Uploaded December 2021 | Updated September 2026, 2 weeks ago
Objective: Defend special target for 6 turns or defeat all enemies
Turn count: 5
Rules of the run:
- Normal mode
- Story maps only (uploads will be based on the order I do the maps)
- Password accessories (Varrot's Specs) are used
- No High or Super Potentials
- All orders, Drill Grounds, Special Powers and Ace weapons obtained are allowed
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwu6kk9dS-DjZ6jlCevBuig0
Equipment List
- Riela: Silver Bullet, ZMKar
- Shin: Armored Flak Jacket, KM2Kar
- Imca: Bronze Bullet, Gallian-R
- Alphons: Small Backpack
- Kurt: Key of Luck
- Leila: Key of Fortune
- Zahar: Charm of Movement
- Cedric: Varrot’s Specs, ZM-MPX
- Serge: Elite Amulet
- Clarrisa: Soldier Amulet
- Felix: Medium Med. Pouch
Light Tank B-3
- Front Armor
This is the longest map in the game, being a 5 turn map with a 4 turn being likely impossible as the enemies start first. This map also requires me to use a ton of unit, using basically all of Nameless, and having to retreat units due to the 9 unit max limit being an actual issue although some of it could have been avoided with better management (and some luck for enemies to spawn as Scouts instead of Shocktroopers so they run to their deaths quicker). Unlike most maps in this game, the reinforcements in this map are fixed in Area 4 and will spawn regardless of camps taken. Alphons using the grenade launcher is useful for setting up kills for the snipers. I make a major screw up near the end of the map but overall manage to complete it with funneling some class exp into Shin.
Objective: Defend special target for 6 turns or defeat all enemies
Turn count: 5
Rules of the run:
- Normal mode
- Story maps only (uploads will be based on the order I do the maps)
- Password accessories (Varrot's Specs) are used
- No High or Super Potentials
- All orders, Drill Grounds, Special Powers and Ace weapons obtained are allowed
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwu6kk9dS-DjZ6jlCevBuig0
Equipment List
- Riela: Silver Bullet, ZMKar
- Shin: Armored Flak Jacket, KM2Kar
- Imca: Bronze Bullet, Gallian-R
- Alphons: Small Backpack
- Kurt: Key of Luck
- Leila: Key of Fortune
- Zahar: Charm of Movement
- Cedric: Varrot’s Specs, ZM-MPX
- Serge: Elite Amulet
- Clarrisa: Soldier Amulet
- Felix: Medium Med. Pouch
Light Tank B-3
- Front Armor
This is the longest map in the game, being a 5 turn map with a 4 turn being likely impossible as the enemies start first. This map also requires me to use a ton of unit, using basically all of Nameless, and having to retreat units due to the 9 unit max limit being an actual issue although some of it could have been avoided with better management (and some luck for enemies to spawn as Scouts instead of Shocktroopers so they run to their deaths quicker). Unlike most maps in this game, the reinforcements in this map are fixed in Area 4 and will spawn regardless of camps taken. Alphons using the grenade launcher is useful for setting up kills for the snipers. I make a major screw up near the end of the map but overall manage to complete it with funneling some class exp into Shin.










