Uploaded December 2021 | Updated September 2026, 2 weeks ago
Objective: Defend special target for 8 turns or defeat all enemies
Turn count: 3
Rules of the run:
- Normal mode
- Story maps only (uploads will be based on the order I do the maps)
- Password accessories (Varrot's Specs) are used
- No High or Super Potentials
- All orders, Drill Grounds, Special Powers and Ace weapons obtained are allowed
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwu6kk9dS-DjZ6jlCevBuig0
Equipment List
- Serge: Elite Amulet
- Cedric: Charm of Action, ZM-MPX
- Kurt: Charm of Movement
- Riela: Health Talisman
- Alphons: Armored Flak Jacket
- Zahar: Charm of Valor
- Elliot: Varrot’s Specs, ZM2Kar
- Shin: Silver Bullet, Gallian-R
- Imca: Bronze Bullet
- Gloria: Soldier Amulet
- Leila: Key of Luck
Medium Tank A-4
- Defogging Unit
- Front Armor
- Constructor Arm
This map is the hardest of the 3 since it’s a defend map but it’s still not too hard. With my current setup I don’t think it’s possible to get a 2 turn so it’s a pretty chill 3 turn with a lot of CP to spare. I did end up making one mistake though but it’s nothing too major.
Objective: Defend special target for 8 turns or defeat all enemies
Turn count: 3
Rules of the run:
- Normal mode
- Story maps only (uploads will be based on the order I do the maps)
- Password accessories (Varrot's Specs) are used
- No High or Super Potentials
- All orders, Drill Grounds, Special Powers and Ace weapons obtained are allowed
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwu6kk9dS-DjZ6jlCevBuig0
Equipment List
- Serge: Elite Amulet
- Cedric: Charm of Action, ZM-MPX
- Kurt: Charm of Movement
- Riela: Health Talisman
- Alphons: Armored Flak Jacket
- Zahar: Charm of Valor
- Elliot: Varrot’s Specs, ZM2Kar
- Shin: Silver Bullet, Gallian-R
- Imca: Bronze Bullet
- Gloria: Soldier Amulet
- Leila: Key of Luck
Medium Tank A-4
- Defogging Unit
- Front Armor
- Constructor Arm
This map is the hardest of the 3 since it’s a defend map but it’s still not too hard. With my current setup I don’t think it’s possible to get a 2 turn so it’s a pretty chill 3 turn with a lot of CP to spare. I did end up making one mistake though but it’s nothing too major.










