Urban Oblivion Demo, Autodesk Research Data @KaiKostack
Urban Oblivion Demo, Autodesk Research Data  @KaiKostack
Uploaded March 2014 | Updated September 2026, 21 hours ago
This demo is the result of some playing with the freely available point cloud dataset of a 3D scan of the Autodesk building including environment at 210 King Street East Toronto.
digital210king.org

Needless to say, all animation work done in Blender.
blender.org

Technical aspects:

The fields I'm testing here are
- Point cloud representation using particle systems
- OSL based dirt shading
- Camera motion tracking
- and last but not least - you noticed it - a first attempt of composing own music using Linux MultiMedia Studio (LMMS)

kostackstudio.de

Tags:
Blender (Software), point cloud, Digital 210 King, Track, Autodesk Maya (Software), Autodesk 3ds Max (Software), Autodesk Research, 3ds, Max, Maya, OSL, dirt shading, motion tracking, Camera tracking, Linux MultiMedia Studio, lmms, soundtrack, music, score, Hans Zimmer, Bifrost, Bifröst, Naiad, Maya 2015
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Kostack Studio |

Urban Oblivion Demo, Autodesk Research Data

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