampowered.com/app/395150 ]
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Inverted FOV [glitch] - Dark Storm VR Missions

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