Unreal Engine for Architecture @FabriceBourrelly
Unreal Engine for Architecture  @FabriceBourrelly
Uploaded April 2017 | Updated September 2026, 1 hour ago
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Thanks to ArteFactoryLab, Paris for the Lobby scene
Music: bensound.com

Join me in the first of four webinars, that focus on using Unreal Engine for architecture. If you are new to Unreal Engine this webinar is the perfect introduction!

Using models of Philip Johnson's Glass House and Tadao Ando's Church of Light, I will talk about how Unreal Engine brings the emotion, mood and atmosphere of offline-quality rendering to the real-time, immersive and interactive experience of virtual and augmented reality.

Follow-up webinars in the series will get more technical and focus on how-to topics such as: data import, lighting, and materials. Join me to learn more!

Original 1 hour webinar can be found here youtu.be/fWBaZnY25RI
Unreal Engine for ArchitectureHow to create movies in Unreal engine 4.12 . *New* Sequencer TutorialReal to Unreal Lighting Masterclass  How to become a Shadow Master Launch Tomorrow 27th JanMaking of Spa in Unreal Engine 4 - Instance Material TutorialHow I did Trees in UE4 and 3dsmax#DavidAdjay at the Venice Architecture Biennalle 2023How to import Parametric Data to UE5 using CSV and BlueprintsUE4 Materials: How I did this hyper-realistic Metallic chrome using imperfections from MegascansHow I use Raytracing in Unreal Engine for Architecture using an RTX 2080 GPUHow I use the Grass Tool in Unreal Engine 4How I created a Landscape and Terrain in UE4How I work with Raytracing noise in Unreal Engine for Architecture
Fabrice Bourrelly |

Unreal Engine for Architecture

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