How I did Trees in UE4 and 3dsmax @FabriceBourrelly
How I did Trees in UE4 and 3dsmax  @FabriceBourrelly
Uploaded May 2019 | Updated September 2026, 3 hours ago
In this video I show you how I did those trees with a simple trick to get the animated sunlight through the leaves. Thanks to UE4, you get really nice realtime animated dappled light effect... with no render time ! Enjoy.
The trees are made in 3ds Max with Grow FX, both available for free for 30 days, and the tree template is also free so no reason why you can't do this yourself !
Please let me know if you have any particular issues in the comments and I'll do my best to help!
Have fun !: )
How I did Trees in UE4 and 3dsmax#DavidAdjay at the Venice Architecture Biennalle 2023How to import Parametric Data to UE5 using CSV and BlueprintsUE4 Materials: How I did this hyper-realistic Metallic chrome using imperfections from MegascansHow I use Raytracing in Unreal Engine for Architecture using an RTX 2080 GPUHow I use the Grass Tool in Unreal Engine 4How I created a Landscape and Terrain in UE4How I work with Raytracing noise in Unreal Engine for ArchitectureUnreal for Architecture Raytracing and Lightmass Hybrid method tutorialHow I created a Simple Archviz Scene in Unreal Engine 4Unreal Engine Interior Architecture, Soft LightingHow to animate Materials in UE5 - Parametric design in Unreal Engine 5 and Rhino - Part 3
Fabrice Bourrelly |

How I did Trees in UE4 and 3dsmax

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER