Unreal Engine Multi Material Character Disintegration FX @CodeLikeMe
Unreal Engine Multi Material Character Disintegration FX  @CodeLikeMe
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/155153619 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", we are going to work on a character disintegration effect to be applied when the characters die during combat. In the last episode, we created a material effect to fade out the character mash using overlay materials. Today we will create a Niagara particle effect that simulate a disintegration particle emitted from the character mesh. As the particle emits, the character med will be faded out.

Reactive Turn Based Combat full tutorial series: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft

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Unreal Engine Multi Material Character Disintegration FX

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