nemi43 | Useless cage clip in Clockwork @nemi43 | Uploaded 9 years ago | Updated 1 day ago
As you might have expected, clipping into the Luma's cage in Clockwork does nothing because the Luma's dialogue isn't enabled until the cage is opened with the ground-pound switch. It is possible to clip into the cage without changing the gravity, but it's much more difficult. I also checked if it might be possible to hit the ground-pound switch with a precise homing or regular ground-pound without changing the gravity, but I couldn't get that to work either.
This clip is possible because the stone wall around the perimeter of the planet isn't solid on the other side. The brick wall that covers the interior of the planet extends a bit into the stone wall, so you can stand on the brick wall while still in the stone wall after switching the gravity.
The Luma's cage is solid on all sides except for the side covered by the brick wall, so you can enter the cage by going through the brick wall from the other side.
As you might have expected, clipping into the Luma's cage in Clockwork does nothing because the Luma's dialogue isn't enabled until the cage is opened with the ground-pound switch. It is possible to clip into the cage without changing the gravity, but it's much more difficult. I also checked if it might be possible to hit the ground-pound switch with a precise homing or regular ground-pound without changing the gravity, but I couldn't get that to work either.
This clip is possible because the stone wall around the perimeter of the planet isn't solid on the other side. The brick wall that covers the interior of the planet extends a bit into the stone wall, so you can stand on the brick wall while still in the stone wall after switching the gravity.
The Luma's cage is solid on all sides except for the side covered by the brick wall, so you can enter the cage by going through the brick wall from the other side.